7 Reviews:
FutureShock
+Creepy atmosphere
+fair save point placement
+decent length (estimate between 1-3 hours)
-inconsistent difficulty curve
-visuals and music can get annoying at times
-no Kid sound effects
A horror themed needle game of decent length. The platforming is challenging yet fun with the exceptions of a couple of unnecessary precise jumps. As the poor Kid doesn't even have his trustworthy gun, the game uses activatable touch saves. Save point placement is very fair, making for intricate short segments.
Concerning graphics and sound design, the emphasis is clearly on atmosphere. The music gradually deteriorates into eerie noises, clearly aiming to irritate and disturb the player. There are no sounds for the kid jumping or dying at all. The visuals are good but not spectacular, certain backgrounds are a bit too distracting, making it hard to see spikes and platforms.
There are a few jumpscares throughout the game, nothing terribly frightening though.
Gameplay is fairly standard needle fare. The sparingly used gimmicks include vines and various platform jumps. My biggest issue with the game is with balancing. The first areas are well designed in terms of difficulty, later stages however are all over the place: You might frequently go from being stuck on a tricky save for 10-15 minutes to first trying the entire next screen.
If you're an experienced player, Summer Needle has little to offer in terms of original needle but does make up for it thanks to its dense atmosphere. I'd recommend the game to people who like Catharsis, Neurosis and Abducted.
[4] Likes
+fair save point placement
+decent length (estimate between 1-3 hours)
-inconsistent difficulty curve
-visuals and music can get annoying at times
-no Kid sound effects
A horror themed needle game of decent length. The platforming is challenging yet fun with the exceptions of a couple of unnecessary precise jumps. As the poor Kid doesn't even have his trustworthy gun, the game uses activatable touch saves. Save point placement is very fair, making for intricate short segments.
Concerning graphics and sound design, the emphasis is clearly on atmosphere. The music gradually deteriorates into eerie noises, clearly aiming to irritate and disturb the player. There are no sounds for the kid jumping or dying at all. The visuals are good but not spectacular, certain backgrounds are a bit too distracting, making it hard to see spikes and platforms.
There are a few jumpscares throughout the game, nothing terribly frightening though.
Gameplay is fairly standard needle fare. The sparingly used gimmicks include vines and various platform jumps. My biggest issue with the game is with balancing. The first areas are well designed in terms of difficulty, later stages however are all over the place: You might frequently go from being stuck on a tricky save for 10-15 minutes to first trying the entire next screen.
If you're an experienced player, Summer Needle has little to offer in terms of original needle but does make up for it thanks to its dense atmosphere. I'd recommend the game to people who like Catharsis, Neurosis and Abducted.
Rating: 6.8 68
Difficulty: 75 75
Jul 25, 2016
ghett0l0rd
might be the worst game I ever played tbqh
[0] Likes
Rating: 2.0 20
Difficulty: 70 70
Jul 26, 2016