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infinitephantasm
For: Ance Tournament Collection
genuinely so fun it hurts. the concept of just eating all the bullets/cherries rather than dodging them is such a novel, extremely enjoyable concept. if you love avoidances or just bullet hells in any way, please give this a shot. you'll probably love it.

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Rating: 10.0 100       Difficulty: 0 0
Feb 27, 2024
wymcat
For: 逃和避
我的智力太高使得我见到了隐藏耐久,下略

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Rating: 10.0 100       Difficulty: N/A
Feb 27, 2024
Religion
For: Square Circle Rectangle And Triangle
[0] Likes
Rating: 7.2 72       Difficulty: 62 62
Feb 27, 2024
likethat
For: 逃和避
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Rating: 0.0 0       Difficulty: 7 7
Feb 27, 2024
PlutoTheThing
For: I wanna be the Phantom
Okay adventure game, it's sometimes a little tedious especially in the green warp and the bosses are super silly, but I honestly think it's pretty enjoyable if you can look past that. There's an avoidance at the end too which is pretty alright. The ideas in this game definitely don't live up to their full potential but very little of it I would say was actively unfun, as I said at the beginning, it's just okay.

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Rating: 6.0 60       Difficulty: 59 59
Feb 27, 2024
STaRlight
For: 逃和避
press f2 to play the true avoidance

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Tagged as: Avoidance
[0] Likes
Rating: 8.2 82       Difficulty: N/A
Feb 27, 2024
PlutoTheThing
For: I wanna be the White & Black
This review is based on a 100% clear, technically that just means I beat it normally but also there's seemingly some confusion so it's probably worth the clarification.

This game is really odd, it's divided into three segments, needle, boss, and avoidance. The needle is very nothing, it's mindless and easy, and the boss is pretty silly, takes forever to get hard and then it's quite dense. The bulk of the game is the avoidance which has a reputation for being a complete snoozefest, but honestly I don't hate it. It's definitely got major issues but the song is chill and it's relaxing to just casually go through the motions while focusing more on something else before the hard parts, and the hard attacks are pretty fun for the most part. My biggest issue with it is the attack before final, very annoying to die to, but besides that I had a good time. If you have a lot of patience, this game is pretty fun overall, but definitely find a good video or stream or podcast to watch during the downtime :P

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Rating: 6.3 63       Difficulty: 71 71
Feb 27, 2024
PerliousFalcon
For: I Wanna Chaoz Fantasy
Well done Avoidance for play through. A nice challenge for someone who felt that it's my weakest area in Fangames. But not too difficult for me to feel overwhelmed.

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Tagged as: Avoidance
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Rating: 7.0 70       Difficulty: 60 60
Feb 27, 2024
DerpyHoovesIWBTG
For: I wanna be the AAI
Rating based on true clear/100%, aka beating the boss and collecting all secrets.

Rukito's latest solo game which was hyped up for several years and finally getting released in 2022. The needle plays a lot like his later games like MMM and SSR2, but a bit more refined. That doesn't mean the game is perfect though. Some of the later stages require some low jumps or setups that make jumps easier, and there might be some vstring trickery involved as well like the first save of screen 2 in stage 6. This game also has a rare exception where he decided to only have one boss at the end of the game, instead of facing the first boss halfway through the adventure with the final boss being present after beating all the needle before it.

Overall I enjoyed most of what the game had to offer. Some of the stages I liked the most was stage 3 because of how open everything is so nothing felt awkward to grind, and stage 5 where I felt like Rukito tried to experiment with water as much as possible which resulted in clever jumps which I have seen few games do. The one stage I absolutely hated was stage 6, which was full of precise jank and awkward timings which soured my experience a bit. I don't think I would want to replay this game again purely because of this stage alone.

The only hard part I struggled with afterwards was the final save before the boss, particularly that stupid Rukito ledge followed by a weird drop gate thing and a typical choke jump which I thankfully beat first try. I would say this save was harder than the last save before the boss in MMM, which is the closest thing I can compare it to based on the games I have beaten from him.

Every stage also has an optional secret which the game explicitly does not tell you unless you decide to look in the readme. You must collect all secret items to reach the true clear screen. Most if not all the secrets are harder than the maingame stages, and they're pretty well hidden in obscure locations you will miss pretty easily, and some even require you to think outside the box such as SSR's secret where you need to pause multiple times until it warps you to the secret, and Kill the Rukito's secret where you can only access it after beating the boss and warping back there.. Supposedly these were left unchanged even after testplay which absolutely shows in some of the secrets. PYF was a slog to go through, particularly the last save which has a super annoying platform cycle followed by a long hallway with multiple low frame jumps and a vstring(?) dependant jump near the end. Not all of it was bad though, as SSR2 was really fun to grind and the last save of Kill the Rukito had some cool maneuvers even if the fun wears off near the end of the save.

If there's one part of the game that deserves the spotlight it would be the (final) boss. From a first glance the boss looks super menacing to learn, but after learning what every character does it becomes pretty consistent so long as you don't lose focus on the chess pieces. There's also a second phase which requires you to multitask by on top of reading everything around the arena another character shows up and tries to stomp you as you fight the boss. It's relatively easy to get walled there, but it didn't annoy me in the slightest. Granted I did beat it pretty fast at 25 minutes, but I feel like I wouldn't have gotten tired of beating this boss if I had to fight it for another two hours.

Ultimately I'm not entirely sure if I feel comfortable with rating the game an 8, as I feel like this game does cater more to hardcore Rukito fans rather than those who seek a hard needle game without having played the maker's other games beforehand. The game has its ups and downs, particularly stage 6 and most of the secrets (even if I actually liked them), but I enjoyed most of what the game has to offer. If you decide to not go for the secrets I would play until atleast stage 6 because the needle is really enjoyable up to that stage, and if you can tolerate precision needle I would just continue on and hope that you get past the last save before the boss. Atleast the boss made up for it for me.

Would recommend.

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Tagged as: Needle Trap Boss Secrets Trigger
[1] Like
Rating: 8.0 80       Difficulty: 83 83
Feb 26, 2024
Yiaz
For: Birthday Wish
[0] Likes
Rating: 4.6 46       Difficulty: 75 75
Feb 26, 2024
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