Creator's Comments:
Shinobu [Creator]
My best attempt at a adventure fangame themed on traps. But you should also ready for an avoidance grind and if you manage to do it, you will find a true gem near the end of the game.
And this is my last game before I go to the air force.
2018-03-29 Edit : My next jazz avoidance will appear in my next adventure game.
2018-03-31 Edit : Originally, the game was going to contain only a single avoidance, but I just decided to make a couple of stages as well, and when I was nearly finished with that avoidance, ending the game right away felt very awkward, so I made the final stage very long plus a boss to end the game as well.
[5] Likes
And this is my last game before I go to the air force.
2018-03-29 Edit : My next jazz avoidance will appear in my next adventure game.
2018-03-31 Edit : Originally, the game was going to contain only a single avoidance, but I just decided to make a couple of stages as well, and when I was nearly finished with that avoidance, ending the game right away felt very awkward, so I made the final stage very long plus a boss to end the game as well.
Rating: N/A
Difficulty: N/A
Dec 8, 2018
9 Reviews:
BloggerOP
mostExpensive
Tagged as: mostExpensive
[2] Likes
Rating: 8.0 80
Difficulty: 75 75
Sep 21, 2020
Wolfiexe
Bingo is a 4-stage long adventure game packed with a variety of content ranging from jazzy avoidances to Noesis-inspired gauntlets. Whilst a mixed bag in parts, it makes for a pretty memorable adventure.
The game starts fairly easy, or at least compared to lategame. There's a fair handful of trap-based platforming segments and Guy Rock shenanigans to settle you into the good ol' fashioned adventure feel, perhaps to a slight detriment as the first impression isn't amazing. The later stages start to expand and show more production value, with some nice ambient backgrounds and music and also a pretty stylish line-needle stage. Stage 2 also features one of my favourite trap-related segments in recent memory, with a song you won't soon forget. I did feel the difficulty spikes a bit in the line-needle stage and also a little on some segments in the 3rd stage, but it remained enjoyable for the most part.
Each stage has a boss, a couple of which are avoidances. The bosses are both pretty fun and not too difficult, serving as nice breaks inbetween stages. I particularly like the second boss, reminding me of a Klein or Mizudori style boss fight. The avoidances are both very SourPls with some catchy jazzy songs to make a nice break from just another vocaloid avoidance. I did feel that the 3rd stage boss would've been better suited as the finale of the game, as it was both harder and more fitting to the game name than the actual final boss. There was also an unfortunate problem with desync which I've heard of a few people suffering from. Thankfully the final avoidance doesn't suffer from this, but it's a shame because it drags the enjoyment down a bit. A couple of gripes I had with the final avoidance is that I felt there was a lot of downtime particularly at the start, and a large number of the attacks consist of you dodging some form of centre pattern whilst you dance around in the corner. A fun avoidance regardless though.
I really warmed to the platforming in this game which I think was at the peak during stage 2 and the earlier parts of stage 4. I was a little put off by the difficulty of the first avoidance due it it taking quite a chunk of time when looking at the bulk of the game, so perhaps it would've flowed nicer if it was a little easier or shorter.
Overall a solid adventure with lots to like. Chances are not everything will click with you, but I think if you play at least the first couple of stages you'll find something to enjoy. Looking forward to what Shinobu brings next!
[2] Likes
The game starts fairly easy, or at least compared to lategame. There's a fair handful of trap-based platforming segments and Guy Rock shenanigans to settle you into the good ol' fashioned adventure feel, perhaps to a slight detriment as the first impression isn't amazing. The later stages start to expand and show more production value, with some nice ambient backgrounds and music and also a pretty stylish line-needle stage. Stage 2 also features one of my favourite trap-related segments in recent memory, with a song you won't soon forget. I did feel the difficulty spikes a bit in the line-needle stage and also a little on some segments in the 3rd stage, but it remained enjoyable for the most part.
Each stage has a boss, a couple of which are avoidances. The bosses are both pretty fun and not too difficult, serving as nice breaks inbetween stages. I particularly like the second boss, reminding me of a Klein or Mizudori style boss fight. The avoidances are both very SourPls with some catchy jazzy songs to make a nice break from just another vocaloid avoidance. I did feel that the 3rd stage boss would've been better suited as the finale of the game, as it was both harder and more fitting to the game name than the actual final boss. There was also an unfortunate problem with desync which I've heard of a few people suffering from. Thankfully the final avoidance doesn't suffer from this, but it's a shame because it drags the enjoyment down a bit. A couple of gripes I had with the final avoidance is that I felt there was a lot of downtime particularly at the start, and a large number of the attacks consist of you dodging some form of centre pattern whilst you dance around in the corner. A fun avoidance regardless though.
I really warmed to the platforming in this game which I think was at the peak during stage 2 and the earlier parts of stage 4. I was a little put off by the difficulty of the first avoidance due it it taking quite a chunk of time when looking at the bulk of the game, so perhaps it would've flowed nicer if it was a little easier or shorter.
Overall a solid adventure with lots to like. Chances are not everything will click with you, but I think if you play at least the first couple of stages you'll find something to enjoy. Looking forward to what Shinobu brings next!
Rating: 8.2 82
Difficulty: 77 77
Apr 15, 2019
LastTISisLife
This was weirdly packed, but pretty solid adventure i would say. It starts as holy classic with good traps all over the place and some easy and fun bosses. Then comes stage 3 with insanely cool penalty room and cycles needle in the second half, which was fun for what it is. Then comes...
Like really fucking good pattern avoidance named Bingo on eponymous song. I'm not fan of this style, i'm barrage man, but holy shit, i enjoyed this a lot. Song is awesome, patterns are complicated and interesting, blind experience was totally worth it
Then game continues with final stage that divided in 3 segments. First two segments are hard trap needle - pretty good stuff, probably best saves in the game lays here. Final segment is long and really hard line needle. I like line needle and i think this was good stage, but two issues i have during the process. First: this stages lasts tooo long. Like really long, i got kinda tired of it at the end. Second: one of the saves in L-needle room or whatever was absurdly hard compared to others. Didn't really enjoy it. Still good stage, but don't know how it fits to this adventure overall
Final avoidance was very fun and chill, but i think it was too easy and Bingo avoidance of stage 3 could be better end to the game, but unfortunately nope. Still avoidance itself was good, track is banger and vibe was on point
I don't think this is specifically great adventure game, but i think this is just great game overall. You can play it if you like unordinary experience and you not affraid of traps and hard patterns
[0] Likes
Like really fucking good pattern avoidance named Bingo on eponymous song. I'm not fan of this style, i'm barrage man, but holy shit, i enjoyed this a lot. Song is awesome, patterns are complicated and interesting, blind experience was totally worth it
Then game continues with final stage that divided in 3 segments. First two segments are hard trap needle - pretty good stuff, probably best saves in the game lays here. Final segment is long and really hard line needle. I like line needle and i think this was good stage, but two issues i have during the process. First: this stages lasts tooo long. Like really long, i got kinda tired of it at the end. Second: one of the saves in L-needle room or whatever was absurdly hard compared to others. Didn't really enjoy it. Still good stage, but don't know how it fits to this adventure overall
Final avoidance was very fun and chill, but i think it was too easy and Bingo avoidance of stage 3 could be better end to the game, but unfortunately nope. Still avoidance itself was good, track is banger and vibe was on point
I don't think this is specifically great adventure game, but i think this is just great game overall. You can play it if you like unordinary experience and you not affraid of traps and hard patterns
Rating: 8.1 81
Difficulty: 76 76
May 11, 2023
PlutoTheThing
Very weird and sorta disjointed adventure game with lots of variety, so might as well talk about everything in chronological order. The first two stages are trap based adventure stages, I'm really not too big on them because I think they have a few too many traps, which I wouldn't mind if most of them weren't just killing you without really any interesting, throughout the game there's a few good ones but I'm not really big on this kind of trap gameplay. There's also two easy bosses which are kinda cute. The third stage of platforming ramps things up before the namesake of the game, the Bingo avoidance, which tripled my playtime (it took less than 40 minutes to reach and by the time I was done, I was nearly at 2 hours.) It's a decent avoidance, some of the patterns are kinda silly and instagibby and the RNG interlude in the middle is super annoying, but it's pretty alright.
So the game continues after this surprisingly, and the fourth stage is very odd. It starts with a stage which probably has the best traps in the game but again has too many for my taste especially since these saves are really long. After this comes a... really hard line needle thing? Like there's no gimmicks here it's just high 60s low 70s difficulty needle that's alright, I don't love it, especially that Indigo precision needle screen, but it's fine. The final avoidance is mostly good, but it has a lot of this one type of attack I can only explain by describing, where it's a basic barrage from the center, however it's pattern so while you can read it like RNG, it makes little attempts to pseudo-wall you, so you are better off memorizing visual cues which makes it kinda repetitive, it appears in a lot of older avoidances and like dagger/tsuta stuff. Besides that it's good, just a few minor complaints, which is how I describe the whole game. It's overall good but there's just a few things which hold it back in my opinion, and over an entire game those few things start to add up. It's still far from bad however, just not great.
[0] Likes
So the game continues after this surprisingly, and the fourth stage is very odd. It starts with a stage which probably has the best traps in the game but again has too many for my taste especially since these saves are really long. After this comes a... really hard line needle thing? Like there's no gimmicks here it's just high 60s low 70s difficulty needle that's alright, I don't love it, especially that Indigo precision needle screen, but it's fine. The final avoidance is mostly good, but it has a lot of this one type of attack I can only explain by describing, where it's a basic barrage from the center, however it's pattern so while you can read it like RNG, it makes little attempts to pseudo-wall you, so you are better off memorizing visual cues which makes it kinda repetitive, it appears in a lot of older avoidances and like dagger/tsuta stuff. Besides that it's good, just a few minor complaints, which is how I describe the whole game. It's overall good but there's just a few things which hold it back in my opinion, and over an entire game those few things start to add up. It's still far from bad however, just not great.
Rating: 6.3 63
Difficulty: 74 74
Apr 24, 2023