Latest Reviews
Not_Another_QM_xa
For: I Wanna Recap The Twourney
For: I Wanna Recap The Twourney
Tagged as: Medley
[0] Likes
Rating: N/A
Difficulty: N/A
Mar 20, 2024
Stickbro411
For: I Wanna Super F - Variety Stream Package
For: I Wanna Super F - Variety Stream Package
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L
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B
[0] Likes
L
A
B
Rating: 7.1 71
Difficulty: 52 52
Mar 20, 2024
PerliousFalcon
For: I wanna go the Ocean Wetventure
For: I wanna go the Ocean Wetventure
The third and as of writing this review, the most recent installment in Piece's Gimmick Reimagination Needle.
I was impressed with what this game had in store as I was expecting some of the common non standard water like Catharsis first, instead I was introduced to water types never seen before. And I was blown away.
Oh and having Ocean Man as the Credits Theme pushed me to rating this game a 10/10. Absolutely well done game that I highly recommend.
[0] Likes
I was impressed with what this game had in store as I was expecting some of the common non standard water like Catharsis first, instead I was introduced to water types never seen before. And I was blown away.
Oh and having Ocean Man as the Credits Theme pushed me to rating this game a 10/10. Absolutely well done game that I highly recommend.
Rating: 10.0 100
Difficulty: 62 62
Mar 20, 2024
Steingar
For: I wanna Grow Up
For: I wanna Grow Up
Oh boy I am not a fan of this game. While most fangames take assets and ideas from multiple different games or strike out on their own, this takes heavy inspiration from the Megaman franchise. "So what?" you might ask, so did the original IWBTG. Yeah, but when I say "takes inspiration" I actually mean "is basically a Megaman fangame".
All of the aesthetics are dreary and, soundtrack is annoying, and the problems of Megaman (notably endlessly respawning enemies that you often need to button mash to get through) are very much on display. There's a mechanic that gives you the weapon/ammunition from bosses you beat, which can be used in later levels. Only problem is that any ammo you used is lost upon restarting, which during boss fights that don't have ammo drops basically means you have one chance to use them and beat the boss before losing the opportunity completely.
Beyond that, the final boss is random and aggravating, the cutscene at the end is vulgar and comes out of no where, and the one-notednesss of the gameplay is boring, plain and simple. Easily my least favourite experience in fangaming.
[1] Like
All of the aesthetics are dreary and, soundtrack is annoying, and the problems of Megaman (notably endlessly respawning enemies that you often need to button mash to get through) are very much on display. There's a mechanic that gives you the weapon/ammunition from bosses you beat, which can be used in later levels. Only problem is that any ammo you used is lost upon restarting, which during boss fights that don't have ammo drops basically means you have one chance to use them and beat the boss before losing the opportunity completely.
Beyond that, the final boss is random and aggravating, the cutscene at the end is vulgar and comes out of no where, and the one-notednesss of the gameplay is boring, plain and simple. Easily my least favourite experience in fangaming.
Rating: 3.8 38
Difficulty: 42 42
Mar 20, 2024
Delicious Fruit