39 Reviews:
PlutoTheThing
Super creative fangame with a lot interesting ideas. The primary premise is you go through 10 different trials, each with the different mechanic underlying within them. Once you overcome these, you face a boss. The trials themselves I had a lot of fun with, as they were super unique, and never sacrificed gameplay to do so. They were just really fun rooms that were satisfying to overcome. The boss itself is definitely the hardest thing in the game, but it's still enjoyable to learn, and putting all the piece together feels great. Overall a fantastic game.
[2] Likes
Rating: 9.5 95
Difficulty: 59 59
May 31, 2023
KittyGame
I really am sorry to rate this game lower than the other reviews on this game. I really am. I have nothing against Watson and any of his games, in fact, I enjoyed his previous work quite a lot. However, I did not enjoy this game as much.
This game is very similar to Morning Dew in its style of gimmicks. It often goes outside the box and creates gimmicks that are super cool! My favorites were the apple boss (don't give them too much trouble) and the race stage. The gimmicks also never get old because stages are often 1-2 screens each. However, a large amount of the gimmicks in this game are quite annoying. Some stages that annoyed me were the many jumps apple stage, the autonomous arc stage, and the follow-the-number/align stage. While these gimmicks are very creative, they aren't fun to play with.
I also think this game has too many gimmicks. Don't get me wrong, I love gimmick needle. However, with better gimmick games like Morning Dew, not every stage has a gimmick. There are normal needle stages between the crazy gimmick stages that make the crazy stages (Minesweeper, Rocket Kid, etc.) more interesting. In this game, pretty much every stage has a gimmick like the two listed above, so the novelty wears off quick.
Also, I want to quickly rant on the Math stage. I know you can skip it, but why do you have to wait so long to do so? And if you can skip it, why have it in the game? Why not use a different, easier math problem to be more inclusive? (sorry, I'm a Math scrub. Having to wait to skip it really broke the flow of the game for me. Don't pay too much attention to this part of the review.)
The last thing I want to complain about is the music choice. The music in all of the stages (except for the final boss, banger choice there) is very repetitive, and often, it's a 15 second loop played over and over. It gets grating after a short while.
I know I complained a lot about this game, but it's really not all bad. Visually, this game is a treat. Watson continues to establish his own art style in games while experimenting with backgrounds, shaders, hand-made drawings, and more. It all comes together and it looks fantastic.
I would recommend this game to you if you liked games like I Want; super experimental games that do lots of new things. But I would not recommend if you liked Morning Dew and you want more of that.
This game is very similar to Morning Dew in its style of gimmicks. It often goes outside the box and creates gimmicks that are super cool! My favorites were the apple boss (don't give them too much trouble) and the race stage. The gimmicks also never get old because stages are often 1-2 screens each. However, a large amount of the gimmicks in this game are quite annoying. Some stages that annoyed me were the many jumps apple stage, the autonomous arc stage, and the follow-the-number/align stage. While these gimmicks are very creative, they aren't fun to play with.
I also think this game has too many gimmicks. Don't get me wrong, I love gimmick needle. However, with better gimmick games like Morning Dew, not every stage has a gimmick. There are normal needle stages between the crazy gimmick stages that make the crazy stages (Minesweeper, Rocket Kid, etc.) more interesting. In this game, pretty much every stage has a gimmick like the two listed above, so the novelty wears off quick.
Also, I want to quickly rant on the Math stage. I know you can skip it, but why do you have to wait so long to do so? And if you can skip it, why have it in the game? Why not use a different, easier math problem to be more inclusive? (sorry, I'm a Math scrub. Having to wait to skip it really broke the flow of the game for me. Don't pay too much attention to this part of the review.)
The last thing I want to complain about is the music choice. The music in all of the stages (except for the final boss, banger choice there) is very repetitive, and often, it's a 15 second loop played over and over. It gets grating after a short while.
I know I complained a lot about this game, but it's really not all bad. Visually, this game is a treat. Watson continues to establish his own art style in games while experimenting with backgrounds, shaders, hand-made drawings, and more. It all comes together and it looks fantastic.
I would recommend this game to you if you liked games like I Want; super experimental games that do lots of new things. But I would not recommend if you liked Morning Dew and you want more of that.
Tagged as: Math
[2] Likes
Rating: 7.2 72
Difficulty: 71 71
Jan 2, 2021
ameliandyou
This game was incredible.
It has 10 sections you can vibe to. 9 of them were incredible, rewarding experiences with really really interesting ideas/gimmicks for the player to learn. The other one was gibby's math question. Why on earth was that section necessary? Its kinda an either you have the tools to solve the problem (because you have taken higher level math classes which deal with problems of this nature), or you haven't. I haven't. Its completely out of place and arbitrarily gatekeeps people for literally no reason. Like it just comes off as kinda elitist lol.
Gibby is actually the worst for that. There are four gods in the game who you want to vibe with. You have Gibby (i hate him), Lil' Rowie (my bestie), Trifilliak (the funny one), and of course who could forget "Rogonskoblonk" (the quiet one, but he is always loyal to me and my friends).
The vibe session with them is amazing. Such an amazing fight.
Instead of reading this please play the game. Its really tough though so if you want to wait to play that is totally fine, but its really a one of a kind experience. I am so so so glad one of gibby's students lets you cheat off of them. I wasn't expecting math in this journey and forgot to study, but I am so so so glad that triangle was kind enough to give me the answers. Gibby is actually the WORST and almost killed the vibe :(
[1] Like
It has 10 sections you can vibe to. 9 of them were incredible, rewarding experiences with really really interesting ideas/gimmicks for the player to learn. The other one was gibby's math question. Why on earth was that section necessary? Its kinda an either you have the tools to solve the problem (because you have taken higher level math classes which deal with problems of this nature), or you haven't. I haven't. Its completely out of place and arbitrarily gatekeeps people for literally no reason. Like it just comes off as kinda elitist lol.
Gibby is actually the worst for that. There are four gods in the game who you want to vibe with. You have Gibby (i hate him), Lil' Rowie (my bestie), Trifilliak (the funny one), and of course who could forget "Rogonskoblonk" (the quiet one, but he is always loyal to me and my friends).
The vibe session with them is amazing. Such an amazing fight.
Instead of reading this please play the game. Its really tough though so if you want to wait to play that is totally fine, but its really a one of a kind experience. I am so so so glad one of gibby's students lets you cheat off of them. I wasn't expecting math in this journey and forgot to study, but I am so so so glad that triangle was kind enough to give me the answers. Gibby is actually the WORST and almost killed the vibe :(
Rating: 9.8 98
Difficulty: N/A
Jul 20, 2024