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phgQED
For: I wanna enjoy the Galvanized Peppermint Dandy
It's hard to take in this whole game as a complete work—I played it over several stretched out sessions, and my only rememberance of the early stages is 'good but hard'. The last levels gave a sense of genuine satisfaction, and the visuals are potentially my favorite part of the game. The music was okay, but I don't think I recognized a single melody, and the lead voice synth started to sound very fillery by the end of the medley.

A great game that deserves its place in needle history etc. etc. of all time etc.

Time: 4hrs56min
Deaths: 6678

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[0] Likes
Rating: 8.5 85       Difficulty: 46 46
Dec 21, 2021
phgQED
For: I wanna be the Gus Needle
An incredibly short and pretty easy needle game that was most likely the creator's first project. For what it's worth, these kind of super short 'coffee break' needle games are some of my favorite, just because you can still get a real sense of the creator's sensibilities and level design philosophy even in a short amount of content. In this case there are a lot of named jumps with a few cute geometric sections, and a sense of difficulty balance that occasionally juts upward because of pixel precise jumps. It's hard to extrapolate this to anything meaningful 'personality' wise... but it does give me a sense of what the creator liked, and what future games from them might look like.

Sweet and to the point, but not much new being said. Still very fun, in my opinion.

Oh yeah. And, if you beat it, you become the needle master. So, there is that.

Time: ~16min
Deaths: 341

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Rating: 6.5 65       Difficulty: 21 21
Dec 21, 2021
phgQED
For: Empty Needle
This feels like one of, if not dono's very earliest fangame. The needle is still solid, but you'll see a lot more named jumps and a lot less creative gimmick implementation than dono's later work. That all being said, this is a really cool flash into the past design habits of probably my favorite needle maker ever, and it was a nice little trip down memory lane for that reason. In addition to being minimalist in both design and aesthetics, the game is quite easy, and it would therefore be a great entry point for beginners into this amazing catalogue.

Time: ~25min
Deaths: 590

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Rating: 5.9 59       Difficulty: 26 26
Dec 21, 2021
p00ks127
For: dont
seizure warning

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Tagged as: Avoidance Visual_Challenge
[0] Likes
Rating: 0.0 0       Difficulty: N/A
Dec 21, 2021
renex [Creator]
For: Game Maker Patch Tool - Debugger Helper
Debugger Helper is an automatic Game Maker Patch Tool for Windows 10, made using parts provided by Floogle and Samiboule, designed to replace the need to manually apply the other patch tools.

Currently supports patching GM Studio games with DBGHELP, and GM 7/8/8.1 games with gm8x_fix, fixing input lag and slowdowns. The tool will automatically patch studio's sleep margin to 1 as well, and has the ability to patch whole folders at once.

Added in version 0.4 is the new VPatch for GM 8.0 and 8.1 which will improve frame pacing when the monitor refresh rate is a multiple of the room speed, developed with immense help from Floogle. Additionally, VPatch also contains code to fix the key-release input lag present in gm8 engines.

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[1] Like
Rating: N/A       Difficulty: 0 0
Dec 21, 2021
DerpyHoovesIWBTG
For: I Wanna Potato 2
Tagged as: Needle Avoidance Barrage
[0] Likes
Rating: 7.3 73       Difficulty: 72 72
Dec 21, 2021
BoshyGo11
For: I wanna Kardia
Chrisay clearly haven't seen Dop

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[1] Like
Rating: N/A       Difficulty: N/A
Dec 21, 2021
Lake
For: I Wanna Destroy the Maelstrom
[0] Likes
Rating: 9.0 90       Difficulty: 68 68
Dec 21, 2021
yukari
For: I wanna be the Leave Early
This game is fun until you reach the final attack. I looked at a video thinking "It can't be that bad right?", then I decided to play it and realized that it was 5 times worse than what I imagined.

Would only recommend this if you are a masochist, however, it could potentially be fun if you are a very good/consistent player, the rng checks are not that bad until the end and the game does get quite consistent.

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[6] Likes
Rating: 3.0 30       Difficulty: 86 86
Dec 21, 2021
flowerLydie
For: I Wanna Save the Ship
我只從頭玩到銀河戰士關的Boss戰前。
道中難度適中,融合了很多元素,相對來說有一定可玩性。前幾個Boss戰難度同樣也比較適中,適合大多數玩家遊玩。銀河戰士關卡道中比find a cure的要容易得多。
銀河戰士Boss戰對於水平一般、思路不太靈活以及對有時間限制很弱的玩家來說,確實不太友好(比較難),我正屬於對時限弱的一類玩家,所以這是我認為的扣分項

I just played from the beginning until the boss battle in Metroid level.
The difficulty of stage is moderate, it integrates many elements, and is relatively playable. The difficulty of the first few boss battles is also relatively moderate, suitable for most players to play. Metroid level is much easier than "i wanna find a cure".
Metroid Boss Battle is really not very friendly (The hardest one) for players with average level, less flexible thinking, and weak time limit. I am a type of player with weak time limit, so this is what I think is a demerit program.

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Tagged as: Adventure Gimmick Boss IWT
[1] Like
Rating: 7.5 75       Difficulty: 60 60
Dec 21, 2021
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