7 Reviews:
Cosmoing
Pretty interesting collectathon style game where you have to collect 10 tips of 3 different colors: Yellow, Blue and Red. Tips of the same color will usually be found in a similar way, which is pretty nice when you're looking for those last few.
Production value is pretty minimal here but it's not really lacking per say, and that's what I would expect from the maker of Cruise the 6 islands. It fits his style.
The game is mostly split into 4 stages, all accessible from the start, which is where you'll collect the 30 tips. Each stage has a pretty clear theme which is always appreciated and they're all fairly small too, so you don't have to spend a ton of time looking around to find those tips. It's mostly the same difficulty throughout as well. Special mentions go to stage 3, which has a pretty interesting gimmick and it's used quite nicely. Would love to see more of that.
When you collect the 10 tips of a type you get access to a boss. These were interesting in theory but in concept I found them mostly annoying and quite hard compared to the rest of the game. Yellow's boss can be quite frustrating at times with some cherries going so fast it's nearly impossible to react in time, although this happens very rarely.
There's a 4th area you can access when you have all 30 tips, which I won't go into too much detail but it is much harder than anything else in the game. I would put the rest of the game as a 45-50, but this stage raises the bar quite a lot. It does have some interesting ideas and a very cool screen using stuff from every stage, but do be prepared before you hop into it. The final boss is also very difficult but quite satisfying once you get the hang of it.
Overall this is definitively a pretty special game that I would recommend to just about anyone, whether or not you can go all the way. One of the better collectathon-style fangames out there for sure.
[1] Like
Production value is pretty minimal here but it's not really lacking per say, and that's what I would expect from the maker of Cruise the 6 islands. It fits his style.
The game is mostly split into 4 stages, all accessible from the start, which is where you'll collect the 30 tips. Each stage has a pretty clear theme which is always appreciated and they're all fairly small too, so you don't have to spend a ton of time looking around to find those tips. It's mostly the same difficulty throughout as well. Special mentions go to stage 3, which has a pretty interesting gimmick and it's used quite nicely. Would love to see more of that.
When you collect the 10 tips of a type you get access to a boss. These were interesting in theory but in concept I found them mostly annoying and quite hard compared to the rest of the game. Yellow's boss can be quite frustrating at times with some cherries going so fast it's nearly impossible to react in time, although this happens very rarely.
There's a 4th area you can access when you have all 30 tips, which I won't go into too much detail but it is much harder than anything else in the game. I would put the rest of the game as a 45-50, but this stage raises the bar quite a lot. It does have some interesting ideas and a very cool screen using stuff from every stage, but do be prepared before you hop into it. The final boss is also very difficult but quite satisfying once you get the hang of it.
Overall this is definitively a pretty special game that I would recommend to just about anyone, whether or not you can go all the way. One of the better collectathon-style fangames out there for sure.
Rating: 8.0 80
Difficulty: 60 60
Aug 9, 2020
PlutoTheThing
This review is based on a 100% Clear
The main game is pretty decent, although to be honest, I think something like Time Characters by Yoyo is a stronger execution of the concept. You explore small levels looking for collectibles, but the levels aren't that interesting, and are SUPER small. It's still a solid time, and there's neat little mechanics, but definitely a bit small for their own good. The bosses are weirdly designed, they aren't really bad but I'm not that big on them either. The final boss for getting 30 tips is probably the best one, but after you clear it is extra. To put it bluntly, extra is not worth playing. Most of it is just replaying the game with basically no changes (all four stages then the 3 main bosses) and some other small areas which aren't great. There's a true final boss as well, and it's pretty boring and honestly, annoying when you get water or platforms and dealing damage is 15 times harder for no reason. The game is pretty good, but I would never recommend an All Clear.
[0] Likes
The main game is pretty decent, although to be honest, I think something like Time Characters by Yoyo is a stronger execution of the concept. You explore small levels looking for collectibles, but the levels aren't that interesting, and are SUPER small. It's still a solid time, and there's neat little mechanics, but definitely a bit small for their own good. The bosses are weirdly designed, they aren't really bad but I'm not that big on them either. The final boss for getting 30 tips is probably the best one, but after you clear it is extra. To put it bluntly, extra is not worth playing. Most of it is just replaying the game with basically no changes (all four stages then the 3 main bosses) and some other small areas which aren't great. There's a true final boss as well, and it's pretty boring and honestly, annoying when you get water or platforms and dealing damage is 15 times harder for no reason. The game is pretty good, but I would never recommend an All Clear.
Rating: 5.5 55
Difficulty: 49 49
Jun 23, 2023
Zambrini
I think this game is pretty overrated.
The platforming sections have some neat ideas, mostly the power shot gimmick. But besides the power shot level, everything else was ok.
The bosses were bad and are too bland with annoying attacks that go on for too long. I'm not sure if you have to beat the first three bosses to enter the last level, but you fight them again and go to the levels again to get the white tips. The original levels in the white part were a dice section and an original level that was decent at best. The final boss is like the only decent boss in the game.
I wanted to like this game, but I just could not get into the levels and especially the bosses.
[0] Likes
The platforming sections have some neat ideas, mostly the power shot gimmick. But besides the power shot level, everything else was ok.
The bosses were bad and are too bland with annoying attacks that go on for too long. I'm not sure if you have to beat the first three bosses to enter the last level, but you fight them again and go to the levels again to get the white tips. The original levels in the white part were a dice section and an original level that was decent at best. The final boss is like the only decent boss in the game.
I wanted to like this game, but I just could not get into the levels and especially the bosses.
Rating: 4.0 40
Difficulty: 60 60
Feb 6, 2023
CanusAntonius
Pretty interesting collectathon that has its best moment in an interesting gimmick puzzle stage, but also a bit of tedium to everything else. It's riddled with some of the most generic needle design possible, with gates and diagonals spammed everywhere, and it's quite annoying since it even happens in that puzzle stage too. The bosses are also pretty upsetting to play, they're all pretty much nothing until the very end of the fight so it goes from being boring to annoying quickly. The actual collectathon at least ended up being fun though, but those issues sadly drag it down quite a lot to me.
There's also an extra stage, I don't really recommend it. It consists of four warps, 1 of them just makes you replay the main stages some, another makes you fight the bosses again (not even buffed they're just the same), 1 is a decent final puzzle screen, and the last is a roulette thing where you roll between 4 different rooms to beat and need to do so four times in a row. I mostly found this segment to just be boring since half of it was just copied and pasted from the main game, and the roulette section is way less interesting than it sounds.
Overall, I can only recommend going for the boss directly after the 30 Tips warp, everything else just makes the game a bit less fun.
[0] Likes
There's also an extra stage, I don't really recommend it. It consists of four warps, 1 of them just makes you replay the main stages some, another makes you fight the bosses again (not even buffed they're just the same), 1 is a decent final puzzle screen, and the last is a roulette thing where you roll between 4 different rooms to beat and need to do so four times in a row. I mostly found this segment to just be boring since half of it was just copied and pasted from the main game, and the roulette section is way less interesting than it sounds.
Overall, I can only recommend going for the boss directly after the 30 Tips warp, everything else just makes the game a bit less fun.
Rating: 6.8 68
Difficulty: 60 60
Jan 10, 2023