I Wanna Escape the Silver Tower

Creator: するめいか

Average Rating
6.2 / 10
Average Difficulty
46.9 / 100
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Tags:

Adventure (4) Needle (4) Trap (3) Gimmick (1) Boss (3)

Screenshots

  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Xplayerlol
  • by Xplayerlol
  • by ElCochran90
  • by ElCochran90
  • by Makerxd

19 Reviews:

Eqtony
Крутая версия! Ловушки редко стоят, но при этом не дают спокойно жить. Малова-то декора и первая локация выглядит не очень. В целом, создаю себе путь легенды (2/1000)

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[1] Like
Rating: 9.5 95       Difficulty: 50 50
Apr 28, 2023
Nick24
Pro tip: get behind 3rd boss. Thank me later.

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Tagged as: Adventure Needle Trap Boss
[1] Like
Rating: 6.0 60       Difficulty: 40 40
Feb 18, 2019
PlutoTheThing
Pretty good short adventure, if you've played this maker's other games you know what to expect. There's some nice things although the game decreases in complexity as it goes on, with the ending being more needly than the rest. The platforming is pretty good though, fun jumps, alright traps, sometimes a pretty unique room layout, it's cool. The bosses are solid too, they aren't great, in particular Suicune feels very odd, but they are enjoyable enough. Consistently enjoyable game.

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[0] Likes
Rating: 7.5 75       Difficulty: 43 43
Apr 15, 2024
Nearigami
Final boss is kind of butt but the rest is okay.

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[0] Likes
Rating: 5.5 55       Difficulty: 50 50
Dec 14, 2023
ElCochran90
Exactly what you would expect from the maker: trap-based areas with a design and tileset foreshadowing the legendary Pokemon boss you will face next. It's poorly done, imo. Stage 1 looks horrible; tiles and spikes look the same, and at instances many spikes are superimposed over the same 32X32 space so you may confuse it with a block and die. That is unfair design. If you pay more attention, you'll realize spikes are a wee bit lightly darker. Stage 2 is ok-ish and Stage 3 is decent, where needle finally shows its teeth. Bosses are meh overall, and there is a trick for the third boss in which you don't have to do anything and beat it. I decided to go for the intended way, because it was the only interesting challenge. Gimmicks are very low and, unlike the creator's other games, the traps in this one do harm entertainment value as there are more and many are towards the end of a save. Finally, the infinite jump gimmick for some bosses is badly implemented, because we're used to the mechanics of the double jump while doing it, but not here. Every jump is like a first jump, so calculatons will fail you many times for the wrong reasons.

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Tagged as: Adventure Needle Trap Gimmick Boss
[0] Likes
Rating: 3.9 39       Difficulty: 50 50
Aug 17, 2019