33 Reviews:
cai4012
Very creative game. Six stages on a cube with change of orientation. It would be more fun if the map is larger, and there are multiple paths to get to the warp.
[0] Likes
Rating: 9.0 90
Difficulty: 35 35
Mar 8, 2017
NewgamerBirthYear
Genuine game!
Can't wait for the full version!
Hopefully changing controls will be made possible.
[0] Likes
Can't wait for the full version!
Hopefully changing controls will be made possible.
Rating: 9.5 95
Difficulty: 40 40
Jan 7, 2017
Aronax
A very cool proof of concept where the kid plays in a cube type space so each screen transition moves the kid around the cube so to speak. Very cool concept and could see this being used as a neat gimmick in a game in the future when it is expanded on more.
Also.... KYIR GAME Kreygasm
[0] Likes
Also.... KYIR GAME Kreygasm
Rating: 8.5 85
Difficulty: 46 46
Jan 5, 2017
kurath
This is a great little game. It functions as a tech demo for a new concept which it does well but beyond that its excellently produced and designed to not only show what the technical side can do but what you can do with it from a design perspective. Its all straightforward needle work and nothing too difficult but it offers a great puzzle aspect which is introduced gradually as you grasp the implications of the cube.
What was great about the design too, is I watched Paragus play this (which made me feel like I had to try it) and though I don't recall exactly what he did - I know for a fact that I ended up taking a different path which still felt natural (though I ended up at the end screen with it upside down, so maybe I took the weird path). In the wanderings too, it felt like there was atleast another path that could've worked, too.
All in all, its incredibly well done - it showcases the technology and doesn't drag on, leaving you hooked and wondering what else can be done with it.
[0] Likes
What was great about the design too, is I watched Paragus play this (which made me feel like I had to try it) and though I don't recall exactly what he did - I know for a fact that I ended up taking a different path which still felt natural (though I ended up at the end screen with it upside down, so maybe I took the weird path). In the wanderings too, it felt like there was atleast another path that could've worked, too.
All in all, its incredibly well done - it showcases the technology and doesn't drag on, leaving you hooked and wondering what else can be done with it.
Rating: 8.5 85
Difficulty: 40 40
Jan 4, 2017