Latest Reviews

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CeleCele
For: I Wanna Escape the Silver Tower
[0] Likes
Rating: 6.1 61       Difficulty: 50 50
Jun 12, 2023
CeleCele
For: I Wanna Be the White Cherry
[0] Likes
Rating: 6.1 61       Difficulty: 55 55
Jun 12, 2023
Lake
For: I wanna thread the Needle
[1] Like
Rating: 8.0 80       Difficulty: 67 67
Jun 12, 2023
gourdladle
For: I wanna magical Snowspace
I dont really enjoy this both visual and gameplay.
The visual effect made me feel eye-destroyed and they really distract me a lot when dodging. Targeted attacks were abused and they could be quite hard to get used to under visual distraction.

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[1] Like
Rating: 5.0 50       Difficulty: 75 75
Jun 12, 2023
MeetTheCreator
For: I wanna defeat Pachoom
Cute Destination Theme I beat it with 7 deaths would recommended for beginners

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Tagged as: Boss Destination
[0] Likes
Rating: 6.9 69       Difficulty: 24 24
Jun 12, 2023
newyorkcityboy
For: I wanna be the WAAAAA
[0] Likes
Rating: 4.5 45       Difficulty: 20 20
Jun 12, 2023
newyorkcityboy
For: I wanna be the knight in shining armor
[0] Likes
Rating: 8.5 85       Difficulty: 40 40
Jun 12, 2023
RedBatNick
For: Fangame to ClownBeer
Looked into this game cause I was curious. From what I can tell it has numerous completely impossible segments. I can't tell if this is due to a lack of triggers, or general misunderstanding of how certain things work

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Tagged as: Impossible
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 12, 2023
MeetTheCreator
For: I wanna be the Number One
Congratulation this is a certified my favorite avoidance

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Tagged as: Avoidance Meme Certified
[0] Likes
Rating: 10.0 100       Difficulty: 37 37
Jun 12, 2023
PlutoTheThing
For: I wanna be the hollow
The title of the game is quite good, because it accurately depicts the emotions you'll feel when you beat any of the game's 5 bosses. I have never had a fangame where I was annoyed at literally every single death, but there's a first time for everything.

The game opens with an avoidance based on Just Shapes and Beats, and it's genuinely the most dull, boring avoidance I've seen in my life, lovetrap long miku has more attack variety. It's basically just dodging circles and lasers, with no other variety of points of interest. The next boss is the dragon, he has zero hard attacks, and he also isn't very interesting beyond that, so it's essentially a nothing boss. These bosses are just boring, but the next three actually represent fundamental issues with the game. The headhunter and Providence are both reaction based fights that emphasize learning, but unlike a game that does this well, such as Justice Guy, in this game you just get to deal with "when you see this visual cue, do this input." There is zero skillful gameplay here, there isn't any fun reading, you might as well be working an office job with a timer. You learn the visual cues, react, and win, no skill required, just memory and reaction time, absolutely fantastic. The final boss is the best part of the game but it's still so weak because one of her attacks is so much harder and faster than the others (the circle of knives.) The boss just devolves into that one thing when it was probably the single boss with the most potential in the whole game.

I had absolutely zero fun playing this game, clearly other people like it, but as far as I'm concerned, you can find a more engaging reaction based boss experience by playing touch the entrance.

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[0] Likes
Rating: 1.3 13       Difficulty: 58 58
Jun 12, 2023
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