I wanna be the sashimi of gollira returns

Creator: ねねまし

Average Rating
5.2 / 10
Average Difficulty
55.5 / 100
[Download Not Available]

Tags:

Avoidance (2) Short (1) RNG (1) Luck (1)

Screenshots

  • by Fruitless

3 Reviews:

popop614
lucky final :tf:

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[1] Like
Rating: 4.8 48       Difficulty: 69 69
Apr 18, 2021
GaspacoZanis
No, this is not lucky final.

But, yes, this is lucky avoidance.

Refer to my review of 'I wanna be the sashimi of gorilla ' if you wanna have more insight in these game series.

However, when it comes to this game, it is pretty unclear when exactly it was made. This game has more visual effects going on with Gorilla's sprite in comparison with the original game, so this is probably NN's 2nd avoidance ever made, that also was never released publicly.

What about the game itself?

This game is indeed a sequel where you have infinite jump avoidance with a room with no blocks ; black background and all blocks do have collisions on starting room. So, in summary, this is a complete opposite of the original game.

Now, this game does have 2 avoidances (the 2nd one is an extra content), actually. My rating is based on beating both of them. Without EX the difficulty most likely would have been 35 (and rating maybe 5.9?) or something like that.

The difference between avoidances is in the fact that you do not have any blocks in EX avoidance. And, honestly, it does feel like the author was more concentrated on the EX content. You really do not even notice infinite jump in the main avoidance unless you wanna use it on the final attack at all.

This avoidance unlike the original is actually much more fair and is also much easier (unironically, popop614's rating would make sense for the original game, but not for the sequel).

You do need to read stuff, but also you need to know 2 important strats:

a) For white rings do read only the left or right ring and try to jump 'inside' of it. It is the easiest strat there.

b) For the finale I am pretty sure there are aiming shenanigans, so try to jump away, it helps out.

I have beaten this game originally in September of 2021, and now in 2025 I have re-beaten main avoidance 2 more times and EX 1 more time.

Every time main avoidance took me around 5-10 minutes and EX 15-25 minutes.

The difficulty comes from the fact that without any blocks you end up being higher than you would like to be, and in the result it is also much harder to dodge. You need to control the kid much better for every attack, and you cannot count on the fact that you always know your horizontal position, because you just do not stay on the ground.

It is still not that hard, since you will get through it reasonably quickly for a lucky avoidance.

Now, did I enjoy this version of avoidance?

I would probably say, that I did enjoy this more than the prequel. It felt much more fun even with EX. I do understand that this is still a lucky avoidance, and I do know that author himself was aware of it, since after beating main avoidance you see the text that says 'おしり' meaning 'butt' and after EX 'うんこw' translating as 'poop lol'.

However, this game did have some kind of charm for a lucky game.

Objectively, I have to say that I would not recommend this one. But if you do enjoy lucky type of avoidances, then you can try out the main avoidance, and maybe even EX if you have patience for up to 30 minutes. Maybe you will have good time as me. After all it is nowhere near as aggravating as 'I wanna be the Lucky Final', let's be honest.

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Tagged as: Avoidance Short RNG Luck
[0] Likes
Rating: 5.6 56       Difficulty: 42 42
May 7, 2025
TheChiekurs
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 30, 2020