I wanna get the Piece

Creator: さはんま

Average Rating
6.2 / 10
Average Difficulty
34.7 / 100
[Download Not Available]

Tags:

Adventure (2) Trap (2) Gimmick (2) Boss (2)

Screenshots

  • by Xplayerlol
  • by WrathofAnubis
  • by WrathofAnubis
  • by WrathofAnubis
  • by WrathofAnubis
  • by WrathofAnubis

7 Reviews:

Pigeon
Game with a couple of stages with different gimmick / traps involved.

Liked most of it, a few too many traps in longer saves maybe.
They also become less original as progress is made.

Unfortunately music restarts up until the final stage.
There is a bit of variance in difficulty in between stages and does not necessarily curve very well throughout the whole stage.

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Tagged as: Adventure Trap Gimmick Boss
[0] Likes
Rating: 7.1 71       Difficulty: 36 36
Aug 1, 2021
atari460
It really annoys me when fangames make their music reset after a death. I'm confused with this game because in the final stage, the music actually keeps going after death and I get to actually listen to the music.

That crime aside, the game isn't too bad. Traps got lazy towards the end, but there's some decent gimmicks and decent needling.

Again, I would have rated it higher if the music didn't reset after every death.

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[0] Likes
Rating: 5.1 51       Difficulty: 33 33
Feb 25, 2017
Yoshii198
Honestly this game is quite a lot of fun and only has few default. The major problem is the traps that are really bad designed and generic. Most of them are simply spike flying at you even if there is still some creative traps. If you take that apart, the game has some nice visuals and overall great musics. Bosses are also good except the fourth one who is way too rng based. Stage 3 has a really good gimmick and i had a lot of fun playing it.

I'd say that I recommend it as long as you don't mind generic traps.

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[0] Likes
Rating: 7.5 75       Difficulty: 35 35
Jul 7, 2016
Xplayerlol
Fairly fun fangame with plenty of traps. The sad thing about this fangame is that it feels like the quality of the traps falls as the game progresses. At the beginning, you can see some rather creative traps (I laughed a lot at the Broken Heart screen in the black and white stage), some being really unpredictable. At the later stages, however, the only traps you can see are spikes flying everywhere in predictable patterns. It's sad.
Anyway, traps aside, the stages are fairly well-made, mainly the black and white and the puzzle ones. The other ones were...OK, i guess. Most of the bosses are rather generic, but the two first ones managed to be cool. The difficulty isn't that high, but there are a couple bosses that might be bothersome. Platforming-wise, nothing to worry about, aside from the traps and some rare slightly sharp jumps.

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[0] Likes
Rating: 7.2 72       Difficulty: 36 36
Feb 16, 2015
Paragus
Could have been a good game is the maker didn't insert the most boring and uncreative booby traps all over the place. It's not even clever troll game type traps, just generic random spikes flying at you. If he removed all the traps there could have been something half decent here, but he didn't, so there isn't.

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[0] Likes
Rating: 5.0 50       Difficulty: 40 40
Feb 16, 2015