Creator's Comments:
cream [Creator]
Really thanks to ebb174 and all the creators.
I was responsible for integrating and polishing the co-op game, taking on the title and modifying the last two screens of Jhoalk Area, and I hope you enjoy the game
[3] Likes
I was responsible for integrating and polishing the co-op game, taking on the title and modifying the last two screens of Jhoalk Area, and I hope you enjoy the game
Rating: N/A
Difficulty: N/A
Jul 29, 2023
42 Reviews:
fha183
I am very happy to see the quality of the EBB needle constantly improving, and this year's game has not disappointed me at all, especially with the gathering of various divine authors, which has greatly improved the playability of the game.
Although there were some jumps in the stages of SfumatoCannon and OM1 in Extra that made me very annoyed due to the lack of obvious prompts, most of the time I was able to confirm that I was playing very happily. If the game had no identity, it was not important. The important thing was to see the clever needle design and aesthetics of the game.
Although there were some jumps in the stages of SfumatoCannon and OM1 in Extra that made me very annoyed due to the lack of obvious prompts, most of the time I was able to confirm that I was playing very happily. If the game had no identity, it was not important. The important thing was to see the clever needle design and aesthetics of the game.
Tagged as: Collab
[1] Like
Rating: 8.4 84
Difficulty: 60 60
Jul 30, 2023
voraciousreader
(difficulty/rating based on any%)
Yet another banger from ebb, truly one of my favorite needle makers. I especially liked the light gimmick usage!
Edit: 100% clear. I'd add around 10 difficulty points, although not all extra stages are equally hard. I enjoyed most of the extra endgame, more details below.
I highly recommend the main stages to anyone, needle beginners in particular, and the extra stages to intermediate players looking for a challenge, or veterans who want some nice chill needle.
kym stage: overall good stage, except for one particular save that has a very obnoxious platform grab into water grab at the end. 60 diff.
jhoalk stage: excellent stage, very nice visuals and gameplay, cool pathing/trigger usage (the apple avoidance at the end seemed out of place though). 57 diff.
sfumatocannon stage: the difficulty comes more from figuring out the pathing than the execution; the two types of green platforms were a bit too similar, and there's a jump on the final screen I had to look up a video to be sure it was possible - the hints were very much appreciated! 57 diff.
om1 stage: Excellent stage, once again the difficulty comes more from the pathing than the execution; aign indicators were well placed. Very nice visuals as well. 60 diff.
ebb stage: absolute banger, nothing more to say. 52 diff.
masker (???) stage: I love me a good triple jump stage, and this is a good one for the most part, with cool pathing and jump refresher/water usage, but the last two saves have a very tight jump at the very end, which made them way more frustrating than it needed to be. 62 diff.
[1] Like
Yet another banger from ebb, truly one of my favorite needle makers. I especially liked the light gimmick usage!
Edit: 100% clear. I'd add around 10 difficulty points, although not all extra stages are equally hard. I enjoyed most of the extra endgame, more details below.
I highly recommend the main stages to anyone, needle beginners in particular, and the extra stages to intermediate players looking for a challenge, or veterans who want some nice chill needle.
kym stage: overall good stage, except for one particular save that has a very obnoxious platform grab into water grab at the end. 60 diff.
jhoalk stage: excellent stage, very nice visuals and gameplay, cool pathing/trigger usage (the apple avoidance at the end seemed out of place though). 57 diff.
sfumatocannon stage: the difficulty comes more from figuring out the pathing than the execution; the two types of green platforms were a bit too similar, and there's a jump on the final screen I had to look up a video to be sure it was possible - the hints were very much appreciated! 57 diff.
om1 stage: Excellent stage, once again the difficulty comes more from the pathing than the execution; aign indicators were well placed. Very nice visuals as well. 60 diff.
ebb stage: absolute banger, nothing more to say. 52 diff.
masker (???) stage: I love me a good triple jump stage, and this is a good one for the most part, with cool pathing and jump refresher/water usage, but the last two saves have a very tight jump at the very end, which made them way more frustrating than it needed to be. 62 diff.
Rating: 9.5 95
Difficulty: 52 52
Jul 29, 2023