41 Reviews:
LastTISisLife
Great game, mostly based around trap platforming. If you into this kind of stuff, you will find many of them and tbh traps in this game are never boring or exhausting, and always flows in good way. Final stage with Cube companion is also awesome. Bosses are nice, despite being simple in terms of mechanics. So far my favourite from this maker
[0] Likes
Rating: 8.4 84
Difficulty: 37 37
Nov 18, 2023
melonbat
Fangame Clear #18
This game was ultimately not fun whatsoever. The game is riddled with traps, monotony, and stage design that just left me feeling confused and disappointed. The bosses were the highlight of this game, giving a much needed break from the annoying needle preceding them, and are the only reason I didn't rate this lower. Personally not a fan.
[0] Likes
This game was ultimately not fun whatsoever. The game is riddled with traps, monotony, and stage design that just left me feeling confused and disappointed. The bosses were the highlight of this game, giving a much needed break from the annoying needle preceding them, and are the only reason I didn't rate this lower. Personally not a fan.
Rating: 3.3 33
Difficulty: 28 28
Aug 23, 2023
qobblySafePlants111
very fun puzzle screens that werent annoying at all to figure out and the ending avoidance was really tricky but i managed to figure out how to navigate all of the attacks semi-regularly and beat the boss after a good couple attempts and two short sessions ^^
[0] Likes
Rating: 8.0 80
Difficulty: N/A
Aug 17, 2023
Grovfu
Pretty cool game.
Only a handful of the traps and jumps feel weirdly mean-spirited (i.e. the pick-a-paths just didn't land for me and some of the flying spikes triggers were just whatever), but there's also definitely a surplus of one block ceiling bonks which probably contributed to ab 1/4 of my total deaths. 2nd boss was my favorite.
Other than those points w/ other nameless nitpicks, it was a pleasant little adventure with your standard bosses, graphics and length. Music, routing and puzzles were the high points, and traps would be up there too if the dumb stuff was filtered out a bit more.
[0] Likes
Only a handful of the traps and jumps feel weirdly mean-spirited (i.e. the pick-a-paths just didn't land for me and some of the flying spikes triggers were just whatever), but there's also definitely a surplus of one block ceiling bonks which probably contributed to ab 1/4 of my total deaths. 2nd boss was my favorite.
Other than those points w/ other nameless nitpicks, it was a pleasant little adventure with your standard bosses, graphics and length. Music, routing and puzzles were the high points, and traps would be up there too if the dumb stuff was filtered out a bit more.
Rating: 6.8 68
Difficulty: 43 43
Sep 28, 2022