Latest Reviews

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DerpyHoovesIWBTG
For: Not Another XP Engine
Tagged as: Engine
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 27, 2022
Mercury
For: I wanna be the Ookuninusinokami
Tagged as: Hades-like
[0] Likes
Rating: 6.5 65       Difficulty: 69 69
Jun 27, 2022
DerpyHoovesIWBTG
For: I wanna Gimme! Revolution
Tagged as: Avoidance
[0] Likes
Rating: 7.0 70       Difficulty: 65 65
Jun 27, 2022
yangshuoen
For: A written challenge from Death
Tagged as: Adventure Trap Gimmick
[0] Likes
Rating: 10.0 100       Difficulty: 44 44
Jun 27, 2022
RomaNik21
For: I Wanna Be The MSR
boss 5 is impossible. Boss 4 is 14 minutes long. Dont play happil clones.

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[1] Like
Rating: 2.4 24       Difficulty: 100 100
Jun 27, 2022
quadstuffed
For: I Wanna Float In The Darkness
[0] Likes
Rating: 8.5 85       Difficulty: N/A
Jun 27, 2022
Jopagu
For: I Wanna Be The Hungrytag
Rating based on 100%

Hungrytag is a really fun adventure game, that while being simple is well put together and fun. There are 6 stages with various small gimmicks, and a final stage. The bosses are almost all trivial, with the rock being a bit harder but still not too bad if you play slowly. The rock is the most questionable design choice for the game, but I felt like it added to the shitpost nature of the game. The secrets are cool, each adding a screen, some of which are bosses/avoidances. The content here is really interesting, I'd recommend everyone goes for it. The secrets don't really increase the difficulty of the game, so they're very achievable. Collecting all secrets unlocks a short avoidance. The final boss is a bit anti-climactic, as it remains very easy. For most people, the needle will be the hard part of this game. However, it's still a fun fight, and overall this game is highly recommended.

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[0] Likes
Rating: 8.1 81       Difficulty: 45 45
Jun 27, 2022
K_YouTube
For: Hajimente no i wanna
[0] Likes
Rating: 3.5 35       Difficulty: 10 10
Jun 27, 2022
K_YouTube
For: I wanna novel trap
[0] Likes
Rating: 5.0 50       Difficulty: 30 30
Jun 27, 2022
Jopagu
For: A written challenge from Death
This is a pretty fun game, up until the second half, at which point it gets much worse, and turns into a 2012 trap game.

In the collab section, the left warp is a simple stage with moving platforms and switches that toggle lasers, a simple gimmick that's executed well. The autofire makes it annoying to not double hit switches, but that seems like a case of the collab screwing over the stage. The middle warp is the highlight of the game, where you get to cast a variety of spells using directional inputs. The stage features some annoying trap design, but the gimmick is really fun, and there's a great boss that is good at incentivizing spell usage. Right warp is a series of small stages with varied gimmicks, such as bouncy blocks. None are too complex, but they're used well and make a fun stage.

The second half of the game is a completely different beast. It's 4 short stages, with a few annoying gimmicks such as proximity mine apples. This part of the game reuses a few traps over and over, lacking any creativity. The bosses utilize a gimmick where you can't actually die, so they're completely free. They're designed around some attacks being undodgeable, which is lame. The best strategy is to just stand still shooting the boss while spamming X to get counter attacks. This entire half of the game is anticlimactic, uncreative, and boring. I'd highly recommend stopping after finishing the tower.

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[1] Like
Rating: 6.5 65       Difficulty: 38 38
Jun 27, 2022
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