6 Reviews:
GordonJamCast
I think Kid just ate the wrong apples...
[0] Likes
Rating: N/A
Difficulty: N/A
Mar 3, 2023
NightShark115
This game is basically what would happen if you took IWBTG and slapped Jelly Mario's physics on top of it.
It's actually kind of funny for the most part, but it doesn't really go anywhere with it.
The game's design as a whole differs wildly from that of Jelly Mario. In that game, you could interact with practically everything and see it jiggle, but since IWBTG was designed so differently from Super Mario Bros, sibei needed to do without that part, and make everything a killer instead. I agree with roaming97 that the lack of interactive objects is kind of a disappointment, but at the same time, I like this approach better. No longer can you get caught off-guard by enemies coming from offscreen while you're stuck in the ground with nothing to do about it. Because of this, I actually like this game more than Jelly Mario.
At the same time, though, I'm kind of disappointed that the game doesn't go far enough with what it does. Of the 2 levels in the game, neither of them really do anything special. I think if more was done with this idea, then sibei would definitely be onto something. However, for what we do have here, I still think it does a good job at creating an IWBTG equivalent for Jelly Mario.
Also PLEASE fix the audio balancing in the Guy Tower, the Game Over music jumpscares me every time.
Overall, if you're into weird fangame concepts, then definitely give this one a try, but don't expect anything mind-blowing.
[0] Likes
It's actually kind of funny for the most part, but it doesn't really go anywhere with it.
The game's design as a whole differs wildly from that of Jelly Mario. In that game, you could interact with practically everything and see it jiggle, but since IWBTG was designed so differently from Super Mario Bros, sibei needed to do without that part, and make everything a killer instead. I agree with roaming97 that the lack of interactive objects is kind of a disappointment, but at the same time, I like this approach better. No longer can you get caught off-guard by enemies coming from offscreen while you're stuck in the ground with nothing to do about it. Because of this, I actually like this game more than Jelly Mario.
At the same time, though, I'm kind of disappointed that the game doesn't go far enough with what it does. Of the 2 levels in the game, neither of them really do anything special. I think if more was done with this idea, then sibei would definitely be onto something. However, for what we do have here, I still think it does a good job at creating an IWBTG equivalent for Jelly Mario.
Also PLEASE fix the audio balancing in the Guy Tower, the Game Over music jumpscares me every time.
Overall, if you're into weird fangame concepts, then definitely give this one a try, but don't expect anything mind-blowing.
Rating: 6.0 60
Difficulty: 20 20
Mar 2, 2023
roaming97
Rating based on "Impossible", I just ended up dying more often trying to hit the saves.
Seemingly inspired by https://jellymar.io/, this is a very simple experience that could turn into something really fun if adding some more content and diving deeper into the physics aspect of it (destructible blocks, actual uses for the gun, etc) so I'd take this more as a tech demo than a game. Recommended if you have 10 minutes to spare on a different guy experience.
Someone beat me to making a jelly aiwana, dang it.
[0] Likes
Seemingly inspired by https://jellymar.io/, this is a very simple experience that could turn into something really fun if adding some more content and diving deeper into the physics aspect of it (destructible blocks, actual uses for the gun, etc) so I'd take this more as a tech demo than a game. Recommended if you have 10 minutes to spare on a different guy experience.
Someone beat me to making a jelly aiwana, dang it.
Rating: N/A
Difficulty: 25 25
Mar 2, 2023