Latest Reviews

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jewelbr
For: I Wanna Kill The Happil 2
[0] Likes
Rating: 10.0 100       Difficulty: 100 100
May 26, 2022
Kilgour22
For: Competition of Needle Making 2021
Slightly above average Jtool needle. It's monotonous and relies too heavily on 16-pixels for its difficulty. A few saves are significantly harder than others.

Would recommend to players around this skill level who are looking to improve, or to better players who are bored.

Cleartime and deaths: 1:29:42, 1248

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Tagged as: Needle
[0] Likes
Rating: 6.0 60       Difficulty: 70 70
May 26, 2022
BR4ECJlAB
For: I wanna feed Your Escapism
Tagged as: Needle
[0] Likes
Rating: 9.0 90       Difficulty: 50 50
May 26, 2022
PoZZ_rar
For: I wanna be the Red coin mania IIDX 2 Praxia
[0] Likes
Rating: 8.5 85       Difficulty: 40 40
May 26, 2022
ferrarityy
For: I wanna be the beats
[0] Likes
Rating: 3.0 30       Difficulty: 65 65
May 26, 2022
Pigeon
For: ナズの宝塔探し
This game is a Touhou fangame made as a tribute to I wanna be the Guy and aiwana in general, as stated by the creator in the description and on various occasions in the game.

It's a 6 stage trap adventure game made with an RPG Maker Engine (most likely VX or VX Ace).
Z is the jump key.
It features a single jump height + double jump.

A is used for shooting, holding A for a while adds an audio cue for a powerful physical attack.
The charged attack can eliminate multiple ennemies at once.
It's important to remember, as stage 5 has a section with lots of ennemies (with janky hitboxes) to shoot down more easily with it.

During the platforming stages, various traps, obstacles and ennemies will get in the way.
The traps start off with the basics before getting a bit more creative further in, while still remaining pretty basic.
Some triggers can be weird leading to a trap having multiple and most likely unexpected outcomes on different attempts.

Bosses have multiple attacks (4-5 on average) and generally use one immediately, which can lead to tight dodges early on, especially final.

All ennemies will deal 1 damage and a stagger animation on Nazrin.
There is very little iframes, so taking multiple hits at once can be common, sometimes instant death in unfortunate situations.

The only save points in the game are during screen transitions and after boss dialogues.

For a game made with a completely different engine, it felt good to play through despite the wildly different physics.
There are difficult sections in the later stages adding a slightly steep difficulty curve.
The game is pretty tamed at first, but does require precise movement on occasions.

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Tagged as: Adventure Needle Trap Boss Different_Engine
[2] Likes
Rating: 7.0 70       Difficulty: 53 53
May 26, 2022
ferrarityy
For: Confession
[0] Likes
Rating: 5.5 55       Difficulty: 40 40
May 26, 2022
ElCochran90
For: I wanna keep on dancing 2
Relaxing after the trash I previously played, short, and chill, very forgettable, nothing special to look for in here rather than the cheap Uhuhu-like background (although not really).

Also, difficulty rating is because of the first jump in the first save of the 7th screen. I swear that was frame-perfect & pixel-perfect, and way tougher than the unnecessary plane & corners shortcuts I took for the lols.

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Tagged as: Needle Short
[0] Likes
Rating: 3.1 31       Difficulty: 45 45
May 26, 2022
ElCochran90
For: I wanna be the 500
Rating includes extra. Difficulty rating contemplates main game. Consider a difficulty rating of 45 for extra.

Xplayerlol summarizes all of the problems very well, so there is no need to emphasize it again... and yet I will, with my own style. It will be more complementary than anything.

-You have 500 seconds to clear the game; if you don't, you restart from scratch
-The game has traps scattered throughout
-Restart key (R) doesn't work with this gimmick; the game restarts for you
-Every time you die, it takes exactly 1.5 seconds for you to respawn at the last save, which accumulated, is a substantial loss for a """"speedrun"""" game
-The game has secrets, but they don't do anything except wasting your time (you would think they would be extra lives or maybe additional seconds to be awared to you later, but they are not)
-There is an unholy goddamned avoidance at the end modeled entirely from Go the Dotkid's final boss
-Every time you die, you have to restart the whole avoidance, so you have to learn the attacks
-Only you can't, because the game ends before you can
-The hardest attack is at the very end
-After the hardest attack, there's a troll attack

If you're sadistic enough to do extra:

-Finally you can play the game normally, again, from the very start. Yes, the game that you loved so much. You read that right. No timer! Only you're hallucinating the game's mere existence already; no new platforming whatsoever: the same vomit-inducing generic excrement with the same boring traps
-Now the secrets decide they work: unlock true clear
-The avoidance is now buffed
-If you miss a secret, this trash pulls off the Meet the Ruka stunt, but even worse(!): you have to beat the boss to be able to restart the game and collect the secrets you skipped and make bloody sure you collected them all before you face the boss for a (most probably) 3rd time
-At least if you wandered through the game, you already know the secrets
-Except you don't: now they have traps
-The third secret can fool you into taking a save that will make you restart the game because you shouldn't: I was certainly fooled (I know it's logical once you think about it, but your mind is thinking only one thing: finishing the freaking game)
-The clear screen is the most anti-climactic thing in existence; not even a tone to congratulate you

TTBB made a fair point in saying that a potential appeal for playing a game like this would be to begin speedrunning fangames. My opinion is that, platforming-wise, this is not even a game worth speedrunning... although it forces you, so you should stay the hell away from it.

This is a textbook example of how to completely ruin a gimmick and execute it in the worst way possible: poroniumu somehow managed to transform a 30-ish difficulty game in something harder because of bad decisions.

I hate this tone of green, and I now will have nightmares with it.

poroniumu, you certainly have your reputation. TAS 1 & 2? Jesus...

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Tagged as: Avoidance Trap Gimmick
[1] Like
Rating: 0.4 4       Difficulty: 40 40
May 26, 2022
Lake
For: I wanna be the dark town
An old adventure game that has a hub with 3 stages and a final stage,All the stages in the hub were pretty varied and fun.The final stage has few annoying moments such as a 1 block tall ice hallway with a dick spikes that are hard to see and a precise trap trigger but overall i enjoyed every stage this game had to offer.The game also has a couple bosses,they were fine but not anything that's noteworthy.Overall good game would reccomend

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Tagged as: Adventure Trap Boss
[0] Likes
Rating: 8.0 80       Difficulty: 50 50
May 26, 2022
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