i wanna destroy the SUPER MECHA DEATH HATSUNE 3900

Creator: sibei

Average Rating
7.7 / 10
Average Difficulty
46.0 / 100
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Tags:

Trap (7) Boss (7) Miku (7) Miku? (1)

Screenshots

  • by Dog
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol

10 Reviews:

Xplayerlol
Short fangame thingy consisting of one screen of platforming followed by a boss. The platforming is a single save that involves moving obstacles and one or two surprises. It looks like a standard save in a good adventure fangame, but it's just one save. The main content of the game is the boss: The SUPER MECHA DEATH HATSUNE 3900. SUPER MECHA DEATH HATSUNE 3900 is a pretty enjoyable and fast-paced boss with a solid variety of attacks that fit its name and just the right amount of HP to test the player's consistency without starting to feel dull. Basically, it's great. Too bad the music choice is...Less than ideal, let's say.
It's a pretty nice way of spending a couple minutes. Would definitely recommend.

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Tagged as: Trap Boss Miku
[4] Likes
Rating: 6.5 65       Difficulty: 41 41
Feb 17, 2021
SquareDork
The needle is whatever. I honestly don't care for it much, and it's clearly not the point of the game. I don't think the game is worse off for having it, but I also don't think the game would be better off without it.

The boss, however, is easily one of my favorite fangame bosses. My favorite fangame boss design comes from Gustav's Best Guy series, and Justice Guy, and this boss is pretty heavily influenced by those, so you can see exactly why I love it. Before I get to the stuff I like, I'll mention the only two things I didn't like about this boss. Neither of them are things I wish would be changed, but they are still things I disliked.

This fight is the kind that can either take a year or go by in the blink of an eye. While you can definitely fight this boss without an autofire script, I would recommend using one, though not one that's very fast (The cooldown that worked best for me was 150ms). The low-ish amount of iframes can definitely make this a tedious fight without autofire, especially if you're like me and you have over 30 hours clocked into this game across multiple playthroughs. (first clear took 5 hours aswell, since I was very terrible with fangame bosses at the time)

And the only other thing I dislike is the music. While wily castle 1 is undoubtedly a fantastic song, and I love it, the intro is not nearly as good as the rest of the song, and you'll be hearing that a lot, so it'll get tedious quick. After a while, I just muted the music and played my own music over it. (I personally recommend Vs. Rotatatron & Refreshinator from the Sonic Colors OST (aka the K2 stage 1 theme), or GaMetal's remix of Heavy Lobster from Kirby Super Star Ultra, or Fight Again from the Jujutsu Kaisen OST, all of them fit the vibe of the boss quite well, and are bangers). Now, onto the things I like about the boss.

Even though there's only 4 of them, the attack patterns are immaculate. All of them get you moving in different ways to dodge them, and there's just enough space between them that they don't overlap, but one attack leading into another can still affect your decisionmaking.

For example, the ceiling rocket leek attack wants you to stay from the middle of the screen and below to dodge them, but not on the ground. Standing on the third platform on the left (bottom to top) is already risky, as the fastest rocket leeks can often snipe you before you can react, but the platform below that is generally always safe. If the next attack is a laser attack, you must climb up a platform quickly to not die.

The only "free" attack is the machine gun attack, which has both a long startup animation, and a lot of cooldown before the next attack. "Free" there is in quotes simply because of the second phase. The laser attack can often be free, since one of the more optimal places to stand in is on the furthest block of that platform I mentioned earlier, but sometimes it can be tricky to dodge, especially if you're forced below because of the rocket leeks.

By far my favorite part of the boss is the second phase. The little chaser Miku moves just often enough and just far enough to pose a real problem at any given time, and it will force you to move a lot more than you normally would. This part can be either bullshit or extremely fun and intense, depending on the attack patterns. Even when it's bullshit though, I still very rarely thought it wasn't my fault that I died, and even then there were still things I could've done to prevent that death. This phase really exacerbates the subtle interactions between the different attacks which weren't as pronounced in phase 1, and it makes the machine gun attack an actual threat.

Even though it's a relatively minor thing in comparison to everything else, I would be remiss to not mention the presentation. The way Miku moves and attacks in this boss is really funny, the sound effects and animations are on point aswell. The whole robot theme and the use of explosions and generally just things that "sound cool" are really incredible, it gives off this really fun vibe.

This game, I feel, is also a great introduction to fangame boss design, studying how it works and modifying some things to see how they affect the boss (A permanent phase two makes for a really fun challenge) have definitely helped me out, and I think fangames really need more bosses like this.

There are more things I could mention, but honestly I'm tired of typing, and I've already touched on all the important topics, so it's fine. Go play this game, it's really good.

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Tagged as: Trap Boss Miku Miku?
[2] Likes
Rating: 9.5 95       Difficulty: 45 45
May 29, 2023
BloggerOP
Creative idea and great execution. There are some things that can be improved, such as clear room having different room size or overlapping music when pressed F2, but despite those, I enjoyed playing this. Would recommend.

??? : FUCKERS!!!

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[1] Like
Rating: 7.5 75       Difficulty: 45 45
Feb 24, 2021
Renko97
A fabulous battle versus miku, really fun.

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Tagged as: Trap Boss Miku
[0] Likes
Rating: 10.0 100       Difficulty: 56 56
Mar 28, 2021
yomi
lmao

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Tagged as: Trap Boss Miku
[0] Likes
Rating: 8.5 85       Difficulty: 45 45
Feb 28, 2021