Latest Reviews

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EzTheBoss
For: I wanna Walk Out In The Morning Dew
I raised my rating after second playthrough cause man.

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[0] Likes
Rating: 9.5 95       Difficulty: 80 80
Jan 3, 2021
wndfl_heaven
For: I wanna be 忘れた
Tagged as: Trap
[0] Likes
Rating: 1.0 10       Difficulty: N/A
Jan 3, 2021
KittyGame
For: Not Another Generic Needle v 0.0.1
I have not played this game, but I want to give some advice to the creator. Please do not release 100+ demos of your game. Release 1 final version of your game.

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[6] Likes
Rating: N/A       Difficulty: N/A
Jan 3, 2021
RedTeFox
For: Not Another Generic Needle v 0.0.1
"v 0.0.1" implies that there may be more in the future. If that is the case, then I hope that they end up being longer because 1 screen of uninteresting gate jump and diagonal spam does not provide much. Atleast the blocks look good. One thing I would recommend is not releasing your "test" games if they do not provide anything at all.

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Tagged as: Needle
[4] Likes
Rating: 2.0 20       Difficulty: 60 60
Jan 3, 2021
fubukiofficial
For: Not Another Generic Needle v 0.0.1
meh needle game
generic needle and only one screen long

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Tagged as: Needle
[1] Like
Rating: 5.0 50       Difficulty: 40 40
Jan 3, 2021
EzTheBoss
For: Not Another Generic Needle v 0.0.1
Pretty boring generic needle game, only one screen long, Enjoyment: 4/10

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[1] Like
Rating: 4.0 40       Difficulty: 50 50
Jan 3, 2021
cryflake
For: Loather
4 screens somewhat fun needle.

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[0] Likes
Rating: 6.5 65       Difficulty: 68 68
Jan 3, 2021
YaBoiMarcAntony
For: I Wanna Vibe With The Gods
LAWatson has perhaps the most recognizable design style of any creator I've ever seen. Sure, most of the big makers have their tells, but none are more conspicuous than those which denote a Watson game. As such, you're really not going to find anything like Watson's games outside of his games. He so effortlessly creates completely unique experiences as to be the only one capable of doing so thanks to the combination of humor, ingenuity, and extremely high polish that you'll rarely find elsewhere.

I Wanna Vibe With the Gods, of course, is a Watson game through and through.

So far as I can gather, this game was put together over the course of a week. That alone is worthy of endless praise, despite the relative size of the game. There are ten screens and a boss, but each screen is a masterpiece in its own right, something which would take most people many hours to come up with and create, let alone polish to the point of being ready for release - and there's ten of them! Many people have already drawn comparisons to Morning Dew, so I'll refrain from doing the same - but I will add: this game is not like Morning Dew. Instead, it's more like a WarioWare game in which each screen focuses on its own unique gimmick rather than each gimmick being fleshed out and utilized to its peak potential over the course of several screens; however, that is not to say I ever felt like anything was under-utilized, no siree. Instead, Watson managed to eke out a ton of quality from each gimmick in a massively short amount of time. This combined with the fact that each gimmick is wildly different from each other makes for a highly varied and dense game.

I won't go into depth on each screen since most of the fun is discovering each gimmick and getting a handle on them, but I'll say that the screen order is randomized, making it so that everyone is quite likely to have their own unique experience. One might think this would screw with the overall difficulty balance, but I found that to be a rather irrelevant thought. A couple screens stood out in terms of difficulty, but your experience with the game will differ depending on your strengths and weaknesses. With that said, there is one screen in particular that I imagine will cause quite a lot of trouble with most whom experience it (as well as another screen that is technically a cake-walk if you're willing to make it so).

I cannot speak to the boss completely as I did not feel inclined to play it, but in the short time I tinkered with it, I found that it's an extremely inventive twist on an old classic. I suspect it'll be the most difficult part of the game for most as it gave me a fair bit of trouble in my fifteen or so minutes of "grinding." Nonetheless, while it did not grab me as strongly as the rest of the game, I won't factor it into my rating as I will certainly return to complete it - and if I find that I don't like it as much, I'll come back and rate the game accordingly.

All in all, I Wanna Vibe with the Gods is a game which will at the very least earn your admiration; because of its experimental nature, there's no guarantee you'll actually enjoy playing the game, but the sheer creativity and effort put into the game is enough to warrant respect. Luckily, it earned my love too.

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Tagged as: Gimmick Boss
[3] Likes
Rating: 9.5 95       Difficulty: 70 70
Jan 3, 2021
yomi
For: I Wanna be the Loner
why

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Tagged as: Needle Goner_Game
[0] Likes
Rating: 1.8 18       Difficulty: 85 85
Jan 3, 2021
Tyste
For: I wanna be the Neon 2
Lots of dotkid, pretty smooth needle throughout. Difficulty is a bit all over the place.

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Tagged as: Needle Gimmick Dotkid
[0] Likes
Rating: 7.5 75       Difficulty: 40 40
Jan 3, 2021
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