53 Reviews:
Keanbro
This game could be completed on medium fairly easily, but very hard or even impossible mode is a whole other story. You need to have a lot of patience to play through very hard/impossible mode, I am still currently busy with very hard mode, because every time I get to floors 90-99 I die and get sent back to floor 76 (I get it, I am a noob).
So yeah, if you wanna play this game on very hard or impossible mode, make sure that you are not as bad as me in the game and make sure you got a lot of patience, because if you are impatient it could cause you to make the most stupid mistakes and send you back down a couple floors.
BTW this game is good for beginners if you choose to play on medium
Goodluck
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So yeah, if you wanna play this game on very hard or impossible mode, make sure that you are not as bad as me in the game and make sure you got a lot of patience, because if you are impatient it could cause you to make the most stupid mistakes and send you back down a couple floors.
BTW this game is good for beginners if you choose to play on medium
Goodluck
Rating: 10.0
Difficulty: 40
Aug 16, 2020
omega2020
This was a fun 100F game. I enjoyed the music, the visuals and how the stages changes connected instead of randomly changing to a new area. The bosses were ok.
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Rating: 8.0
Difficulty: 35
Apr 1, 2020
shign
This game could have been called blow the game 4 because it's exactly the same formula with exactly the same weak points so I'll be short: the first quartet is almost empty, the last one is decent and bosses are interesting (it doesn't mean they are good, the troll boss isn't funny, the avoidance is too long for its number of patterns, the rythme boss is bad executed).
The game is better than the blow game series so why the same rating? Because this game has "rest rooms" every 5 floor. What are they? Empty rooms. They are used as transition rooms but instead of 1 room, this game has sometimes 4, even 5 empty and useless rooms. Biggest waste of time I have seen in a game.
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The game is better than the blow game series so why the same rating? Because this game has "rest rooms" every 5 floor. What are they? Empty rooms. They are used as transition rooms but instead of 1 room, this game has sometimes 4, even 5 empty and useless rooms. Biggest waste of time I have seen in a game.
Rating: 4.0
Difficulty: 35
Aug 22, 2019
GaspacoZanis
Based on clear on difficulty medium.
Another x_Floor game. This time it is made by pretty unknown, in my opinion, Chinese creator LunaticElement. As you can see the game was heavily influenced by I wanna conquer the blow game serie. Specific thing is the high amount of skips, where you have to do some precise jumps, which reminds on other hand I wanna be the Fight3, however this time it also has not free regular path. It has good variety of music and tilesets, but at one point I had feeling that it is more about needle and less about gimmicks, which makes it quite boring as you progress, in my opinion. Bosses are interesting, even though quite ruined by some generic factors. First boss is fake boss, second boss, which is avoidance, is too long and has mainly generic attacks and can get pretty fast very boring, third boss I liked the most, but, in my opinion, it has too little of free space to move, I wish the spikes wouldn't kill you, because otherwise you should move really carefully, also I think it is much harder than anything else in this game. Final boss has interesting, but I waited for another phase. I cleared game, but have very mixed feelings. It has interesting stuff, but in the same time it does not show something too unusual for the player. Difficulty is quite unbalanced, but I didn't find it as a big issue, to be honest. Overall, I don't think that there is anything too memorable and worth trying, except for third boss, which is the reason, why I wouldn't recommend this game even on medium mode.
Another x_Floor game. This time it is made by pretty unknown, in my opinion, Chinese creator LunaticElement. As you can see the game was heavily influenced by I wanna conquer the blow game serie. Specific thing is the high amount of skips, where you have to do some precise jumps, which reminds on other hand I wanna be the Fight3, however this time it also has not free regular path. It has good variety of music and tilesets, but at one point I had feeling that it is more about needle and less about gimmicks, which makes it quite boring as you progress, in my opinion. Bosses are interesting, even though quite ruined by some generic factors. First boss is fake boss, second boss, which is avoidance, is too long and has mainly generic attacks and can get pretty fast very boring, third boss I liked the most, but, in my opinion, it has too little of free space to move, I wish the spikes wouldn't kill you, because otherwise you should move really carefully, also I think it is much harder than anything else in this game. Final boss has interesting, but I waited for another phase. I cleared game, but have very mixed feelings. It has interesting stuff, but in the same time it does not show something too unusual for the player. Difficulty is quite unbalanced, but I didn't find it as a big issue, to be honest. Overall, I don't think that there is anything too memorable and worth trying, except for third boss, which is the reason, why I wouldn't recommend this game even on medium mode.
Tagged as: x_Floor
[0] Likes
Rating: 5.2
Difficulty: 33
Aug 22, 2019
Nearigami
The Miku fight was very fun. May do very hard mode later. It's a standard easier 100f game. Most of my deaths were doing dumb skips.
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Rating: 6.0
Difficulty: 25
Apr 23, 2019
ElCochran90
Rating is for Very Hard mode including the additional screens and Difficulty rating is based on Medium mode.
There's commitment behind and has a good soundtrack, so points for that. Variety is not always the best, but it is decent and saves the best for the ending. The Sunspike section was, of course, a bliss, but cannot be attributed to this game fully, although it created original screens with that design and the same music.
It has inventive gimmicks, especially for the third boss, and having a sense of rhythm helps. Background visuals are mostly beautiful, but the difficulty curve is a mess. This does not exclude that there are alternate paths that require ridiculous jumps to get through (and that I tried, of course, because it is always oh so fun).
I'm unsure whether if I'd recommend this or not. Maybe I would if you don't have anything else to play. However, there are much more competent fangames out there, which are even mentioned in the credits.
Note that you need to clear the Very Hard mode for additional screens, which should be your goal if you're looking for a rewarding challenge.
[0] Likes
There's commitment behind and has a good soundtrack, so points for that. Variety is not always the best, but it is decent and saves the best for the ending. The Sunspike section was, of course, a bliss, but cannot be attributed to this game fully, although it created original screens with that design and the same music.
It has inventive gimmicks, especially for the third boss, and having a sense of rhythm helps. Background visuals are mostly beautiful, but the difficulty curve is a mess. This does not exclude that there are alternate paths that require ridiculous jumps to get through (and that I tried, of course, because it is always oh so fun).
I'm unsure whether if I'd recommend this or not. Maybe I would if you don't have anything else to play. However, there are much more competent fangames out there, which are even mentioned in the credits.
Note that you need to clear the Very Hard mode for additional screens, which should be your goal if you're looking for a rewarding challenge.
Rating: 3.6
Difficulty: 35
Jan 16, 2019
jokcho
very hard mode, which is required for extra stages and bosses, and extra itself is about 60-65 difficulty
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Rating: 7.3
Difficulty: 30
Dec 22, 2017