Creator's Comments:
UbersawMedic [Creator]
(Current version: 1.2.5)
Welcome to BONK! This gimmick-puzzly adventure game is my first big proper project, so hope you enjoy it!
Features include:
-6 full-fledged stages! Each one divided in two halves, first one aiming around 45 difficulty, second one aiming around 60
-4 endings
-Plenty of secrets, from the optional red coins to [CENSORED]
Recorded a dev commentary with insights from development too, at https://www.twitch.tv/videos/1847401694
Main changes from previous big version:
-Gravity Station rework
-Quick travel room after beating ending B or further for easier backtracking
-Checkpoint on final boss
-Plenty of QOL changes
-Red coins now have a (small) point
(For a more elaborate changelog read the itch.io Update pages and the patchnotes.txt included with each version of the game)
[8] Likes
Welcome to BONK! This gimmick-puzzly adventure game is my first big proper project, so hope you enjoy it!
Features include:
-6 full-fledged stages! Each one divided in two halves, first one aiming around 45 difficulty, second one aiming around 60
-4 endings
-Plenty of secrets, from the optional red coins to [CENSORED]
Recorded a dev commentary with insights from development too, at https://www.twitch.tv/videos/1847401694
Main changes from previous big version:
-Gravity Station rework
-Quick travel room after beating ending B or further for easier backtracking
-Checkpoint on final boss
-Plenty of QOL changes
-Red coins now have a (small) point
(For a more elaborate changelog read the itch.io Update pages and the patchnotes.txt included with each version of the game)
Rating: N/A
Difficulty: N/A
Mar 14, 2023
32 Reviews:
mushcat
Really a good game! The robot crab is insanely hard though
[3] Likes
Rating: 9.8
Difficulty: 60
Mar 28, 2023
LightPotato
Very cool game! This game's packed with creative gimmicks and level design is well executed. My favorite was slime block, that reminds me of dream blocks in Celeste but a bit wackier. Really appreciate the input delay here, the platforming segments in that stage was especially fun to execute.
Personally I wasn't a fan of some of the lengthier saves (such as a save with huge glass blocks, final stage saves where you switch blocks to pass lasers; they felt kinda repetitive and unforgiving), but not much of an issue.
Overall, great game with a lot of stuffs to explore.
[3] Likes
Personally I wasn't a fan of some of the lengthier saves (such as a save with huge glass blocks, final stage saves where you switch blocks to pass lasers; they felt kinda repetitive and unforgiving), but not much of an issue.
Overall, great game with a lot of stuffs to explore.
Rating: 9.0
Difficulty: 60
Mar 24, 2023
Desomfu
The best Advanture I wanna I have seen.
The unbelievable Gimmick will give you a wonderful trip.
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目前我所见到最好的综合iw,也是迄今为止我唯一给的一个10分iw,神作中的神作,gimmick很好玩,关卡设计有趣,隐藏藏得非常有水平,故事十分有趣,难度不高,新人友好,boss好玩有趣,我强烈推荐所有人去玩!
[2] Likes
The unbelievable Gimmick will give you a wonderful trip.
——————————————————————————————————————————————————
目前我所见到最好的综合iw,也是迄今为止我唯一给的一个10分iw,神作中的神作,gimmick很好玩,关卡设计有趣,隐藏藏得非常有水平,故事十分有趣,难度不高,新人友好,boss好玩有趣,我强烈推荐所有人去玩!
Rating: 10.0 100
Difficulty: 60 60
Mar 28, 2023
yangshuoen
The best Adventure game I've played so far, every design is very good, and they all work very well with any Gimmick, and all the bosses are also very good, so I really like this game, this game is very worth playing, just play this game
目前玩過最好的Adventure遊戲,每一個設計都非常好,也都跟任何Gimmick配合得非常好,所有的Boss也都非常好,所以我非常喜歡這個遊戲,這遊戲非常值得玩,就是去玩這遊戲
[2] Likes
目前玩過最好的Adventure遊戲,每一個設計都非常好,也都跟任何Gimmick配合得非常好,所有的Boss也都非常好,所以我非常喜歡這個遊戲,這遊戲非常值得玩,就是去玩這遊戲
Rating: 10.0 100
Difficulty: 67 67
Mar 18, 2023
TheJPEGDemon
minus one point for the voice acting
[2] Likes
Rating: 9.0 90
Difficulty: 65 65
Mar 16, 2023
Jopagu
BONK is a very exceptional fangame, an incredible experience that feels really one of a kind. It is proudly inspired by Manor, and yet it deviates from that in important ways.
At its core, BONK is a needleventure game. The stages each have a gimmick of their own (later on mixing gimimcks), and are focused on platforming. However, the platforming rarely relies on precision, instead relying on figuring out what to do and flowy execution. This creates saves that are really fun from beginning to end.
The game also has several bosses, which are all quite creative and fun. Each boss feels different from the others, and they all are pretty memorable, from the meteor chase to the crab. Of course, I would be remiss if I didn't praise the final boss. It's one of the best fangame bosses I've played, with an emphasis on discovery and player creativity to figure out solutions. That being said, I felt the water attack was significantly harder than the rest.
For a lot of people, the core of the game will be the secret hunting. There are multiple layers of secrets across the game - the main ones being the red coins and the combo stages. The red coins tend to be pretty simple to get, more like bonus collectibles that you would see in Mario or something like that. However, they still require some thought, and create a feeling of adventure as you seek out hidden nooks and crannies. Another layer of secrets requires solving riddles. I thought these were super cool, and I had a blast finding all of them. I managed to stumble onto another layer of secrets that seem to be really buried; I look forward to doing another playthrough some day to find these.
Overall, this game is truly incredible, especially for a debut. It's perfect at the macro level, with only a few gripes at a smaller scale. I would highly recommend this to anyone who's an adventure fan, and if you like exploratory games this is easily a must play.
[1] Like
At its core, BONK is a needleventure game. The stages each have a gimmick of their own (later on mixing gimimcks), and are focused on platforming. However, the platforming rarely relies on precision, instead relying on figuring out what to do and flowy execution. This creates saves that are really fun from beginning to end.
The game also has several bosses, which are all quite creative and fun. Each boss feels different from the others, and they all are pretty memorable, from the meteor chase to the crab. Of course, I would be remiss if I didn't praise the final boss. It's one of the best fangame bosses I've played, with an emphasis on discovery and player creativity to figure out solutions. That being said, I felt the water attack was significantly harder than the rest.
For a lot of people, the core of the game will be the secret hunting. There are multiple layers of secrets across the game - the main ones being the red coins and the combo stages. The red coins tend to be pretty simple to get, more like bonus collectibles that you would see in Mario or something like that. However, they still require some thought, and create a feeling of adventure as you seek out hidden nooks and crannies. Another layer of secrets requires solving riddles. I thought these were super cool, and I had a blast finding all of them. I managed to stumble onto another layer of secrets that seem to be really buried; I look forward to doing another playthrough some day to find these.
Overall, this game is truly incredible, especially for a debut. It's perfect at the macro level, with only a few gripes at a smaller scale. I would highly recommend this to anyone who's an adventure fan, and if you like exploratory games this is easily a must play.
Rating: 9.8 98
Difficulty: 59 59
Mar 24, 2024