Latest Reviews
MegaKid
For: I Wanna Be The Brothers
For: I Wanna Be The Brothers
special game, i love this
Tagged as: Special
[0] Likes
Rating: 10.0 100
Difficulty: 30 30
Dec 2, 2021
MrDobryiKot
For: I Wanna Call The Hound
For: I Wanna Call The Hound
You should have added a hit mod, it is obviously too difficult for most, to enjoy.
[0] Likes
Rating: 7.0 70
Difficulty: N/A
Dec 2, 2021
Chance
For: I Wanna Lockpick
For: I Wanna Lockpick
Tagged as: Puzzle
Galaxy_Brain
[0] Likes
Rating: N/A
Difficulty: N/A
Dec 2, 2021
kramer
For: I Wanna Call The Hound
For: I Wanna Call The Hound
Fast Rain 2 is the bruhest of bruhs. I doubt this game could be anything below 85 difficulty because of that one attack.
[0] Likes
Rating: N/A
Difficulty: N/A
Dec 2, 2021
Nick24
For: I Wanna Lockpick
For: I Wanna Lockpick
Yes, you saw that right, it's a 10. Finally, there is a fangame which was so insane that it shook my rating scale into giving it the same rating as Timemachine 2 (and soulless now), it only took 9 years. And in just half a year, the curse of 9.9 returns. I just can't escape my love for timemachine 2...
Anyways, talking about the game, where do you even begin? With the full release finally arriving, it mindblew EVERYONE. The new features push the game to a completely different level, compared to demo, which already was the best puzzle fangame, but now it's PERFECT.
With so much new content, rating isn't the only thing to increase, since the difficulty also increased A LOT, conquering the title for new "hardest puzzle fangame". As someone who beat horizon, I can say that while that game clearly has harder platforming, I'm now confident that same wasn't true for the puzzle part. Rating difficulty for lockpick, I'm just gonna quote one of horizon reviews with a bit edititng "the solver has outdistanced the human race, and then the creator has outdistanced the solvers". I'm not even one of those insane solvers, so I had to look up like 10% of the game to reach 100% completion. In particular, the part which really made me raise the difficulty is Kina's masterpiece. Like, I even found just mimicing the movements of a solve difficult, and before that would've been possible someone actually had to SOLVE that... wtf??? Not to mention I also wasn't able to solve the other big room puzzles by myself, except for epilogue. Shoutouts to stable loop being my favorite part of the game. . So yeah, difficulty wise, I'll give 100% of the game a 90, but if you're playing blind, the game is literally 95+ last tis of puzzle games, funny how horizon is nowhere close to that.
And for the last thing to talk about, I just want to mention the existance of lore and dialogs in general, which certainly give the game an even better atmosphere. Words, in fact, help with "setting the stage" so to say. Oh right, there's also a lot of quality of life settings! The big examples are colorblind options and unlock everything. But then come the HUGE one: pencilmark system. Did you ever have to draw the solution to puzzle in paint to make sense of it? Well, now you can do that in the game instead, much better, right?
Thanks Watson, you made the perfect puzzle fangame. The Lockpick is real.
Anyways, talking about the game, where do you even begin? With the full release finally arriving, it mindblew EVERYONE. The new features push the game to a completely different level, compared to demo, which already was the best puzzle fangame, but now it's PERFECT.
With so much new content, rating isn't the only thing to increase, since the difficulty also increased A LOT, conquering the title for new "hardest puzzle fangame". As someone who beat horizon, I can say that while that game clearly has harder platforming, I'm now confident that same wasn't true for the puzzle part. Rating difficulty for lockpick, I'm just gonna quote one of horizon reviews with a bit edititng "the solver has outdistanced the human race, and then the creator has outdistanced the solvers". I'm not even one of those insane solvers, so I had to look up like 10% of the game to reach 100% completion. In particular, the part which really made me raise the difficulty is Kina's masterpiece. Like, I even found just mimicing the movements of a solve difficult, and before that would've been possible someone actually had to SOLVE that... wtf??? Not to mention I also wasn't able to solve the other big room puzzles by myself, except for epilogue. Shoutouts to stable loop being my favorite part of the game. . So yeah, difficulty wise, I'll give 100% of the game a 90, but if you're playing blind, the game is literally 95+ last tis of puzzle games, funny how horizon is nowhere close to that.
And for the last thing to talk about, I just want to mention the existance of lore and dialogs in general, which certainly give the game an even better atmosphere. Words, in fact, help with "setting the stage" so to say. Oh right, there's also a lot of quality of life settings! The big examples are colorblind options and unlock everything. But then come the HUGE one: pencilmark system. Did you ever have to draw the solution to puzzle in paint to make sense of it? Well, now you can do that in the game instead, much better, right?
Thanks Watson, you made the perfect puzzle fangame. The Lockpick is real.
Tagged as: Puzzle
[0] Likes
Rating: 9.9 99
Difficulty: 90 90
Dec 2, 2021
MegaKid
For: I Wanna Lockpick
For: I Wanna Lockpick
Keypick but with more idea
Tagged as: Puzzle
[5] Likes
Rating: 10.0 100
Difficulty: 75 75
Dec 2, 2021
Wolsk
For: I wanna play an easy game
For: I wanna play an easy game
The game was supposedly renamed to "I Wanna Kill The B62." It's a relatively enjoyable Happil clone but then puts a Leehe Trap triple diamond in stage 3. Kinda poggers!!!!!
[2] Likes
Rating: 4.5 45
Difficulty: 100 100
Dec 2, 2021
Wolsk
For: SaKeYi Spike
For: SaKeYi Spike
All the platforming is kinda bro nothing until the last save which is 4 screens long and has a very hard jump near the end.
Pretty upsetting and very unbalanced.
Pretty upsetting and very unbalanced.
Tagged as: Needle
[0] Likes
Rating: 4.3 43
Difficulty: 70 70
Dec 2, 2021
Wolsk
For: I Wanna 32 Square 4
For: I Wanna 32 Square 4
Every game in this series is better than the last one. It's a shame the maker seems to not like this game (based on the text on the clear screen) because I found most of the platforming and shoot-wall-jump-bruh usage to be quite fun. There are a few rough saves here-and-there, but that's nothing unusual. Looking forward to the next game in the series someday!
[1] Like
Rating: 8.0 80
Difficulty: 56 56
Dec 2, 2021