Summer Feast Needle Bliss
Creators: Ghost, infern0man1, Wolfiexe, sunlaoqq, Lucien, FailJguy
30 Reviews:
Loptr
Deteriorated from like a 7 down to a 2 with every passing screen. Drags on way too long, each save gets progressively worse. Like, please stop spamming 16 pixels, I am tired
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Rating: 4.5 45
Difficulty: 70 70
May 11, 2023
29th_letter
Stage 1: Fun chill inferno needle
Stage 2: I'm not a huge fan of cycle needle, and some of the cycles in this stage were a little annoying
Stage 3: Long saves. Even though I suck at long saves, still found it chill
Stage 4: This stage was hard. Because my highest clear this was like 67, it had some really uncomfortable but probably fine saves
Stage 5: The reason I played this game was because I wanted to do a bunch of 16 pixels for some reason. About as hard as the previous stage, but more 16 pixels
Stage 6: Most of the saves were easy, and then like some saves were like 70 diff. It was really satisfying beating the last save though. I thought that the last save would take me like 2 hours to clear it, but it took me like 20 minutes.
[0] Likes
Stage 2: I'm not a huge fan of cycle needle, and some of the cycles in this stage were a little annoying
Stage 3: Long saves. Even though I suck at long saves, still found it chill
Stage 4: This stage was hard. Because my highest clear this was like 67, it had some really uncomfortable but probably fine saves
Stage 5: The reason I played this game was because I wanted to do a bunch of 16 pixels for some reason. About as hard as the previous stage, but more 16 pixels
Stage 6: Most of the saves were easy, and then like some saves were like 70 diff. It was really satisfying beating the last save though. I thought that the last save would take me like 2 hours to clear it, but it took me like 20 minutes.
Rating: 6.9 69
Difficulty: 69 69
May 25, 2021
shign
Inf stage is amazing, wolfie, sunlao and lucien stages are pretty cool, however failjguy stage has a lot of gross saves and ghost had no idea what he was doing. Would recommend to stop after stage 4 if you don't mind not finishing it. Also 66.3 for the difficulty is totally not relevant considering how hard some saves in the last two stages are (you might disagree with me if you're consistent at very low jumps but I'm not so some saves were a nightmare).
[0] Likes
Rating: 6.5 65
Difficulty: 72 72
May 22, 2021
LastTISisLife
It was quite an experience, so i want to go deeper in exploration:
Infernoman - kinda faded, but okay easy stage
Wolfiexe - good and flawless, but nothing outstanding
Sunlaoqq - simply great. Very cool paths and chill visuals. Highlight of the game
Lucien - strongly disbalanced, but fun for the most part
FailJguy - also disbalanced, but not really fun (i like 16px stuff personally, but i'm okay if someone don't) and feels unfinished. Also very strange visual design choices
Ghost - quite good, but messy in terms of leveldesign tower stage (and again disbalanced as hell), except atrocious final save. That shit is really annoying and bad, spoils the spirit of ending
So overall it was fine needle ride with some rare but major downward points and disbalanced stuff in second half of the game. Liked it, i guess
[0] Likes
Infernoman - kinda faded, but okay easy stage
Wolfiexe - good and flawless, but nothing outstanding
Sunlaoqq - simply great. Very cool paths and chill visuals. Highlight of the game
Lucien - strongly disbalanced, but fun for the most part
FailJguy - also disbalanced, but not really fun (i like 16px stuff personally, but i'm okay if someone don't) and feels unfinished. Also very strange visual design choices
Ghost - quite good, but messy in terms of leveldesign tower stage (and again disbalanced as hell), except atrocious final save. That shit is really annoying and bad, spoils the spirit of ending
So overall it was fine needle ride with some rare but major downward points and disbalanced stuff in second half of the game. Liked it, i guess
Rating: 7.4 74
Difficulty: 73 73
Apr 26, 2021
CeleCele
Overall solid needle collab game.
Infernoman: this stage was pretty fun, but it wasn't particularly memorable. Nothing stood out as a bad or good thing so 7/10.
Wolfiexe: From playing this i can tell that this ended up being a big inspiration for a couple of floors in vandal, which is deserved since it's pretty fun. It definitely didn't feel as polished as those mentioned floors but still a good 8/10.
Sunloaqq: Sunlao's longer saves are always interesting pathing wise and this is no exception. I really do wish he'd put some shorter save screens inbetween his longer ones to break up the monotony that is an issue when doing a lot of them in a row. 6.5/10
Lucien: I've always liked his needle style and this stage follows that trend. There's one or two questionable saves, but even with those it still ended up as my favorite area. 8.5/10
FailJGuy: This maker i didn't know about before hand and this stage certainly didn't end up exciting me to play more of his games at all. I'ts the weakest stage in the game. The needle is very standard and awkward. It also ended up being the hardest stage to me, because one save that ended with a lot of 16 pixels at the end was just kind of weird to pull of. 3/10
Ghost: A pretty weird stage with varying quality all over the place. I think it either copies or slightly changes some saves from other needle games. I'm not even sure though, but i recognized a couple of saves. Most saves are fine, but later on the needle becomes quite questionable. The stage felt a bit rushed and shoutouts to the thank to daburyu 16 pixel save for continuing to haunt me. 6/10
Overall i really enjoyed the game, but it could've done without jguy's stage.
[0] Likes
Infernoman: this stage was pretty fun, but it wasn't particularly memorable. Nothing stood out as a bad or good thing so 7/10.
Wolfiexe: From playing this i can tell that this ended up being a big inspiration for a couple of floors in vandal, which is deserved since it's pretty fun. It definitely didn't feel as polished as those mentioned floors but still a good 8/10.
Sunloaqq: Sunlao's longer saves are always interesting pathing wise and this is no exception. I really do wish he'd put some shorter save screens inbetween his longer ones to break up the monotony that is an issue when doing a lot of them in a row. 6.5/10
Lucien: I've always liked his needle style and this stage follows that trend. There's one or two questionable saves, but even with those it still ended up as my favorite area. 8.5/10
FailJGuy: This maker i didn't know about before hand and this stage certainly didn't end up exciting me to play more of his games at all. I'ts the weakest stage in the game. The needle is very standard and awkward. It also ended up being the hardest stage to me, because one save that ended with a lot of 16 pixels at the end was just kind of weird to pull of. 3/10
Ghost: A pretty weird stage with varying quality all over the place. I think it either copies or slightly changes some saves from other needle games. I'm not even sure though, but i recognized a couple of saves. Most saves are fine, but later on the needle becomes quite questionable. The stage felt a bit rushed and shoutouts to the thank to daburyu 16 pixel save for continuing to haunt me. 6/10
Overall i really enjoyed the game, but it could've done without jguy's stage.
Rating: 6.5 65
Difficulty: 65 65
Oct 28, 2020