Latest Reviews
Kelvar
For: I Wanna See The Sakura Trees
For: I Wanna See The Sakura Trees
Pretty simple jtool needle game. 20 screens of needle and 3 EX screens.
It was a breeze for me as a proficient player.
I was surprised by Screen 9's drop with a two corners, but I didn't struggle on it, so perhaps it looks more scary than it is.
That said, the difficulty balance does seem off. Nothing is hard to execute, but some parts do require needle knowledge.
I'm not sure if this game is truly a good fit for a beginner, but I'd recommend for a Novice looking for a quick way to flex their skills.
It was a breeze for me as a proficient player.
I was surprised by Screen 9's drop with a two corners, but I didn't struggle on it, so perhaps it looks more scary than it is.
That said, the difficulty balance does seem off. Nothing is hard to execute, but some parts do require needle knowledge.
I'm not sure if this game is truly a good fit for a beginner, but I'd recommend for a Novice looking for a quick way to flex their skills.
Tagged as: Needle
[1] Like
Rating: 4.5 45
Difficulty: 30 30
Jan 13, 2025
Kelvar
For: I Wanna Be The Retro Needle
For: I Wanna Be The Retro Needle
Some of the jumps are really rough. Some saves screens flow really nicely.
In saves with hard jumps, they are always put at the start of the save, making the overall experience less tedious. The four-block upward plane in the final screen gave me particular trouble.
As the "Read Me" of the game notes, and Paragus' review alludes to, every screen has at least one corner jump. Some have many more.
The corners aren't actually that bad, if you try to flow through them.
Stay calm. Corner jumps can sense fear.
In saves with hard jumps, they are always put at the start of the save, making the overall experience less tedious. The four-block upward plane in the final screen gave me particular trouble.
As the "Read Me" of the game notes, and Paragus' review alludes to, every screen has at least one corner jump. Some have many more.
The corners aren't actually that bad, if you try to flow through them.
Stay calm. Corner jumps can sense fear.
Tagged as: Needle
[1] Like
Rating: 6.0 60
Difficulty: 57 57
Jan 13, 2025
LazyGunbeee
For: I wanna Bread
For: I wanna Bread
Pretty fun. I wish the other 2 bosses were more like the toaster since they both felt really easy in comparison.
[0] Likes
Rating: 7.5 75
Difficulty: 36 36
Jan 13, 2025
xva
For: I wanna be the ´・ω・)
For: I wanna be the ´・ω・)
if you're looking for some classic Miku fun, you've come to the right place!
the game consists of 8 Miku avoidances with a decent mix of pattern and RNG in each one. more specifically, there's 6 traditional miku avoidances (pattern + RNG), 1 fully pattern and 1 fully RNG avoidance. generally I wouldn't advise playing the game blind, as it will be a thoroughly unfun experience. unfortunately, some blatant luck checks are present, along with some rather poor attack ideas that don't function all too well. there's some mean design choices here and there, like the disappearing player gimmick which I had hoped to never see again after my first encounter with it in I wanna be the Payment. very fortunately, I first tried 80% of that avoidance, meaning I didn't have to deal with the invisible player gimmick more than once. you'll generally see a ton of attacks that look like RNG but are actually seeded and have very consistent strats. this observation could also be derived from the fact that they're almost always much easier than they look. there's a lot of standstill patterns or blank, unfilled gaps in the avoidances where you just wait around. this only serves to build tension as to what's next, or to make you forget. I'm not too sure, but get used to waiting a bunch
every avoidance has some intricacies of its own, but my personal favorite has to be the pink background warp. I loved the patterns, they are quite easily learnable and fun to execute for a somewhat experienced avoidance player. my least favorite had to be the entirely RNG Miku fight, as the song sucked and kept looping, along with having lame and unfun attacks that don't change either
shoutouts to the world's most blatant luck check in the Ievan Polkka avoidance. like come on bro
[0] Likes
the game consists of 8 Miku avoidances with a decent mix of pattern and RNG in each one. more specifically, there's 6 traditional miku avoidances (pattern + RNG), 1 fully pattern and 1 fully RNG avoidance. generally I wouldn't advise playing the game blind, as it will be a thoroughly unfun experience. unfortunately, some blatant luck checks are present, along with some rather poor attack ideas that don't function all too well. there's some mean design choices here and there, like the disappearing player gimmick which I had hoped to never see again after my first encounter with it in I wanna be the Payment. very fortunately, I first tried 80% of that avoidance, meaning I didn't have to deal with the invisible player gimmick more than once. you'll generally see a ton of attacks that look like RNG but are actually seeded and have very consistent strats. this observation could also be derived from the fact that they're almost always much easier than they look. there's a lot of standstill patterns or blank, unfilled gaps in the avoidances where you just wait around. this only serves to build tension as to what's next, or to make you forget. I'm not too sure, but get used to waiting a bunch
every avoidance has some intricacies of its own, but my personal favorite has to be the pink background warp. I loved the patterns, they are quite easily learnable and fun to execute for a somewhat experienced avoidance player. my least favorite had to be the entirely RNG Miku fight, as the song sucked and kept looping, along with having lame and unfun attacks that don't change either
shoutouts to the world's most blatant luck check in the Ievan Polkka avoidance. like come on bro
Rating: 5.8 58
Difficulty: 68 68
Jan 13, 2025
Zambrini
For: Uber Enters a Cave
For: Uber Enters a Cave
Tagged as: Secret_Santa
Secret_Santa_2024
[0] Likes
Rating: N/A
Difficulty: N/A
Jan 13, 2025
Tukiyuu
For: YL-Needle
For: YL-Needle
[ENG]Oh.
It was my fault for getting my hopes up based on the title screen :(
[JPN]くそー。
タイトル画面で期待した私が悪かった(´・ω・`)
[0] Likes
It was my fault for getting my hopes up based on the title screen :(
[JPN]くそー。
タイトル画面で期待した私が悪かった(´・ω・`)
Rating: N/A
Difficulty: N/A
Jan 13, 2025
LukeIGuess
For: I Wanna Hold Your Hand
For: I Wanna Hold Your Hand
Its very good actually, nothing stood out as bad (highlight being poolrooms stage and space) and i only had problems with one save. Very fun, title does not lie your hand will be held (good thing)
[0] Likes
Rating: 9.0 90
Difficulty: 55 55
Jan 12, 2025
LastTISisLife
For: I wanna be the Crystal
For: I wanna be the Crystal
Based on 100 % clear. This game is exactly fitting suppositive state between Crysis and Pharaoh and i loved it. One of the earliest Tonkotsu games, and damn it's more based than you can thought. Cryptic and funny, chaotic and overwhelming - in vein of old adventures, but with branded Tonkotsu touch. There is also secrets in this game, they are hard to find and they do nothing overall, except just existing, but honestly they quite worth it, since they usually has not platforming, but bosses, which is rarity and pretty awesome to witness. Worth to note that one of the secret bosses is literally predecessor of infamous final boss of Pharaoh 2, which was absolutely unexpectable turn of events. Good game overall, not for everyone of course, but i find it quite enjoyable
P.S: Don't abort the game if you saved in upside-down gravity, your save will be literally dead, lol. Thank God, i learned it after taking last secret item
[0] Likes
P.S: Don't abort the game if you saved in upside-down gravity, your save will be literally dead, lol. Thank God, i learned it after taking last secret item
Rating: 7.2 72
Difficulty: 60 60
Jan 12, 2025
Delicious Fruit