Creator's Comments:
Quentinjanuel [Creator]
Current version: 1.1.1
Alternative link: https://mega.nz/#!sLBzzKRY!9ofNe1Ibm6L37t6K4BEipb9sjNTOcbcrApX94EZY3Ww
EDIT: as moose said, I don't deserve any credit for this but the original makers do.
It's just NOT what I care about, all I wanted was "making" something enjoyable, not because I am a good maker or anything but just because I liked these avoidances, I definitely know it's all thanks to the OG makers. Noone should worry about "who deserves credit or not? who made that possible?", these are fangames, stop being too serious about it, I can enjoy playing it myself meaning I KNOW I didn't make it by my own!
Also, about the final boss I know it's shitty and already got recommendations to improve it. I'll probably edit that and add the extra after a while!
[8] Likes
Alternative link: https://mega.nz/#!sLBzzKRY!9ofNe1Ibm6L37t6K4BEipb9sjNTOcbcrApX94EZY3Ww
EDIT: as moose said, I don't deserve any credit for this but the original makers do.
It's just NOT what I care about, all I wanted was "making" something enjoyable, not because I am a good maker or anything but just because I liked these avoidances, I definitely know it's all thanks to the OG makers. Noone should worry about "who deserves credit or not? who made that possible?", these are fangames, stop being too serious about it, I can enjoy playing it myself meaning I KNOW I didn't make it by my own!
Also, about the final boss I know it's shitty and already got recommendations to improve it. I'll probably edit that and add the extra after a while!
Rating: N/A
Difficulty: N/A
Apr 18, 2017
29 Reviews:
AndresSgarrido
Its hard to believe that you can get better at avoidances since you will think avoidance is full of instagibs lately, but this game gathered most of the avoidances where you can actually improve your skills, or at least some attack segments where you can.
Some avoidances selection were a bit far of my like, for example the diva avoidance one, even if it got a lot of nerfs after first ver release, but I can understand if the creator didnt delete some avoidances which were not fun for some people.
And the most interesting feature to get better is the practice tool where if you get shitted on by one attack, you can return to the last second before the attack to learn to react or dodge it, or memorize it if its an instagib-safespot attack..
I would recommend this to any player that wants to improve his RNG reaction speed, reading and brain memory.
[9] Likes
Some avoidances selection were a bit far of my like, for example the diva avoidance one, even if it got a lot of nerfs after first ver release, but I can understand if the creator didnt delete some avoidances which were not fun for some people.
And the most interesting feature to get better is the practice tool where if you get shitted on by one attack, you can return to the last second before the attack to learn to react or dodge it, or memorize it if its an instagib-safespot attack..
I would recommend this to any player that wants to improve his RNG reaction speed, reading and brain memory.
Rating: 9.0
Difficulty: 60
Apr 19, 2017
Ptimou
I really like the practice mode, now im better with avoidances ;)
[3] Likes
Rating: 9.5
Difficulty: 69
Apr 25, 2017
Sheepness
i used to hate avoidances for being slow and painful to learn
now i really hate avoidances for being slow and painful to learn
it's got a lot of production value but i just didn't find the early avoidances fun to go on (mainly due to the fact that there's so much waiting)
[2] Likes
now i really hate avoidances for being slow and painful to learn
it's got a lot of production value but i just didn't find the early avoidances fun to go on (mainly due to the fact that there's so much waiting)
Rating: 3.8
Difficulty: 60
Apr 25, 2017
EchoMask
Amazing Avoidance Medley featuring a practice mode, many epic skins for you to use and really nice Bosses. Loved it!
[1] Like
Rating: 9.5
Difficulty: 60
Apr 23, 2017
Faucet
Not every avoidance is a vocaloid avoidance :/
[0] Likes
Rating: 3.3
Difficulty: N/A
Jan 30, 2024
Gil
Некоторые авоиденсы просто ужасны на мой вкус, а так вери гуд. Было очень весело играть, но дропнул игру на ласт боссе. Он просто ужасен. Невыносимо скучный и тупой в плане дизайна атак ~3/10. А вообще жаль. Пока я до него не дошел, думал поставить игре 8.5-9/10, но ласт босс и некоторые другие все заруинили. Суммарно наиграл 45ч и умер где-то 3500 раз. Чем ближе я был к концу, тем меньше было хороших авоидов. Хорошо хоть, что tear it есть в последнем стейдже, а то как-то душновато. Мне кажется, что лучший стейдж — второй. Очевидно из-за наличия наибольшего кол. классных фан игр. Итоговая оценка 7/10. Меня еще очень сильно разочаровала производительность в хабе. Комп у меня мягко говоря не слабый к тому же игру я пропатчил и все такое. Обидно как-то. Игра была у меня в списке избранного пока я её проходил, а теперь нет :((.
[0] Likes
Rating: 7.0
Difficulty: 69
Jul 11, 2023
Sheldons_Pet_Rock
A phenomenal avoidance medley game with great avoidance picks, a useful practice mode, and a consistent difficulty curve. A lot of the fights in stage 1 had a lot of waiting, which was honestly kind of boring, but this got better in the later fights. The creator also did a really nice job picking avoidances that were both fun and felt like they actually helped you improve at reading. If you want, there's also an option to speed up the fight up to 2x speed, and I personally went for doing all the HP bosses hitless (which was a fun challenge, but I would not necessarily recommend it).
Spoilers below:
In most fangames, the final boss is meant to be some epic climax of the story or whatever. So in this game, it was interesting to see that the final boss gave more of a chill "Yay, you did it!" sort of atmosphere.
I encountered a few bugs during my playthrough that are worth noting, though they aren't gamebreaking in any way:
- Using practice mode, I had a few instances where the music stopped resetting back to my checkpoint and instead continued on. This happened once at the beginning of Hurtful Pain Remake, once in the middle of Faster and Faster, and twice in True Opinkosu when I saved at the start of the yellow face part right before chorus 3.
- The falling cherries attack in Unconscious does not kill you. Same thing with the four-circle burst attack in Opinkosu.
- In Waste of Time Final, my game kept having brief lag spikes across the whole fight, leaving the music very ahead of the visuals by the time I got to the end of the fight. This was consistent every time I played through the avoidance.
[0] Likes
Spoilers below:
In most fangames, the final boss is meant to be some epic climax of the story or whatever. So in this game, it was interesting to see that the final boss gave more of a chill "Yay, you did it!" sort of atmosphere.
I encountered a few bugs during my playthrough that are worth noting, though they aren't gamebreaking in any way:
- Using practice mode, I had a few instances where the music stopped resetting back to my checkpoint and instead continued on. This happened once at the beginning of Hurtful Pain Remake, once in the middle of Faster and Faster, and twice in True Opinkosu when I saved at the start of the yellow face part right before chorus 3.
- The falling cherries attack in Unconscious does not kill you. Same thing with the four-circle burst attack in Opinkosu.
- In Waste of Time Final, my game kept having brief lag spikes across the whole fight, leaving the music very ahead of the visuals by the time I got to the end of the fight. This was consistent every time I played through the avoidance.
Rating: 9.7
Difficulty: 66
Jan 2, 2023