I Wanna Flip the Grid

Creator: ShadowsDieAway

Average Rating
7.7 / 10
Average Difficulty
62.1 / 100
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Tags:

Needle (4) FM_2018 (1) FangameMarathon (1) 32px (1)

Screenshots

  • by ShadowsDieAway
  • by ShadowsDieAway
  • by ShadowsDieAway
  • by ShadowsDieAway
  • by ShadowsDieAway

Creator's Comments:

ShadowsDieAway [Creator]
I Wanna Flip the Grid V1.2 was featured during Fangame Marathon 2018's blind needle race. In this 10 room game, all objects are aligned to a 32 pixel grid. There is one and only gimmick that appears: gravity flippers, with each room's objects sync'd up to the music and gravity. Enjoy!

IWFTG's song list is inspired by the Just Shapes and Beats OST found here:
https://www.youtube.com/playlist?list=PLydwAuTBfPJX0dn9OrrHpH0F3hjmPRuXe

Intro Screens | Kubbi - Formed By Glaciers
Levels 1-2 | Big Giant Circles - The Glory Days: "Sevcon"
Levels 3-4 | Chipzel - The Art of War
Levels 5-6 | Kubbi - Cascade
Levels 7-8 | Sabrepulse - Termination Shock
Levels 9-10 | Danimal Cannon - Long Live The New Fresh
End Screen | Kubbi - Pathfinder

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Tagged as: Needle FangameMarathon 32px
[4] Likes
Rating: N/A       Difficulty: N/A
Sep 24, 2018

18 Reviews:

tyler93
nice visuals, very balanced, clever jumps, fliiiiipppppp around

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[3] Likes
Rating: 9.5 95       Difficulty: 50 50
Sep 27, 2018
Nick24
Actually might've learned gravityswitches from this.

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[2] Likes
Rating: 9.1 91       Difficulty: 63 63
Sep 27, 2018
moogy
Some of the design in this game is cool, but it's mostly just a reminder of how annoying 32px needle is. Hope you enjoy dying from rejumping one frame too late/early or from jumping one frame too high/low, because that's the entire range of the difficulty on display here.

Ironically, I found the final screen to be much better designed than the rest of the game, but it's also a lot harder, so people who aren't used to grinding long saves should probably not even bother.

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[1] Like
Rating: 5.5 55       Difficulty: 64 64
Nov 28, 2019
Wolfiexe
Flip the Grid is a fairly challenging gravity-flipper themed needle game consisting of 10 screens, each with a certain design theme although all built upon the 32px grid.

I found the needle to be pretty fun, and the manoeuvres Shadow designed you to do felt very satisfying if not sometimes a bit lengthy, with some particularly long drops scattered throughout the game mixed with the gravity flippers. The vast majority of the jumps feel thought out and consideration is given to balance so that nothing feels overly precise compared to the rest of the save. The only exception here is the final save. Whilst none of the jumps in this save are particularly difficult, it is drawn out around the entire screen making for a very lengthy segment. I did find the final stretch to be fairly easy, although I wasn't sure I was a fan of it being as long as it is.

Visually the screens tend to appear quite messy, given the 32px style of heavily making use of floating spikes in irregular formations, although I didn't really mind this so much. I would've liked to have seen the visuals maybe change up as you progress. I noticed the music did change every few screens, so maybe the tileset or some part of the visuals could've been adjusted too to keep things fresh and interesting. I did like how the colours shifted upon gravity flipping though, which was a really nice touch.

All-in-all if you're looking for needle based around gravity flipping, you'll probably have a good time with this.

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Tagged as: Needle
[1] Like
Rating: 8.0 80       Difficulty: 65 65
Mar 8, 2019
Chance
The final screen is much harder than anything else in the game. I still had fun with this game, though.

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Tagged as: Needle
[0] Likes
Rating: 7.0 70       Difficulty: 62 62
Jun 15, 2019