Latest Reviews

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silverpaladin315
For: I wanna be the Cybaba
[0] Likes
Rating: 9.5 95       Difficulty: 65 65
Jan 17, 2017
kurath
For: I wanna σ(=^・ω・^=)
Its about an 8 second avoidance where you have no idea what actually kills you nor does any of it make any sense - but its really easy to beat by doing random things because there's so few actual attacks that do anything.

It gets 2 points because it decided jumping should be optional and most fangames don't give you that choice.

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Tagged as: Avoidance Short
[0] Likes
Rating: 2.0 20       Difficulty: 10 10
Jan 17, 2017
kurath
For: I wanna Thank You Thenewgeezer
Overall a good game showcasing a lot of creativity with different gimmicks mostly comprised of the basic needle tools (primarily platforms/water). Every screen changes it up significantly and there's a lot of variety as it never dwells on anything. I wouldn't consider them all winners but the general quality level is high.

There's a couple end of save trolls that felt really out of place and theme that I think detracted from the experience but nothing so drastic that it changes the fact that the game is worth giving a play to try some neat stuff.

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Tagged as: Gimmick
[2] Likes
Rating: 7.5 75       Difficulty: 65 65
Jan 17, 2017
BrDowns
For: I wanna be Haphazard 2
[0] Likes
Rating: 6.0 60       Difficulty: 65 65
Jan 17, 2017
DarqSaintDiablo
For: I wanna be the Incarnation
[0] Likes
Rating: 9.1 91       Difficulty: N/A
Jan 17, 2017
EvilRainbow
For: I wanna beat the ABC
Bosses were DansGame

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[0] Likes
Rating: 1.2 12       Difficulty: 35 35
Jan 17, 2017
EvilRainbow
For: I wanna be the Wall kick
Rattata is the single hardest boss I have ever faced Keepo.

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[1] Like
Rating: 1.0 10       Difficulty: 50 50
Jan 17, 2017
Smajsnamz
For: I wanna beat the ABC
Review includes extra, which involves collecting all 8 coins.

So I've decided this is probably the worst fangame I've ever cleared as such I beat it twice about 4 months apart from each other to confirm and while my second playthrough was better because I remembered some of the more annoying things it wasn't pleasant still.

Each one of the stages has a poorly executed theme attached to them. A stage is significantly easier then the rest, excluding the bland tutorial. Triggers necessary to progress may or may not trip depending on your orientation, Invisible blocks that exist just for you to do the save 1 more time, and shitty trampoline water, wrapped up tightly with a boss that involves you literally going in a circle around a room avoiding it for the entire duration are all attractions to stage 1.

Stage 2 is 2 screens long 1 being a needle room with long false paths both hidden and open and awful backtracking mechanics. The other being a much more open much less precise trigger room with hidden pathways. 1 of which leads to a coin with a really long save and a multitude of traps you only find through trial and error. The boss is no better then stage 1s but this time it bounces across the top of a platform filled screen and spams aimed, bouncing, tracking, and finally bursting apples at you as the screen slowly crowds more and more.

Stage 3 is a maze a shitty trial and error maze. The rooms huge, invisible tiles blocking paths and visible tiles that aren't really there being key features on top of all the great plethora of gimmicks from past stages. There's nothing much more to say we've all been in one of these before. The boss is probably the best of the 3 stand in left corner and it dies.

If you did grab all the coins which admittedly most aren't that hard to get but require trial and error like everything else. You get access to the last boss which is not horrid but not particularly interesting. The boss mostly bounces up and down on the left side of the screen. It fires aimed letter "A's" at you then adds rng "B's", then exploding "C's", then apples that both bounce and phase in and out, then huge black circles that basically block vision of the other attacks but cant kill you directly, before finally leaving its comfy corner and bouncing around the room.

So all in all a mix of bland, frustrating, lengthy, poorly designed, and poorly programmed earns this my review of worst fangame I've completed.

That being said stage 1 screen 2 was kinda decent and stage 3's maze had potential but fell flat overall.

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[0] Likes
Rating: 2.0 20       Difficulty: 50 50
Jan 17, 2017
Smajsnamz
For: I wanna 鬼畜 the 針ゲー
Tokoroten corridor needle. Its mild aids only because there are so many saves. Its not good and I don't think it was really meant to be.

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[1] Like
Rating: 2.0 20       Difficulty: 70 70
Jan 17, 2017
Scottyrae
For: I wanna be the 3x3
[0] Likes
Rating: 2.0 20       Difficulty: 9 9
Jan 17, 2017
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