106 Reviews:
Kaorin
Excellent game probably The best fan game overall
[1] Like
Rating: 10.0 100
Difficulty: N/A
Dec 2, 2023
LukeIGuess
Not much to say besides play it lol, favorite part of main campaign was chapters 5 and 6, least favorite was 3 for 100% clear. Funny ""needle"" game.
[1] Like
Rating: 9.5 95
Difficulty: 40 40
Nov 15, 2023
zRohm
Writing this as of the 1.0 release. I will only be reviewing the main campaign and NOT the user generated levels. All of the tags will be associated with the campaign and not the aforementioned user generated levels.
The level design is really fun. It reminds me of Super Mario Bros. when it comes to level design. It still retains its identity while also having that similar style. The main audience for the series of levels are for beginners (hence my rating). A lot of the levels can be exploited by better players to find secrets that are harder but fair to the player, basically challenging the player with the same ideas with a needed harder execution. I really like the map as I believe it was reused from NANC2's Tralexium area, not the extra stage and it is a good thing. I really liked the gibby bouncing area where you had to avoid killer objects and it was fun when you manage to reach for the crystal at the end. It was not the hardest part of the campaign, but it felt really fun. I really liked the target shooting hive section too. There are a lot of highs, but the only problem is that the game sometimes has low FPS and it can screw me up when I do some of the sections. This is a game-wide issue so I do not know where to put it, but I feel like I need to mention it for those unaware.
Overall, the level design is cute and really good at the same time. I really wish we got more games that are more open but challenging to the player. I could barely tell which sections were made by who as they were made by at least ten people according to the credits. I really dig it.
[1] Like
The level design is really fun. It reminds me of Super Mario Bros. when it comes to level design. It still retains its identity while also having that similar style. The main audience for the series of levels are for beginners (hence my rating). A lot of the levels can be exploited by better players to find secrets that are harder but fair to the player, basically challenging the player with the same ideas with a needed harder execution. I really like the map as I believe it was reused from NANC2's Tralexium area, not the extra stage and it is a good thing. I really liked the gibby bouncing area where you had to avoid killer objects and it was fun when you manage to reach for the crystal at the end. It was not the hardest part of the campaign, but it felt really fun. I really liked the target shooting hive section too. There are a lot of highs, but the only problem is that the game sometimes has low FPS and it can screw me up when I do some of the sections. This is a game-wide issue so I do not know where to put it, but I feel like I need to mention it for those unaware.
Overall, the level design is cute and really good at the same time. I really wish we got more games that are more open but challenging to the player. I could barely tell which sections were made by who as they were made by at least ten people according to the credits. I really dig it.
Rating: 8.5 85
Difficulty: 37 37
Nov 10, 2023