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PlutoTheThing
For: I wanna be the Takeda
This game is genuinely hilarious, it's really bad but honestly none of it is like annoying, it's just a poorly made game with hilarious segments and often times complete nonsense. It's really enjoyable for what it is, if you like sudoku you'll probably love it.

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[0] Likes
Rating: 3.3 33       Difficulty: 29 29
Jan 31, 2024
PlutoTheThing
For: I wanted to make the Sprites
Short stages which usually have just one save per screen, it's mostly simple, sticking to pretty bare bones mechanics built into the engine like vines and the such. The final stage lacks some clarity on a few things, there's a save where it looks like a squished gate is required by some spikes move so you can get around, and there's also a trigger you need to shoot which is a bit confusing. The boss is also pretty dumb, if you've beaten it you know why. Decent but forgettable.

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[0] Likes
Rating: 6.3 63       Difficulty: 44 44
Jan 31, 2024
Renko97
For: I wanna pass 15 blue rooms
Needle 100% made by Guille xD

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Tagged as: Needle
[0] Likes
Rating: 4.3 43       Difficulty: 64 64
Jan 31, 2024
PlutoTheThing
For: I wanna play the Easy game!!!
This review is based on a 100% clear

Kinda just an uninteresting game, the gorilla is iconic of course but beyond that nothing really sticks out, it's sorta just a very basic game with mildly annoying traps and hyper basic design. Extra avoidance is kinda fun but also just the same attack for 2.5 minutes.

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[0] Likes
Rating: 2.3 23       Difficulty: 38 38
Jan 31, 2024
PlutoTheThing
For: I wanna be the Gay Wizard
fun little game, it's biggest issue is easily being unfinished and therefore it doesn't get to truly blossom into it's fullest potential, but what does exist is pretty cool and fun. The icy castle with jump refreshers was my favorite part, but I basically enjoyed everything.

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[0] Likes
Rating: 7.3 73       Difficulty: 49 49
Jan 31, 2024
Jopagu
For: I Wanna Kill the Kermit 3
Yet another phenomenal game by Wonderful. If you've played her other offerings, you probably know what to expect! That is to say, super fun needle, creative bosses, and phenomenal incorporation of "real music". Compared to Kermit 2, this doesn't evolve too much in terms of abstract design principles, however the quality feels like night and day (which is saying a lot cause Kermit 2 is already a very good game)!

The game, like it's predecessor, goes through 3 hubs, each with a variety of stages. The stages typically incorporate some small gimmicks, although sometimes it's just vanilla needle with some cycles or triggers. One of the standouts in the gimmick department is a very interesting stage in hub 1, where you have a limited amount of jump time. This stage is super interesting to figure out. The final stage has an interesting gimmick where blocks can only be used once, creating some super cool pathing and unique movements.

The bosses are a major highlight, although one that's much easier than the platforming. I do wish they were a bit harder, especially the final boss, as it had such creative attacks I wish it lasted longer. Wonderful makes really cool bosses that really break the mold a lot of the time.

I could gush on and on about the other stages I loved, and the bits I thought were a little weaker, but I ultimately think others have already said everything much better than I can. Go read Marc's review to see how this game elevates itself to "art" status. This is a beautiful game that has a lot of stuff that I didn't even touch on here.

Seriously, play this if you're at the right level.

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Tagged as: Adventure Needle Trap Gimmick Boss
[1] Like
Rating: 9.5 95       Difficulty: 78 78
Jan 31, 2024
Jopagu
For: I wanna be the Fangame!
So, I've made the decision not to give this game a rating. This is because it feels unfair to Fangame, considering its historical context. This game is super important to fangame history, and shaped the games that came after is significantly. Thus, it would feel wrong to me to rate it with expectations built upon games that iterated on its design.

However, I ultimately cannot recommend that anyone play this game, except to experience a piece of fangame history. By modern standards almost everything is quite unpleasant. The physics feel bad, with a low double jump (and almost unconscionable water physics). The traps are generic at best (which is something I really can't blame the game for, since it started these trends). The gimmicks are really buggy, notably the portal stage.

By far the worst offender is that so much of the game is just designed around wasting people's time. While IWBTG is a rage game, it felt like one where the player was in on the joke. Yeah it was unfair, but it was funny! Fangame on the other hand feels truly designed to just make the player regret playing it. Stuff like the snake section, the appearing blocks section (which feels less reactable than the one in Guy), the Cacodemon boss, and more all exemplify a style of design where the player just has to wait for a long time, doing rote movements, before dying to something new, and then repeating until they've memorized the entire section. The most vile save in this regard is the final one, which begins with a long, nothing screen involving a bad cycle, and lots of standing still. This is then followed by a slow, learny autoscroller that is basically guaranteed to kill you with every new obstacle.

Overall, this is a game that aged extremely poorly. This is quite a shame, as I felt that Guy aged really well. Unfortunately, I can't say I enjoyed almost any of my time in Fangame. While it is extremely interesting as a historical artifact, this interest can probably be satisfied by watching a playthrough, rather than subjecting yourself to it.

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Tagged as: Adventure Trap Boss
[2] Likes
Rating: N/A       Difficulty: 45 45
Jan 30, 2024
K_YouTube
For: I wanna rhapsody of blue sky
[0] Likes
Rating: 6.0 60       Difficulty: 45 45
Jan 30, 2024
TwistedB
For: I wanna be the Justice Guy
Rating based on 100%


wow.

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Tagged as: Adventure Boss Story Best_Guy
[1] Like
Rating: 9.7 97       Difficulty: 72 72
Jan 30, 2024
DerpyHoovesIWBTG
For: I Wanna be the Killkid Needle
Possibly impossible unless someone finds a way to get past the spikes on the bottom right of the screenshot. When you press A it shows a gun icon, but that is all I found. There could be some hidden gimmick from this specific engine that this game uses to get past the spike wall but I couldn't find anything.

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[0] Likes
Rating: N/A       Difficulty: N/A
Jan 30, 2024
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