Creator's Comments:
AsukaRabbit [Creator]
Final Boss is VERY VERY VERY VERY VERY VERY F*ckin' Long!!
Sorry and be careful...
[6] Likes
Sorry and be careful...
Rating: N/A
Difficulty: N/A
Apr 2, 2022
10 Reviews:
xva
despite this game being inspired by Emperor and clearly attempting to recapture, remake and reimagine many of the attack concepts seen in the final boss of Emperor, it only does an alright job of it. the main complaint comes down to shot timings being vastly different, the boss sprite being rather strange but unique and the true final boss being far too long to be enjoyable
the game contains about a million penguins, all ranked with one to four stars in difficulty. they feature one attack that usually gets progressively more difficult. there’s also one five-star penguin that combine a bunch of attacks and the true final boss. the five-star guy (i.e. ‘the hidden penguin’) is just kinda boring with some annoying attacks that can wall you rather easily at times. the last few attacks don’t do much other than maximize stress - they just require some forward thinking and nothing more. now, the true final boss. it’s really, really, really long, to the point where it gets annoying. it’s a huge ‘not-getting-hit-in-the-first-few-phases’-type deal that gets very tilting and boring very quickly. it’s a bit of a tragedy, since a lot of the attack concepts are genuinely quite fun later on. I surprisingly quite enjoyed the LoveTrap pattern phase. in the original Emperor Miku fight, I specifically remember phase 7 as being the reason as to why the fight took so incredibly long. I learned the entire fight blind, which was quite the experience with the inclusion of a pattern phase 6 minutes deep into the fight. I specifically remember disliking this phase and thinking it was unfair - but here, it’s much more fun and lenient. you can do all sorts of goofy strats and probably survive, which I quite enjoy when it comes to patterns. I’m no plynq, but I do enjoy doing patterns in unorthodox ways whenever I feel I can. it’s important to note the game is only 80 due to the true final boss. the game without it is likely somewhere under 80
despite the final boss being quite annoying, the game isn’t all too bad. it’s a good way to improve at reading all sorts of weird and wacky shit. it’ll all come in handy eventually, as these attacks are sometimes seen in other games. additionally, games like this are quite rare, especially when it comes to avoidance. it’s very unique if anything
[0] Likes
the game contains about a million penguins, all ranked with one to four stars in difficulty. they feature one attack that usually gets progressively more difficult. there’s also one five-star penguin that combine a bunch of attacks and the true final boss. the five-star guy (i.e. ‘the hidden penguin’) is just kinda boring with some annoying attacks that can wall you rather easily at times. the last few attacks don’t do much other than maximize stress - they just require some forward thinking and nothing more. now, the true final boss. it’s really, really, really long, to the point where it gets annoying. it’s a huge ‘not-getting-hit-in-the-first-few-phases’-type deal that gets very tilting and boring very quickly. it’s a bit of a tragedy, since a lot of the attack concepts are genuinely quite fun later on. I surprisingly quite enjoyed the LoveTrap pattern phase. in the original Emperor Miku fight, I specifically remember phase 7 as being the reason as to why the fight took so incredibly long. I learned the entire fight blind, which was quite the experience with the inclusion of a pattern phase 6 minutes deep into the fight. I specifically remember disliking this phase and thinking it was unfair - but here, it’s much more fun and lenient. you can do all sorts of goofy strats and probably survive, which I quite enjoy when it comes to patterns. I’m no plynq, but I do enjoy doing patterns in unorthodox ways whenever I feel I can. it’s important to note the game is only 80 due to the true final boss. the game without it is likely somewhere under 80
despite the final boss being quite annoying, the game isn’t all too bad. it’s a good way to improve at reading all sorts of weird and wacky shit. it’ll all come in handy eventually, as these attacks are sometimes seen in other games. additionally, games like this are quite rare, especially when it comes to avoidance. it’s very unique if anything
Rating: 6.2
Difficulty: 80
Apr 2, 2025
cLOUDDEAD
the needle collab of solo-project avoidance games
[0] Likes
Rating: 8.5
Difficulty: 75
Mar 29, 2022