Latest Reviews
PlutoTheThing
For: I wanna Segno
For: I wanna Segno
Really cool game, there's a lot of fun jumps and sections hear which feel awesome to pull off, some of my favorite saves being 3, 6, 7, and 10. There's quite a bit of creativity and the general pathing in the game is really cool. I had some major issues with difficulty balance, save 5 was quite a spike for me and save 11 was responsible for 2/3rds of my deaths and probably like half of my playtime, I know others don't find it that hard but it's the reason I have the games difficulty so high, without it the game would be around an 83. Definitely recommend giving it a shot, it's super well made.
[1] Like
Rating: 8.7 87
Difficulty: 85 85
Jun 30, 2024
Cosmoing
For: I wanna rescue the World 3
For: I wanna rescue the World 3
Honestly a bit of a shame this was unfinished, certainly a major step up from Rescue the World 1 (which is good in a very different way).
A few stages with some bosses with some story, some neat although maybe questionable gimmicks, it had the makings of a true adventure classic, not unlike Be Myself. Would probably recommend.
You can edit the controls.txt file to change the default controls, if you want boshy controls just change button3 to 90
[0] Likes
A few stages with some bosses with some story, some neat although maybe questionable gimmicks, it had the makings of a true adventure classic, not unlike Be Myself. Would probably recommend.
You can edit the controls.txt file to change the default controls, if you want boshy controls just change button3 to 90
Rating: 6.5 65
Difficulty: 60 60
Jun 30, 2024
Chance
For: I Wanna ふなし The UFO
For: I Wanna ふなし The UFO
Tagged as: Needle
[0] Likes
Rating: N/A
Difficulty: N/A
Jun 30, 2024
Mercury
For: Scattered Faith
For: Scattered Faith
very rich experience
[1] Like
Rating: 7.0 70
Difficulty: 93 93
Jun 30, 2024
LastTISisLife
For: I Wanna Be the Emperor
For: I Wanna Be the Emperor
This game is... ehh. It kinda takes worst bits of Flower and Butterfly and not hold good quality bar overall. Platforming is mostly awkward, it has some gimmicks occasionaly, like i really enjoyed space stage and the stage where you need to keep balance between colors. But the rest of platforming is very not alright - it has a lot of obnoxious traps in already pretty hard saves, this peaks at final set of stages, which was honestly quite frustrating experience, only slightly better than Crimson and Forehead 2 final stages, which is worst hard trap platforming ever. I also didn't enjoyed K3 stage, which has weird balance and a lot of bad saves. Cultured 2 stages were kinda fun, but still not really great. Also fuck water corner save in Needle world
Bosses are even more wacky. Initial hub bosses were probably best part of the game - Reimu was based, Nose was based, Circle was alright and Captain Jack was solid, even tho i didn't really vibe with gameplay that much. Later on, Rampage Miku avoidance was very not alright - RNG was annoying, which makes bad combo with 5 min length. Shooting boss was incredibly stupid - i was forced to beat it like rhythm game, otherwise i would probably stuck forever here, lol. Final stages bosses were okay, first one was actually quite great. But then... final boss happens
As much as concept is great, i felt like execution is very lacking. First three phases are quite annoying in long grind, phase 4 and 5 are learn-heavy fillers. Phase 6 is real clusterfuck and it's shame it's so late in fight, it's really not good RNG-check. Phase 7 is again learn hell, but it happens after phase 6 which makes everything much worse. And phase 8 is choke-fiesta, even tho it's still hard phase. All in all, not a great experience, i had big malding moments here. I think K3 did a great job with making pace of this boss more fun actually, here tho it was absolutely not my jam
So looking back at the game, not that many stuff is clicks with me. Overall, it was mid experience with hard bits being the most bad ones. I can't really recommend this, unless you are a hardcore classic enjoyer
[1] Like
Bosses are even more wacky. Initial hub bosses were probably best part of the game - Reimu was based, Nose was based, Circle was alright and Captain Jack was solid, even tho i didn't really vibe with gameplay that much. Later on, Rampage Miku avoidance was very not alright - RNG was annoying, which makes bad combo with 5 min length. Shooting boss was incredibly stupid - i was forced to beat it like rhythm game, otherwise i would probably stuck forever here, lol. Final stages bosses were okay, first one was actually quite great. But then... final boss happens
As much as concept is great, i felt like execution is very lacking. First three phases are quite annoying in long grind, phase 4 and 5 are learn-heavy fillers. Phase 6 is real clusterfuck and it's shame it's so late in fight, it's really not good RNG-check. Phase 7 is again learn hell, but it happens after phase 6 which makes everything much worse. And phase 8 is choke-fiesta, even tho it's still hard phase. All in all, not a great experience, i had big malding moments here. I think K3 did a great job with making pace of this boss more fun actually, here tho it was absolutely not my jam
So looking back at the game, not that many stuff is clicks with me. Overall, it was mid experience with hard bits being the most bad ones. I can't really recommend this, unless you are a hardcore classic enjoyer
Rating: 4.7 47
Difficulty: 83 83
Jun 30, 2024
Delicious Fruit