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ElCochran90
For: I wanna be the Bored II
The idea is very special, I have to admit. The game wants to be incremental in fun and in challenge at the same time, but it doesn't only manage to achieve the contrary: it actually makes both elements to correlate negatively. The difficulty really comes with how unfair it is: the spin is stupid because you cannot see the borders of where you are, making you rely on muscle memory you might have or not developed (you will also find yourself hitting R several times until it spins in the direction you want to save free deaths); the spike rain is very unfair when you are exactly at the ceiling, since there is almost zero time to react; the Miku addition is also unfair when you are near a wall (because they come out of the wall you're in) or making a long fall and, in the middle of it, a cherry comes right at you and kills you (a cherry that appeared after you made the jump). For fixing this, I would remove the first visual gimmick, and for the last two, simply make the game register in which quadrant of the screen you are, because the game actually changes the cherries if you're either in the upper half or in the lower half.

Shaking, color eye-rape, grids, zoom-ins and zoom-outs, close-ups, those I can manage. The extreme close-up in Stage 3 is particularly creative. They are a visual challenge. It's uncomfortable, but it's ok. What is not ok is invading the screen with things that block your view and have to wait until they disappear to see what you are doing or where you are. That is not a challenge. That is boring (wait...).

A great idea poorly implemented based on an original, unfinished game that was pure cancer. Here, the inspiration was present, but the execution is horrid and, again, unfair. Also, not a fan of the majority of the memes here. I only smiled once, but I never laughed. Frustration was greater.

Oh, and finally, the game teases you the entire time with a "final level" and it is never there. Besides unfunny, it is disappointing and anticlimactic.

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Tagged as: Needle Gimmick Meme Visual_Challenge +1
[0] Likes
Rating: 4.1 41       Difficulty: 50 50
Apr 20, 2019
arufa
For: Draw My Guy FM2018 Version
絵をかきながら進むのは初めてだった
とても斬新!!

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Tagged as: Gimmick Drawing
[1] Like
Rating: 8.5 85       Difficulty: 45 45
Apr 20, 2019
arufa
For: I wanna skim the milk
Milk...game?

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Tagged as: Short Milk
[0] Likes
Rating: 6.5 65       Difficulty: 35 35
Apr 20, 2019
ElCochran90
For: I wanna be the Bored
He was bored when he made this. He became bored while making it and only left two stages.

I was bored, so I played this. I finished this in 6.5 minutes even more bored. I feel bored while writing this review.

Stage 1 is incremental visual challenge. Stage 2 is unfair and untested RNG and, literally, diarrhea (no, like literally).

Can I tag my review with "diarrhea"? Also "bored"?

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Tagged as: Needle Gimmick Short Visual_Challenge +1
[3] Likes
Rating: 2.8 28       Difficulty: 35 35
Apr 20, 2019
RandomChaos_ [Creator]
For: Werewolf Howls
Do not play my games please, thank you.

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Tagged as: Avoidance Barrage
[3] Likes
Rating: 0.0 0       Difficulty: 55 55
Apr 19, 2019
Brokenpeanut67
For: I wanna be the Bomberman
Fuck this game. It's RNG bullshit. Skip.

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[0] Likes
Rating: 0.0 0       Difficulty: 75 75
Apr 19, 2019
shign
For: I wanna battle the cherryies
Not a bad game, but ruined by extremely aggressive visuals

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[0] Likes
Rating: 5.6 56       Difficulty: 45 45
Apr 19, 2019
Cosmoing
For: I wanna be the torture(easy ver)
Despite my best attempts, I couldn't actually find a reason to hate this game. It still sucks but it's tolerable. The one new torture is the final boss doesn't destroy my ears anymore and that's just a real shame.

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Tagged as: Needle Boss
[5] Likes
Rating: 3.5 35       Difficulty: 65 65
Apr 19, 2019
shign
For: I wanna walk the Ceiling
A very interesting game with a unique gimmick and even if I didn't like the visuals, I highly recommend it. It's a giant maze where you have to find a route to the exit using gravity flipping.

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[0] Likes
Rating: 8.5 85       Difficulty: 40 40
Apr 19, 2019
Paragus
For: I wanna be the Noodle Loon 3
I really enjoyed most of this game. For starters, it's got a lot of content across the games 4 stages. No real generic trash to be found anywhere. There's a good variety of mechanics mixed into the saves with water, vines, refreshers, and triggers.

The trigger aspect will lead to some experimenting on some of the saves as some of them are not obvious, and others will surprise you with a mid-jump curveball. That being said, the lengths of the saves is reasonable so the game never feels like it's dragging.

Overall the game took me a few hours, so if you want meaty needle game to play that won't bore you with generic designs, consider this one, but be prepared to deal with some triggers and some looping around.

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Tagged as: Needle
[1] Like
Rating: 8.5 85       Difficulty: 65 65
Apr 19, 2019
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