Latest Reviews
Lucien
For: fumblness
For: fumblness
Solid needle-venture game.
[0] Likes
Rating: 7.6 76
Difficulty: 60 60
Jun 19, 2023
kurath
For: A World of Seven Elements
For: A World of Seven Elements
Review based on v1 (first handful of stages - hard to delineate this but the ending screen indicates it is not complete)
An adventure game combining genshin impact with the jank of fangames (and some of the charm too!)
However genshin impact you think a fangame can be, this fangame is more genshin impact than you could imagine a genshin impact fangame to be genshin impact.
The production could use some work - its mostly reskinned guy tiles which is fine, but it attempts to utilize a system similar to what you would see in say, a commercial rpg like.... oh say... genshin impact, where you have a battle theme and an exploration theme. It does not execute this well, to the extent that the music just randomly disappears constantly or bounces between them or resets the playing song in a peculiar way. Its a cute idea and it were executed it would be cool, but as it stands, I'd rather it just play a singular theme than the way it presently works.
The gameplay is split between platforming sections and boss sections. Platforming in this game is not really akin to regular fangame platforming, relying on combining the elements as they do in genshin impact to make for obstacles, gimmicks and a lot of basic enemy encounters, as well as puzzles, some traps and mixed trial segments (largely all inspired by... i'm sure you can figure it out by now - well, except for the traps, those are more traditional fangame). This means that there's somewhat of a learning curve as you need to have a rudimentary understanding of how the elements interact and the results in order to complete segments, and while it does explain it, its a very frontloaded explanation rather than gradual, so the game does start off with a real blast of information. Overall, there's a fair bit of jank here but lots of fun variety segments to mostly overcome the weirdness. The combat does frequently devolve into some moderate mashing as well, so be warned of that.
The bosses are incredibly heavily inspired (to the extent they're basically as just genshin bosses made 2D it seems). Because of this, they do play off the diversity in design you'd expect to see in a big name game, and translate fairly well. The balancing is a bit off, but none of them are all too difficult and do atleast play quite differently which is fun.
Overall, its very genshin impact (without the anime, i guess, might be a plus or minus for people depending). It'd be interesting to see it continue, as it certainly presents a variety package, but the game does feel a bit unfinished in more ways than just the abrupt ending in that some of the segments could use a little smoothing over in places, but it was fun and definitely a unique entry in the fangame encyclopedia.
[4] Likes
An adventure game combining genshin impact with the jank of fangames (and some of the charm too!)
However genshin impact you think a fangame can be, this fangame is more genshin impact than you could imagine a genshin impact fangame to be genshin impact.
The production could use some work - its mostly reskinned guy tiles which is fine, but it attempts to utilize a system similar to what you would see in say, a commercial rpg like.... oh say... genshin impact, where you have a battle theme and an exploration theme. It does not execute this well, to the extent that the music just randomly disappears constantly or bounces between them or resets the playing song in a peculiar way. Its a cute idea and it were executed it would be cool, but as it stands, I'd rather it just play a singular theme than the way it presently works.
The gameplay is split between platforming sections and boss sections. Platforming in this game is not really akin to regular fangame platforming, relying on combining the elements as they do in genshin impact to make for obstacles, gimmicks and a lot of basic enemy encounters, as well as puzzles, some traps and mixed trial segments (largely all inspired by... i'm sure you can figure it out by now - well, except for the traps, those are more traditional fangame). This means that there's somewhat of a learning curve as you need to have a rudimentary understanding of how the elements interact and the results in order to complete segments, and while it does explain it, its a very frontloaded explanation rather than gradual, so the game does start off with a real blast of information. Overall, there's a fair bit of jank here but lots of fun variety segments to mostly overcome the weirdness. The combat does frequently devolve into some moderate mashing as well, so be warned of that.
The bosses are incredibly heavily inspired (to the extent they're basically as just genshin bosses made 2D it seems). Because of this, they do play off the diversity in design you'd expect to see in a big name game, and translate fairly well. The balancing is a bit off, but none of them are all too difficult and do atleast play quite differently which is fun.
Overall, its very genshin impact (without the anime, i guess, might be a plus or minus for people depending). It'd be interesting to see it continue, as it certainly presents a variety package, but the game does feel a bit unfinished in more ways than just the abrupt ending in that some of the segments could use a little smoothing over in places, but it was fun and definitely a unique entry in the fangame encyclopedia.
Rating: 7.8 78
Difficulty: 50 50
Jun 19, 2023
CanusAntonius
For: A World of Seven Elements
For: A World of Seven Elements
Tagged as: Adventure
[0] Likes
Rating: N/A
Difficulty: N/A
Jun 19, 2023
Fruitless
For: I wanna be the Permanence zero
For: I wanna be the Permanence zero
Tagged as: Uhuhu_Needle
Costume_Aiwana_Making_Contest
[0] Likes
Rating: N/A
Difficulty: N/A
Jun 19, 2023
xva
For: I Wanna Break Bad
For: I Wanna Break Bad
annoying traps, boring platforming, ugly sprites, etc. save your time, don't play this
[3] Likes
Rating: 2.0 20
Difficulty: 30 30
Jun 18, 2023
PlutoTheThing
For: I Want to Meet Miki
For: I Want to Meet Miki
Super creative fangame, it primarily takes place within 4 different areas, with a short final one if you complete everything. Each area has a totally different vibe, and even within them, with the exception of the Yume Nikki thing, they have completely different gameplay throughout. To start with the aforementioned Yume Nikki area, it's a very atmospheric experience, which is sort of not really gameplay per se for a lot of it, but it's still enjoyable. The real parts where the game shines are the brilliant platforming, featuring super fun and smooth gimmicks, which feel great to play around with. There's so much variety and so many highlights in this aspect, that I really can't go over it all, without bringing up basically every platforming section in the game. One of the most consistently quality fangames I've ever played.
[0] Likes
Rating: 9.5 95
Difficulty: 42 42
Jun 18, 2023
LastTISisLife
For: I wanna be the Fish
For: I wanna be the Fish
Okay avoidance that features three hard attacks - Snow, Corners, Final. They are require different type of reading, each of this reading is unusual, so this avoidance is really hard to learn and complete in one go. Corners and Final are also like very rough in terms of density and speed and they can destroy you easily, especially true final can be really dumb and tbh feels like luck for me, even tho i can read it sometimes, but far from stable
Anyway, pretty memorable experience; good hard avoidance with some flaws. Tbh, i enjoyed more of my mastery of attacks than clear itself, because i died a lot at true final and kinda died inside. I still give some shoutouts to this avoidance, because it definitely bump my reading of fast bullets quite a lot. Can carefully recommend for anyone who look probably for something like that
Needle is okay
[3] Likes
Anyway, pretty memorable experience; good hard avoidance with some flaws. Tbh, i enjoyed more of my mastery of attacks than clear itself, because i died a lot at true final and kinda died inside. I still give some shoutouts to this avoidance, because it definitely bump my reading of fast bullets quite a lot. Can carefully recommend for anyone who look probably for something like that
Needle is okay
Rating: 6.2 62
Difficulty: 88 88
Jun 18, 2023
shwill
For: I wanna be the Kantoku Needle
For: I wanna be the Kantoku Needle
Fun precision needle game with 100 floors
Most of the game is pretty chill and even the harder saves aren't too bad
[1] Like
Most of the game is pretty chill and even the harder saves aren't too bad
Rating: 9.0 90
Difficulty: 72 72
Jun 18, 2023
PlutoTheThing
For: I wanna be the Scenario
For: I wanna be the Scenario
Beautiful and above all else, brilliant game which is a real spectacle to watch and play. I won't spoil the ending that ties the game together, because I think it's worth appreciating on your own, but I will say, it really shows just how good Azure is as a maker at creating some of the most unique fangames this community has to offer, and tying them together in a, while confusing at times, somewhat cohesive experience. Gameplay wise, it's great. The bosses are cute, but I mostly appreciate the excellent platforming, which has some of the most creative gimmicks I've ever seen. Overall one of the most interesting fangames I've played, and one that's worth sitting through.
[1] Like
Rating: 9.0 90
Difficulty: 53 53
Jun 18, 2023
Delicious Fruit