Latest Reviews
LastTISisLife
For: I wanna more beautiful and delicious
[0] Likes
For: I wanna more beautiful and delicious
[0] Likes
Rating: 6.4 64
Difficulty: 39 39
Apr 29, 2023
theTics
For: I Wanna Be The ryo-s Spike
For: I Wanna Be The ryo-s Spike
The vine jump in third screen is impossible and the rating is based on excluding that jump. The following screen almost forces bad align for ceiling double diamond and the game has a couple more segments of such align mess. Save balance is also pretty bad.
Tagged as: Impossible
[1] Like
Rating: 1.0 10
Difficulty: 84 84
Apr 29, 2023
MeetTheCreator
For: I wanna white Xmas
For: I wanna white Xmas
Why is this on nsfw tag
Tagged as: Avoidance
[0] Likes
Rating: 4.9 49
Difficulty: 26 26
Apr 29, 2023
MeetTheCreator [Creator]
For: I wanna Try the Older Version Of Yoyoyo Engine
For: I wanna Try the Older Version Of Yoyoyo Engine
The first oldest version of yoyoyo engine
[0] Likes
Rating: N/A
Difficulty: N/A
Apr 29, 2023
Eqtony
For: I wanna go the nikoniko
For: I wanna go the nikoniko
Толком не понял, но вроде тут всего 5 этапов, потому что потом пишет, что демо. Мне понравилось, длинная только боссы среднячок и в 4 этапе жутко не хватает чекпоинтов на "Easy" режиме. Прошел "Easy", другие сложности трогать пока не буду, потому что рак. Может когда нибудь вернусь, чтоб опробовать другие сложности. Ну а пока, путь легенды (5/1000)
[0] Likes
Rating: 9.5 95
Difficulty: 45 45
Apr 29, 2023
dorafura [Creator]
For: I wanna be the Prismocean
For: I wanna be the Prismocean
2023/04/30 ver.1.01 Fixed collision detection.
2023/05/05 ver.1.02 Modified return point and added hints.
This is my second produced game.
Can you defeat and get Prisms?
[1] Like
2023/05/05 ver.1.02 Modified return point and added hints.
This is my second produced game.
Can you defeat and get Prisms?
Rating: N/A
Difficulty: 45 45
Apr 29, 2023
xva
For: I wanna Go Attack
For: I wanna Go Attack
perhaps not the worst game, but not a very good one either. on account of how the game is quite uninspired and has a ton of generic needle and laughable bosses. this game feels very rushed and unpolished at times, a lot of stuff doesn't flow well and just doesn't mix into one game. the entire game felt just like one long and unpromising "just get past this and itll be over" segment
the game's difficulty is carried by the needle. the needle is quite difficult at times and never really dips above or below 70-ish due to the fact its mostly short saves. it's not that notable and just drones on for a while usually. the gravity flipping stage is quite fun though, that one had some interesting pathing and needle that I found quite fun. it's the best part of the game, likely since needle can be hard to hate at times. if you suspend your attention, this game's needle is entirely okay and livable
however, the bosses, while not being near the needle in difficulty, just sorta suck and don't make that much sense. what's odd is that the first 4 stages have no bosses, then suddenly some new area appears that's some dot hitbox barrage? this barrage, being Bric area, is the hardest boss in the game. you're just sorta thrown into this box with some lame RNG attacks to dodge for about two minutes. that's pretty much all there is to it, it's not that interesting but you can get fucked by the RNG quite easily as the bullets can randomly reverse direction and destroy you. with just a little bit of luck and some decent reading, the hardest area of this game can be passed just like that. Gemi area has some HP vocaloid boss (?) with the entire thing depending on how well you read pre-final and how well you do one of the early pattern. hitcount works by pure amount of bullets that hit you, not by invincibility frames. Littlepull area is likely the best boss, it's alright I guess, but the transition into the sphere attack can kill you for quite literally no reason and it's quite tilting when it happens. seriously, I cannot tell what is causing this to happen. is it the fading burst from the middle that somehow kills you because it doesn't fade out properly? who knows really, and I won't be the one to find out. happilous boss is just... weird.
the game looks remarkably ugly. I don't enjoy any of these visuals. they're either next to no visuals at all, or some stolen tiles and spikes that don't go together. effects are also distracting at times, like the line that follows everywhere you go, or the blocks that light up when you touch them
also there's secrets that are hilarious. you'll sorta see why, I won't spoil the reason but it's not a very big or interesting one. quite the opposite actually
long story short: entire game just seems sort of raw and unfinished, feels like a beta release of some more polished product from the distant future
[1] Like
the game's difficulty is carried by the needle. the needle is quite difficult at times and never really dips above or below 70-ish due to the fact its mostly short saves. it's not that notable and just drones on for a while usually. the gravity flipping stage is quite fun though, that one had some interesting pathing and needle that I found quite fun. it's the best part of the game, likely since needle can be hard to hate at times. if you suspend your attention, this game's needle is entirely okay and livable
however, the bosses, while not being near the needle in difficulty, just sorta suck and don't make that much sense. what's odd is that the first 4 stages have no bosses, then suddenly some new area appears that's some dot hitbox barrage? this barrage, being Bric area, is the hardest boss in the game. you're just sorta thrown into this box with some lame RNG attacks to dodge for about two minutes. that's pretty much all there is to it, it's not that interesting but you can get fucked by the RNG quite easily as the bullets can randomly reverse direction and destroy you. with just a little bit of luck and some decent reading, the hardest area of this game can be passed just like that. Gemi area has some HP vocaloid boss (?) with the entire thing depending on how well you read pre-final and how well you do one of the early pattern. hitcount works by pure amount of bullets that hit you, not by invincibility frames. Littlepull area is likely the best boss, it's alright I guess, but the transition into the sphere attack can kill you for quite literally no reason and it's quite tilting when it happens. seriously, I cannot tell what is causing this to happen. is it the fading burst from the middle that somehow kills you because it doesn't fade out properly? who knows really, and I won't be the one to find out. happilous boss is just... weird.
the game looks remarkably ugly. I don't enjoy any of these visuals. they're either next to no visuals at all, or some stolen tiles and spikes that don't go together. effects are also distracting at times, like the line that follows everywhere you go, or the blocks that light up when you touch them
also there's secrets that are hilarious. you'll sorta see why, I won't spoil the reason but it's not a very big or interesting one. quite the opposite actually
long story short: entire game just seems sort of raw and unfinished, feels like a beta release of some more polished product from the distant future
Rating: 4.1 41
Difficulty: 71 71
Apr 29, 2023
hygrisis
For: Snoel Extend Needle
For: Snoel Extend Needle
evaluated at ultimate difficulty level.
[0] Likes
Rating: 7.5 75
Difficulty: 53 53
Apr 29, 2023
Delicious Fruit