7 Reviews:
Yiaz
32px needle combined with the shoot the wall to get your djump back that everyone knows. The gimmick I think is mostly used in fun ways, the needle however is insanely uninspired and boring, lots of diagonals and corners; just not very fun. There is also one save that is like 10000 times harder than anything else in the game just because you have to do a very ugly fulljumpfulljump into shooting a wall and jump 1 frame later which took me about 2-3 times as long as the rest of the game combined. Would suggest the maker to stop using 32px grid to actually get some fun platforming to combine with the gimmick
[1] Like
Rating: 4.5 45
Difficulty: 55 55
Dec 4, 2021
Wolsk
Every game in this series is better than the last one. It's a shame the maker seems to not like this game (based on the text on the clear screen) because I found most of the platforming and shoot-wall-jump-bruh usage to be quite fun. There are a few rough saves here-and-there, but that's nothing unusual. Looking forward to the next game in the series someday!
[1] Like
Rating: 8.0 80
Difficulty: 56 56
Dec 2, 2021
moogy
32px needle using the gimmick where you uh... shoot walls to refresh your jump. You know the one, it's in CN3.
I thought the use of the gimmick was pretty good. It makes for some interesting sequences of inputs without feeling overly precise, though there is one instance of a shot blocker with no real visual indication. The needle itself felt kind of filler-y by comparison though, a lot of diagonals and corners mostly.
[1] Like
I thought the use of the gimmick was pretty good. It makes for some interesting sequences of inputs without feeling overly precise, though there is one instance of a shot blocker with no real visual indication. The needle itself felt kind of filler-y by comparison though, a lot of diagonals and corners mostly.
Rating: 6.5 65
Difficulty: 52 52
Nov 27, 2021