Latest Reviews
Tyste
For: I wanna be the Nature
For: I wanna be the Nature
Poorly tested game with plenty of rough sections, even reaching sudoku-levels at points.
Final boss is a trash avoidance with about twenty learny instadeath pattern rings thrown in randomly throughout the song, good stuff.
[0] Likes
Final boss is a trash avoidance with about twenty learny instadeath pattern rings thrown in randomly throughout the song, good stuff.
Rating: 4.0 40
Difficulty: 48 48
May 12, 2020
shign
For: I wanna be the Groovy
For: I wanna be the Groovy
I'm gonna sadly agree with polaroid and say that the game isn't good at all. It has a very good production, but suffers from heavy problems.
First, it seems that the game was built around only annoying gimmicks : we have random wind for stage 1, huge shit in the foreground for stage 2 and water that doesn't allow you to see for stage 3. I dont like saying things like "what the creator thought while making that" but I'm really curious because wind is annoying but bearable, but the two others just totally ruin their stages, making them very unfun and frustrating. And it's even more the case if you add traps. I know it's quite incredible but around 2/3 of the saves in the first three stages have a trap at the very end. For some reasons, stage 4 has only a very few amount of traps, but combined many drawbacks of the previous stages such as wind and shit in the foreground.
I'm really sad to say that but it's honestly one of the worst adventure game I have played, and it's even more sad because there are bosses and they are mostly well made, but the enjoyement brought by them is deleted once you get to the next stage.
[2] Likes
First, it seems that the game was built around only annoying gimmicks : we have random wind for stage 1, huge shit in the foreground for stage 2 and water that doesn't allow you to see for stage 3. I dont like saying things like "what the creator thought while making that" but I'm really curious because wind is annoying but bearable, but the two others just totally ruin their stages, making them very unfun and frustrating. And it's even more the case if you add traps. I know it's quite incredible but around 2/3 of the saves in the first three stages have a trap at the very end. For some reasons, stage 4 has only a very few amount of traps, but combined many drawbacks of the previous stages such as wind and shit in the foreground.
I'm really sad to say that but it's honestly one of the worst adventure game I have played, and it's even more sad because there are bosses and they are mostly well made, but the enjoyement brought by them is deleted once you get to the next stage.
Rating: 2.7 27
Difficulty: 40 40
May 11, 2020
elraimon2000
For: I wanna Walk Out In The Morning Dew
For: I wanna Walk Out In The Morning Dew
This game is what you could call an "artistic vision" game, meaning that the creator added a handful of parts that he thought were neat while being fully aware that a good amount of players would get stuck in them and probably not enjoy them too much. In my opinion the game suffers a lot because of that because you spend around half of your playtime in a few areas that are just, not very fun.
However, this is one of the most creative gimmick games I have seen, with ideas you have never seen or even thought of before and a brilliant execution of them. The production value is stellar all the way too, with one of the best soundtracks I have heard in a fangame and really good visuals as well.
I highly recommend anyone who likes gimmick needle to play the first few hours of the game, they are very good and accessible to players who might not be that skilled, and it takes a good while until you reach the first area I'd consider a "wall" for most people. After you reach this area I can't really recommend that you continue since you will keep finding even bigger walls along the way, each taking even longer than the previous one and being less fun. I guess I should also mention that some of my favorite areas were after some of these "walls" (to name a few of my favorites, the moving vines stage, the rotating linekid stage, the 3d minecraft fence stage, the elevator with the moving apples, the slow bullets stage...) so there is some reason to push through the bad stuff.
However, this is one of the most creative gimmick games I have seen, with ideas you have never seen or even thought of before and a brilliant execution of them. The production value is stellar all the way too, with one of the best soundtracks I have heard in a fangame and really good visuals as well.
I highly recommend anyone who likes gimmick needle to play the first few hours of the game, they are very good and accessible to players who might not be that skilled, and it takes a good while until you reach the first area I'd consider a "wall" for most people. After you reach this area I can't really recommend that you continue since you will keep finding even bigger walls along the way, each taking even longer than the previous one and being less fun. I guess I should also mention that some of my favorite areas were after some of these "walls" (to name a few of my favorites, the moving vines stage, the rotating linekid stage, the 3d minecraft fence stage, the elevator with the moving apples, the slow bullets stage...) so there is some reason to push through the bad stuff.
Tagged as: Mine_Sweeper
[9] Likes
Rating: 7.5 75
Difficulty: 85 85
May 11, 2020
guccigang
For: A girl
For: A girl
I'd appreciate some sort of indicator that this is an L needle game before being forced to sit through 12 empty screens of melodrama to get to the gameplay.
[4] Likes
Rating: N/A
Difficulty: N/A
May 11, 2020
TheChiekurs
For: I wanna LM
For: I wanna LM
Did you know that Leehe is from Russia? Because I did not. https://prnt.sc/seuogo
Anyway: that feeling when you are human science student and never have learned mathematical analysis..
P.S. Maybe I am wrong, but I think this game is made by the same person who made this game: https://delicious-fruit.com/ratings/game_details.php?id=21717.
Here are 2 reasons:
1. Mentioned author that time (ElZorgo) was fake one. This time I think it is not Leehe (never gonna believe that Leehe lives now in Russia)
2. This game is also made in a very small window, like previous time.
The only thing is that I do not know who is the actual person...
[2] Likes
Anyway: that feeling when you are human science student and never have learned mathematical analysis..
P.S. Maybe I am wrong, but I think this game is made by the same person who made this game: https://delicious-fruit.com/ratings/game_details.php?id=21717.
Here are 2 reasons:
1. Mentioned author that time (ElZorgo) was fake one. This time I think it is not Leehe (never gonna believe that Leehe lives now in Russia)
2. This game is also made in a very small window, like previous time.
The only thing is that I do not know who is the actual person...
Rating: N/A
Difficulty: N/A
May 11, 2020
shign
For: I wanna Quaint
For: I wanna Quaint
Excellent trap game, it has 3 stages. Traps are always clever and funny, and bosses are good. Small minus for the second boss because you can hit him only in a few specific phases so if he decides to spam the wrong attacks, the fight is gonna be long.
Would highly recommend.
[1] Like
Would highly recommend.
Rating: 8.9 89
Difficulty: 38 38
May 11, 2020
shign
For: I wanna see the Pink road
For: I wanna see the Pink road
Surpisingly quite good, it has 3 stages with each one a theme. I'm really a fan of the level design of stage 3. Each stage has a boss, boss 2 was meh but the 2 others were good. Traps were also mostly clever and well made.
[0] Likes
Rating: 8.2 82
Difficulty: 40 40
May 11, 2020
Delicious Fruit