1 Review:
DerpyHoovesIWBTG
Peak Sudoku-tier platforming that it feels hard to believe that it was not ironic. The main gimmick of this game is that you can only move right, and moving left kills you. What follows is that the maker tried to play as much with this gimmick as possible, but the end result is mediocre platforming with super simplistic visuals and dumb trap ideas such as random spikes that don't actually kill you.
At the start of the game you are presented with four warps which bring you to random parts of the game most likely used for debugging purposes, but if you want a quick clear you can pick the third warp as this is the last room you can access in a normal playthrough as the next warp crashes the game because it sends you to a room that does not exist. The maker says this is a clear.
If you decide to go right this brings you to the actual path the game wants you to take. The saves are long and convoluted, and the game likes to throw a lot of in your face moments right at the end of a save or screen. There are also some bosses, but all of them just use conveyor blocks for moment while shooting random(360) fruit at you. Seija is especially annoying as she shoots aimed fruit at you, and the moment you reverse the gravity she will shoot white fruit towards 0,0 because of Yuuutu coding shenanigans. Her fight also takes the longest as well.
It's far from the worst game I've played, but it does a lot more bad than good. Would mainly recommend if you have an afternoon to waste or if you are in the mood for some oldschool sudoku fun, but I would stay away otherwise.
[0] Likes
At the start of the game you are presented with four warps which bring you to random parts of the game most likely used for debugging purposes, but if you want a quick clear you can pick the third warp as this is the last room you can access in a normal playthrough as the next warp crashes the game because it sends you to a room that does not exist. The maker says this is a clear.
If you decide to go right this brings you to the actual path the game wants you to take. The saves are long and convoluted, and the game likes to throw a lot of in your face moments right at the end of a save or screen. There are also some bosses, but all of them just use conveyor blocks for moment while shooting random(360) fruit at you. Seija is especially annoying as she shoots aimed fruit at you, and the moment you reverse the gravity she will shoot white fruit towards 0,0 because of Yuuutu coding shenanigans. Her fight also takes the longest as well.
It's far from the worst game I've played, but it does a lot more bad than good. Would mainly recommend if you have an afternoon to waste or if you are in the mood for some oldschool sudoku fun, but I would stay away otherwise.
Rating: 2.1 21
Difficulty: 57 57
Apr 18, 2024