Latest Reviews
HIZARain
For: I wanna be the Hell Needle v1.1
For: I wanna be the Hell Needle v1.1
does not include needle.
The music is great, and the visuals are not bad, but in the end, it's a game where you just wait for attempts where the cherry doesn't comes to you. Clearing it doesn't really depend much on skill.
[0] Likes
The music is great, and the visuals are not bad, but in the end, it's a game where you just wait for attempts where the cherry doesn't comes to you. Clearing it doesn't really depend much on skill.
Rating: 6.0 60
Difficulty: 86 86
Feb 2, 2024
yangshuoen
For: I wanna be the ERC
For: I wanna be the ERC
It has the same characteristics as the Sankanji game, that is, after Avoidance dies, it will be transferred to the clearance screen after a while.
跟三汉字遊戲有著相同的特性,就是Avoidance死後等一下就會傳到通關畫面。
跟三汉字遊戲有著相同的特性,就是Avoidance死後等一下就會傳到通關畫面。
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Feb 2, 2024
PlutoTheThing
For: I wanna beat the mushcat
For: I wanna beat the mushcat
One of the coolest adventure games I've played, the basis for the game is using a lot of really wacky gimmicks combined with tricky cycles to make something truly unique, almost like a combination of PP's other game "Disgust" mixed with modern gimmick needle, and it's a combo that works wonderfully. The stages generally focus on quality over quantity, having just a few saves each of which being of quality and are fun to learn and execute. The standouts throughout the game are the taiko gimmick, the ping gimmick, and the bubbles gimmicks, they were really fun to play around with. There's two bosses, both are pretty good, the final boss I think has too much of it's difficulty packed in the ending but I really enjoy the main phase of it. I'm super impressed by this game and I think it's some of the most creative stuff I've seen in a fangame.
[3] Likes
Rating: 9.5 95
Difficulty: 66 66
Feb 2, 2024
UnityBoi
For: I Wanna Rely The Needle 4.2
For: I Wanna Rely The Needle 4.2
fun needle, gameplay in between saves is fair. would recommend
[0] Likes
Rating: 7.2 72
Difficulty: 33 33
Feb 2, 2024
The_Uber_Camper
For: I wanna be the solidification
For: I wanna be the solidification
The first "boss" requires climbing a tower with an F jump three separate times. This happens while projectiles spawn with randomized directions and randomized speeds, they also spawn at randomized frequencies although it seems that more often than not you're literally just waiting for a good pattern (then hoping one doesn't spawn going 100mph and fucks you).
Traps (at least in the first stage, couldn't be bothered continuing farming the waiting sim boss) are very hit or miss.
[1] Like
Traps (at least in the first stage, couldn't be bothered continuing farming the waiting sim boss) are very hit or miss.
Rating: 2.9 29
Difficulty: 59 59
Feb 2, 2024
LastTISisLife
For: I Wanna be the TIS
For: I Wanna be the TIS
Cyber definitely has a style and this is no exception. One of his most iconic games, which includes two pretty hard avoidances filled with very crazy stuff. Obviously, need to explain them more deeply
First body is unbelievably great experience. Great barrage with a lot of unique and cool attacks, and extremely good pace with second phase being ultimate danger, that will always hype you. There's some bullshit RNG sometimes, but rarely tbh, for the most part it's fair. I can recommend this pretty much to everyone who didn't mind oldschool
Second body is kinda awkward. It has mostly easy RNG attacks and easy patterns, and then some extremely brutal attacks. Ending of first phase can just destroy you, and some stuff in second phase is very hard. I can't say i had a bad time, but it was quite annoying sometimes
Overall, it's quite a great game and it feels very special for me, it feels like attempt of making grand journey from just simple barrage experience. I like spirit of epicness here in both fights - it's not a common thing in fangames, iconic intro is goofy, but catchy and the hub is awesome. It's shame game didn't finished, i wonder how fucking based would be remaining three avoidances that were planned originally, but you know, it is what it is. At the end, i had a lot of fun
Individual ratings for avoidances:
-First body (enjoyment - 9,8; difficulty - 91)
-Second body (enjoyment - 7,1; difficulty - 87)
[3] Likes
First body is unbelievably great experience. Great barrage with a lot of unique and cool attacks, and extremely good pace with second phase being ultimate danger, that will always hype you. There's some bullshit RNG sometimes, but rarely tbh, for the most part it's fair. I can recommend this pretty much to everyone who didn't mind oldschool
Second body is kinda awkward. It has mostly easy RNG attacks and easy patterns, and then some extremely brutal attacks. Ending of first phase can just destroy you, and some stuff in second phase is very hard. I can't say i had a bad time, but it was quite annoying sometimes
Overall, it's quite a great game and it feels very special for me, it feels like attempt of making grand journey from just simple barrage experience. I like spirit of epicness here in both fights - it's not a common thing in fangames, iconic intro is goofy, but catchy and the hub is awesome. It's shame game didn't finished, i wonder how fucking based would be remaining three avoidances that were planned originally, but you know, it is what it is. At the end, i had a lot of fun
Individual ratings for avoidances:
-First body (enjoyment - 9,8; difficulty - 91)
-Second body (enjoyment - 7,1; difficulty - 87)
Rating: 9.2 92
Difficulty: 91 91
Feb 2, 2024
The_Uber_Camper
For: Random Games from my Desktop
[0] Likes
For: Random Games from my Desktop
[0] Likes
Rating: 7.0 70
Difficulty: 55 55
Feb 2, 2024
Delicious Fruit