3 Reviews:
DerpyHoovesIWBTG
Rather basic but oldschool adventure trap game. Since it's only a demo for a game that got released a decade ago it's not a very long game, and there's only 1 route you can take. It has a lot more randomness to in comparison to your average adventure game, but it still feels like one nonetheless.
The stages themselves are rather short, usually consisting of 1-3 screens per stage. It also features the classic moving spike trigger traps, but I found none of them to be downright annoying so I compliment the maker for that. The enemies aren't the most unique either, where in most cases all they do is jump around or shoot objects but none of them are downright bad. I'd say they were used well during the later parts of the game. The game also features 3 bosses with simple attacks and movement. The only one I found hard was the second one, which moves in a path shooting projectiles that move in one direction then move towards the player. There are a few small gimmicks thrown in here and there too, either acting as objects the player can interact with or set pieces in the stages. Some of the ones I can think of is a white line that bounces you up after touching it and a screen where the screen flips upside down and goes back to normal over and over, similar to a screen in Boshy.
There are also a few optional secrets present that do nothing more than change the suit of the player, which is a neat idea. You don't need to pick up any of them in order to beat the game, so finding them is entirely up to you.
Besides the bosses the hardest part for me is near the beginning, where you need to walk under a robot to advance to the next stage which was very hard to do due to you only having a 1-2 frame window to pass through. After that the game becomes a bit easier, so don't give up right away.
Overall it's a super old fangame that like I said before has some rather basic level design but there are also some cool ideas present here, especially towards the latter half of the game. Too bad the game just ends at a certain point without any real conclusion other than saying "BETA ROOM", but if the maker ever finished the game and nerfed some parts of the game then I'd imagine myself giving this game a higher score than I did now. The maker rereleased the game a few days ago and before this nobody knew who made it until now, so now's a good time to give it a shot.
[0] Likes
The stages themselves are rather short, usually consisting of 1-3 screens per stage. It also features the classic moving spike trigger traps, but I found none of them to be downright annoying so I compliment the maker for that. The enemies aren't the most unique either, where in most cases all they do is jump around or shoot objects but none of them are downright bad. I'd say they were used well during the later parts of the game. The game also features 3 bosses with simple attacks and movement. The only one I found hard was the second one, which moves in a path shooting projectiles that move in one direction then move towards the player. There are a few small gimmicks thrown in here and there too, either acting as objects the player can interact with or set pieces in the stages. Some of the ones I can think of is a white line that bounces you up after touching it and a screen where the screen flips upside down and goes back to normal over and over, similar to a screen in Boshy.
There are also a few optional secrets present that do nothing more than change the suit of the player, which is a neat idea. You don't need to pick up any of them in order to beat the game, so finding them is entirely up to you.
Besides the bosses the hardest part for me is near the beginning, where you need to walk under a robot to advance to the next stage which was very hard to do due to you only having a 1-2 frame window to pass through. After that the game becomes a bit easier, so don't give up right away.
Overall it's a super old fangame that like I said before has some rather basic level design but there are also some cool ideas present here, especially towards the latter half of the game. Too bad the game just ends at a certain point without any real conclusion other than saying "BETA ROOM", but if the maker ever finished the game and nerfed some parts of the game then I'd imagine myself giving this game a higher score than I did now. The maker rereleased the game a few days ago and before this nobody knew who made it until now, so now's a good time to give it a shot.
Rating: 5.6 56
Difficulty: 50 50
Apr 1, 2021