Latest Reviews

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ninz
For: I wanna FGN
(rating based on no save backup)

personally i found going for clear to be quite frustrating, but if you're just going for a high score or playing it once in a while for fun, id imagine it would be really fun.
the game has a pretty nice difficulty curve, but it has a few saves which are harder than the rest around them by a decent margin, which i wouldn't say is a bad thing, it makes it interesting.

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[1] Like
Rating: 8.0 80       Difficulty: 89 89
Jan 17, 2021
spawneable
For: I wanna be the Consonance
[0] Likes
Rating: 7.5 75       Difficulty: 68 68
Jan 17, 2021
Cthaere
For: I wanna be the Plumeria
[0] Likes
Rating: 8.0 80       Difficulty: 45 45
Jan 17, 2021
PTLT
For: I wanna be the Kaenbyou
Fun, short and pretty easy needle. Perfect for beginners. Honestly, there's not a lot to say about this game, it's a few screens of needle (with very unique pathing, which I'd say is this game's strongest point) and then you beat the game. When I say short, I mean *really* short. I also enjoyed the music a fair bit.

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[0] Likes
Rating: 8.0 80       Difficulty: 20 20
Jan 17, 2021
MikuStar263
For: I wanna fly night sky
Tagged as: Needle NeedleButterfly-like
[0] Likes
Rating: 6.8 68       Difficulty: 55 55
Jan 17, 2021
shign
For: I Wanna Pointillism
For the better and the worse, this game is quite different from any other fangame. Also a little warning, I won't only praise the game like everyone else so if opinions annoy you don't read further.

Pointillism is a 50 floors dotkid needle where each screen is very distinctive from the others, either by its style, concept or even visuals. The hub is beautiful with a cool theme and the option menu, despite being quite confusing is pretty cool too. There are even some customable option and if I usually don't really use that kind of things, the fact that you can change the form around you dot is a very useful idea. There is a clear screen when you complete 36 screens and at least one of each area, and another for the fulll clear. The difficulty curve doesn't really exists if you do screens in order but it's not bad to have hard screens spaced by easier ones.

The very strong point of the game are variety and creativity, each screen has a theme and most of them have unique concept which as I said makes each screen very distinct from the others even if some are just needle inspired by some other games. About the quality of the needle, that's where the game loose points for me : if a lot of screens are fun, some just exists and are decent at best. This is mostly true for the early game but ngl I can't remember a lot of screens in the first half of the game. A few screens were also torture to play, I especially think about the side gravity screen (because side gravity is a cool way to do pathing but also to fuck your controls, that's why it was liked in eclipse because it rotates the screen instead of changing your controls), but some screens were just not fun because of too many jumps that feel overprecise and actually a lot of screens has a few annoying jumps that are not game ruinning but still unpleasant to execute.

Overall a solid game, it's a unique use of dotkid and is clearly worth giving a try and I would easily recommend any% but I can't do so for 100%.

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[0] Likes
Rating: 8.6 86       Difficulty: 70 70
Jan 17, 2021
Magellan
For: I wanna Rose Gear
I didn't enjoy this game, especially collecting secrets and beating extra bosses. The only part of that I could feel satisfied was avoidance. My difficulty rating includes extras.

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[0] Likes
Rating: 4.0 40       Difficulty: 58 58
Jan 17, 2021
cryflake
For: I wanna Rorschach Test
[0] Likes
Rating: 5.0 50       Difficulty: 63 63
Jan 17, 2021
2018haha
For: Iwanna 贺言的一百种死法
An incredible trap game. Interesting and not boring.

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[0] Likes
Rating: 8.8 88       Difficulty: 27 27
Jan 17, 2021
Yorinji
For: I wanna Breathing
[0] Likes
Rating: 6.5 65       Difficulty: 60 60
Jan 17, 2021
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