Latest Reviews

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PlutoTheThing
For: Terrible Needle Fourinone
This review is based on a 100% clear

This game is probably the best vanilla needle (well, vanilla-ish) 100f I've played, even as someone who generally prefers wacky gimmick needle, this game has a lot of great things about it and doesn't limit itself to just basic jumps or even just stuff in jtool. Each "stage" feels radically different, having it's own style to differentiate it, and there's also pretty nifty secret items which act as fun additions to the game. The biggest issue I had was the guest stages were a pretty massive difficulty spike, I found them a lot harder than floors 91-99, although floor 100 is by far the hardest thing in the game, it was a bit odd to have such a big speed bump, even if it was still somewhat enjoyable. Easily recommend this game, I think a ton of people would enjoy this one.

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[2] Likes
Rating: 9.0 90       Difficulty: 83 83
Oct 21, 2023
Jopagu
For: I Wanna Be The Caretaker
A beautiful, haunting needle game. Caretaker features some super fun platforming that takes advantage of unique gimmicks and more well known fare equally, creating something that is fun to play whether it's feeling new or familiar. The atmosphere of the game is also really well done, bringing an evocative, horror-adjacent feeling to the game. It feels like a spiritual successor to Dopamine's games, which is a massive complement.

I haven't heard the music this game is inspired by, but I know of the themes, and I must say this game does an excellent job conveying them. The feeling of mounting horror mixed with melancholy is drawn out through incredible use of visuals and audio, creating a truly emotional experience.

Overall, this game is an easy recommendation for fans of gimmick needle, but especially those who like thematic artistic games.

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Tagged as: Needle Gimmick Art
[1] Like
Rating: 9.5 95       Difficulty: 45 45
Oct 21, 2023
Jopagu
For: Guy Wanna The Be I Fangame
A short IWBTG parody with intentionally bad graphics and funny text replacements. A lot of the jokes are pretty funny, but the majority of the game is just basic traps and long saves. With how slow the physics feel it's mostly just a slog. The original jokes are quite good though, I would love seeing something like this with more substance and less basic trap design

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Tagged as: Adventure Trap Boss Joke
[0] Likes
Rating: 6.0 60       Difficulty: 30 30
Oct 21, 2023
infernu
For: I wanna be the Chokochoko
left right left right left right left right left right left right left right left right left right

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[1] Like
Rating: 3.3 33       Difficulty: 5 5
Oct 20, 2023
Drug_Solo
For: I wanna clear 50 neon floors
Крутая неон игра. Играется плавно и приятно. Последний этаж 60, большая часть игры 50-55

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[0] Likes
Rating: 8.5 85       Difficulty: 60 60
Oct 20, 2023
luu21121
For: I wanna beat the 2 Stage Needle
[0] Likes
Rating: 5.0 50       Difficulty: 60 60
Oct 20, 2023
infernu
For: I wanna be the BTR
fun and unique idea, kinda annoying at times

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[0] Likes
Rating: 5.0 50       Difficulty: 26 26
Oct 20, 2023
kikones34
For: I Wanna Escape Into My Mind
Very good game! It is well-designed and has unique interesting gimmicks. The concepts are also well introduced to the player, starting with easy examples so that you quickly get what they're about, and then making them more complicated as you progress. I really liked the bosses too, they were generally fair, had good telegraphing of the attacks and were pretty fun.

The game is heavy on timing-based obstacles, and I feel it was generally well-balanced. In almost all of the rooms, everything is placed so that there's good cycles if you just go right after resetting, so you don't need to stand there waiting every time you die. You sometimes do have to wait for certain cycles after the first few obstacles, which can get a bit tiring if you reset a lot, but it wasn't that big of a deal for me. It was also clear to me that the position of everything was quite deliberate to create interesting challenges.

As someone who's gone through a gender identity crisis, the story resonated with me. I also liked the symbolism of the stage elements and bosses. I do think, however, that execution-wise the themes were a bit overdone. I get the feel the dev wanted to transmit, but in my opinion some parts were edgier than they needed to be, both style-wise and music-wise. There were also some questionable stylistic choices that made seeing certain elements a bit difficult, which felt unfair, although they were few and far between.

As for the music, I did generally enjoy it, but some of the songs had a way too strong start (e.g. second phase of the final boss), and it was giving me a headache to listen to it over and over again after resetting. The full song may be fine because it calms down later, but listening to the start on repeat, not nice. I do think though that all the SFX were very well chosen and satisfying.

The hand-drawn graphics and animations are very good, and it's really refreshing to see some original art in a fangame, honestly. In fact it's refreshing to see this many original elements in a fangame in general. It does use some assets from other games, but they feel more like cool references. It also adds to that feel that the dev made the whole thing in Unity, rather than using the classic GM engines.

Now, I have to say that stages 1 through 4 were very good, but stage 5 fell a bit flat for me. It starts promising, mixing gimmicks from previous stages in cool ways. But then, it gets dragged on for SO long, it gets to a point where I feel it's not adding anything to the game, it just feels like padding. I think the game would've benefited from a shorter stage 5 that only kept the most interesting gimmick combinations. And then, the last boss was a bit hit-and-miss for me, some of the phases were good, but others were a bit underwhelming or unfair. All in all my least favorite stage, and it's a shame that it's the last thing in the game.

There's also one nitpick I have about the engine that others have already mentioned, which is that The Kid completely stops after a room transition, even if you're still pressing the buttons. It doesn't get too in the way though, as there aren't any moments in which you need to go back and forth quickly between different rooms.

All things considered, I really enjoyed playing the game and it's obvious that the dev put lots of effort into it. Totally recommended!

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[3] Likes
Rating: 8.2 82       Difficulty: 50 50
Oct 20, 2023
gourdladle
For: I wanna be Getting Fastest and Fastest
[1] Like
Rating: 0.0 0       Difficulty: 82 82
Oct 20, 2023
Renko97
For: I Wanna Destroy The Creator
The second medley game I made. The game has 3 stages.

The Game started in 2014 with GM8 but the game is awful & unbalanced.

- I Wanna Kill + 100 Fangames ver0.32

https://drive.google.com/file/d/19eix6maQpH84fpeaWKBqabvFxvPNzKpC/view?usp=drive_link

- I Wanna Kill The Creator Ver0.5

https://drive.google.com/file/d/1fckdCHNJ_OTosJP8ey1bFvZIEh2-HRoI/view?usp=drive_link

- I Wanna Kill The Creator Ver0.65

https://drive.google.com/file/d/1XPBMTdgipQXJug9_TASChQrwd_D3xJha/view?usp=drive_link

- I Wanna Destroy The Creator Ver0.3

https://drive.google.com/file/d/1wjtEnfARLGeKhTZnvTHC5sUwj0YXaaaw/view?usp=drive_link

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Tagged as: Medley
[2] Likes
Rating: N/A       Difficulty: 50 50
Oct 20, 2023
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