Latest Reviews
Iam_Modern
For: I Wanna 1116
For: I Wanna 1116
That hurts my ears >:(
[0] Likes
Rating: 8.0 80
Difficulty: 45 45
Apr 14, 2024
JJelly
For: I Wanna Kill The A4
For: I Wanna Kill The A4
Smeshno ia posmeyalsa
[0] Likes
Rating: 3.4 34
Difficulty: 60 60
Apr 14, 2024
PlutoTheThing
For: I Wanna Escape the Mysterious House
For: I Wanna Escape the Mysterious House
Really bizarre game, there's some interesting things but some weirdly obscure bits and some horribly tedious saves and bosses throughout. There's a few okay parts and it's certainly unique but I can't say I enjoyed my time with it very much.
[0] Likes
Rating: 3.5 35
Difficulty: 31 31
Apr 14, 2024
Nearigami
For: I wanna destroy the Yeezy
For: I wanna destroy the Yeezy
The pattern takes a bit to figure out but I found this to be a very fun fight. It's good for getting used to certain types of barrage particularly faster bullets.
[0] Likes
Rating: 7.0 70
Difficulty: 65 65
Apr 14, 2024
Nearigami
For: I wanna be the hollow
For: I wanna be the hollow
A pretty enjoyable boss rush game. Shoutout to boss 4 in particular for being a really fun but difficult twitch-style boss fight. The final boss however sours my experience a lot and really takes away from what is otherwise a pretty straightforwardly enjoyable experience. Definitely a mixed bag for me.
[0] Likes
Rating: 7.0 70
Difficulty: 65 65
Apr 14, 2024
Murzikk
For: I wanna PaoPaoPaoPPaPPaPao!PanPan
For: I wanna PaoPaoPaoPPaPPaPao!PanPan
At first, I thought that it's going to be really annoying to grind this, and I'm going to spend a lot of time. But later I realized how some stuff work and turns out it wasn't as bad as I thought. The avoidance does suffer from RNG balancing, mostly in chorus 1 and first attacks of verse 2, but after that it's not too bad.
Honestly, the only reason I was able to grind this because the music is way too good and catchy lol.
Honestly, the only reason I was able to grind this because the music is way too good and catchy lol.
Tagged as: Avoidance
[0] Likes
Rating: 8.5 85
Difficulty: 94 94
Apr 14, 2024
Lss40 [Creator]
For: I wanna see the Sun again
For: I wanna see the Sun again
The game contains bug fixes and various minor improvements compared to the version from the Shortventure 2023 launcher. If you have played the original, you do not need to replay this one, as there are no major content additions.
Tagged as: Adventure
Shortventure2023
[4] Likes
Rating: N/A
Difficulty: N/A
Apr 14, 2024
Trener
For: I wanna Reach Midnight
For: I wanna Reach Midnight
It actually turned out to be a pretty good game.It has its disadvantages, and many advantages. To begin with, the music chosen is gorgeous and iconic, and in each stage, as in the title screen.The tone is set very correctly and dark, somewhat depressingly tuning.
Each stage consisting of 5 screens has essentially the same structure. 1 screen is vines, extra jumps, water.2 The screen is 32 pixels.3 screen ,this is a no-save screen,4 screen uses miniships.5 the screen absorbs essentially everything, mini spikes,water,vines, platforms, anything.
The main theme is low jumps and accurate, with short saves.But there are also long saves with medium ones.
If we analyze the stages themselves, then the most unsuccessful for me is the first, because of the visual effects and the 3rd stage, which is also not very successful in the color palette, plus in my opinion the most unbalanced in terms of checkpoints. In addition, he literally asks you to use the cancellation of the jump in a couple of moments, which is quite strange for such a complexthe complexity of the game as a whole.
The 2nd stage is quite beautiful and strong, close to the 1st and 3rd stages in terms of the subject itself.
But 4 and 5 are gaining momentum and are becoming much better than anything that was before.
They differ somewhat in terms of the balance of complexity for the better, they are also more aesthetic, beautiful, and quite variable in jumps, and in the geometry that creates these jumps from shapes.The music here accurately conveys the mood and theme
It turned out to be a very strong and good game, you should not evaluate it based on what you will see at the very beginning
[0] Likes
Each stage consisting of 5 screens has essentially the same structure. 1 screen is vines, extra jumps, water.2 The screen is 32 pixels.3 screen ,this is a no-save screen,4 screen uses miniships.5 the screen absorbs essentially everything, mini spikes,water,vines, platforms, anything.
The main theme is low jumps and accurate, with short saves.But there are also long saves with medium ones.
If we analyze the stages themselves, then the most unsuccessful for me is the first, because of the visual effects and the 3rd stage, which is also not very successful in the color palette, plus in my opinion the most unbalanced in terms of checkpoints. In addition, he literally asks you to use the cancellation of the jump in a couple of moments, which is quite strange for such a complexthe complexity of the game as a whole.
The 2nd stage is quite beautiful and strong, close to the 1st and 3rd stages in terms of the subject itself.
But 4 and 5 are gaining momentum and are becoming much better than anything that was before.
They differ somewhat in terms of the balance of complexity for the better, they are also more aesthetic, beautiful, and quite variable in jumps, and in the geometry that creates these jumps from shapes.The music here accurately conveys the mood and theme
It turned out to be a very strong and good game, you should not evaluate it based on what you will see at the very beginning
Rating: 8.0 80
Difficulty: 73 73
Apr 14, 2024