Latest Reviews

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ninz
For: I Wanna Find Myself
[0] Likes
Rating: 8.5 85       Difficulty: 55 55
Jun 30, 2018
Subfusc_moose
For: I Wanna Find Myself
[0] Likes
Rating: 5.0 50       Difficulty: 60 60
Jun 29, 2018
Skulldude
For: I Wanna Find Myself
[0] Likes
Rating: 8.3 83       Difficulty: 55 55
Jun 29, 2018
Po4ti__
For: Metal World
[0] Likes
Rating: 2.0 20       Difficulty: N/A
Jun 29, 2018
Bob
For: XIFT
[0] Likes
Rating: 8.0 80       Difficulty: 60 60
Jun 29, 2018
ImSpooks
For: I wanna be the Guy
[0] Likes
Rating: 6.0 60       Difficulty: 60 60
Jun 29, 2018
ImSpooks
For: I wanna reach the Moon
Really good and fun game, I would recommend this for everyone. wow.

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[3] Likes
Rating: 9.3 93       Difficulty: 45 45
Jun 29, 2018
Dominodalek
For: I wanna be the Octophobia
Short but sweet, the two difficulties makes the game ideal for beginners and experts alike. The ability to replay the trials after the game's completion was also a nice feature, since having to wait through Trial 4 every time the game was replayed would have grown tedious.

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[0] Likes
Rating: 8.4 84       Difficulty: 20 20
Jun 29, 2018
Nearigami
For: I wanna bigger penis
It's a good game no doubt but I feel my experience was ruined from not going into it blind. The bosses were actually the most enjoyable part of the game for me and it definitely brings up my score. However, because I didn't go into this game blind it felt pretty average for me. Would still recommend.

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[0] Likes
Rating: 7.5 75       Difficulty: 40 40
Jun 29, 2018
moogy
For: XIFT
Style over substance.

Almost every jump in this game is either trivial or annoyingly precise, and it attempts to cover up for the latter with very frequent save placement. Unfortunately, all this really does is kill any meaningful challenge the game might have had, as it devolves into repeating one specific jump for a minute or two before you move on to the next save, repeat. Put simply, the design as a whole is disjointed; there's no sense of "flow" and it honestly feels like grinding a single jump game at points.

The first three stages are so easy that they might as well not exist, but stages 4 and 5 are filled with incredibly obnoxious nonsense, so they're not fun to play either. I don't know where the creator got the idea to spam floating vines everywhere, but it resulted in some of the worst jump sequences I've ever done in a fangame, even if they're not necessarily "hard."

And to top it all off, the saves are all invisible touch saves that lag the game and restart the Kid in the same position every time. Hope you enjoy setting up the first jump of a given save over and over each time you have to respawn! Oh, and you can't pause the game or check your death/time, so I hope you didn't care for those basic engine features that should be in every fangame by default.

There were a few cool setpieces here and there visually, but they weren't worth putting up with the atrocious needle design and general poor play experience. Avoid unless you think pretty graphics are more important than good design.

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[2] Likes
Rating: 3.5 35       Difficulty: 55 55
Jun 29, 2018
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