Poor Mind

Creator: zickry

Average Rating
7.4 / 10
Average Difficulty
43.8 / 100
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Tags:

Needle (3)

Screenshots

  • by zickry
  • by zickry
  • by zickry
  • by zickry

22 Reviews:

Kilgour22
Three-stage needle game with questionable save-balance and fairly creative platforming.

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[1] Like
Rating: 7.0 70       Difficulty: 45 45
Mar 11, 2023
phgQED
An beginner-intermediate needle game that somehow felt deeply personal despite not having much text or anything really besides the design of the levels. I played with music half on, half off, and the tilesets didn't stick in my memory very much. That being said, the levels felt wonderful to play, and communinicative of the designer's preferences in a blatant way I haven't really encountered thus far. I suppose it's only second nature that, when you set out to make a game, you'd fill it full of things you like to encounter when you're playing. It just seems to be the case that many games either hide one preference under many layers, or, on the other hand, make it too blatant, to the point where it drowns the entire experience.

'Poor Mind' has kind of a split between full length jumps, walk-off setups, and some tricky wiggles inbetween. Most of the jumps feel 'friendly' in a way I'm not sure I can properly articulate... just beyond them being forgiving in the right way, they're often oriented around simpler input actions, like holding jump for its full duration versus a certain amount of frames. Most of the time, when I encountered something that stood out in difficulty, it turned out there was an embedded setup present in one of these forms. This kind of design is, in my mind, subtly divisive—is it a way to make the player feel more skilled than they actually are, giving them a jump or sequence of jumps that 'looks' difficult but has 'simplified' inputs, making it possible in an almost setup-like manner? Personally I don't think there's much merit to complaining about how other people have fun, so I'll leave that alone, I guess.

What came across to me, overall, in playing this game, was a quiet sense of hopefulness and maybe even luxury, some kind of happy paradise at the end of a long journey that might be worth it all. Obviously that's reading a lot into a bunch of needle screens, but art is there to be interpreted, after all. I also would have preferred more save points.

Time: ~3 hours
Deaths: 2173

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[1] Like
Rating: 8.9 89       Difficulty: 33 33
Dec 2, 2021
April
interesting

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[0] Likes
Rating: 7.5 75       Difficulty: 40 40
Apr 27, 2022
Anuj
I had this game bookmarked and I'm not sure why. However I'm glad I played it, a very simplistic needle game with interesting albeit not obvious pathing in the 2nd and 3rd stage.

The visuals are nice but once again quite simplistic. Just generally a fun needle game, would recommend.

The final stage has quite a few skips though due to lack of save blockers.

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[0] Likes
Rating: 7.5 75       Difficulty: 48 48
Nov 10, 2021
grass256
So great! But why the hard mode is same as medium?

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[0] Likes
Rating: 8.0 80       Difficulty: 46 46
Aug 25, 2021