Latest Reviews
egg [Creator]
For: I Wanna Transition Into The Ghost Realm
For: I Wanna Transition Into The Ghost Realm
(2020/04/01)
I recently went back to this game to see how far I've come as a maker. I honestly think the avoidance is the only thing worth playing in this. The needle is so bland, just generic jumps and jump refreshers. Not much going on there. The visuals are fine though basic (and my tiling back then was simply abysmal.) Music was fine at the time though it didn't age well - Lo-fi hip-hop has become such a meme and just hearing it makes me roll my eyes. That said, the avoidance still holds up really well. The song jams, the attacks are kinda interesting, and I'm surprised 2017 me managed to make something like it. I don't really have much more to say about this game beyond that. If I had to rate it, I'd give it a 5. If the needle didn't exist, probably an 8.
[1] Like
I recently went back to this game to see how far I've come as a maker. I honestly think the avoidance is the only thing worth playing in this. The needle is so bland, just generic jumps and jump refreshers. Not much going on there. The visuals are fine though basic (and my tiling back then was simply abysmal.) Music was fine at the time though it didn't age well - Lo-fi hip-hop has become such a meme and just hearing it makes me roll my eyes. That said, the avoidance still holds up really well. The song jams, the attacks are kinda interesting, and I'm surprised 2017 me managed to make something like it. I don't really have much more to say about this game beyond that. If I had to rate it, I'd give it a 5. If the needle didn't exist, probably an 8.
Rating: N/A
Difficulty: 45 45
Jun 23, 2017
Kodi
For: I wanna be the Engine Nikaple Edition
[0] Likes
For: I wanna be the Engine Nikaple Edition
[0] Likes
Rating: 10.0 100
Difficulty: N/A
Jun 23, 2017
WetWookie [Creator]
For: Jason's Journey
For: Jason's Journey
This game is intended for beginners. It starts off pretty easy and then reaches a level that should be comfortably difficult around the second half of the game with a TON of skips included for more advanced players if they want to go FAST. The story is set in the same universe as More Dangerous Toys.
[4] Likes
Rating: N/A
Difficulty: N/A
Jun 23, 2017
Horizon
For: I wanna be the Abyss
For: I wanna be the Abyss
TL;DR: Bad RNG-heavy avoidance.
The game starts out with some energetic music and a hyperactive GIF. And sadly, this is also the most enjoyable aspect of this fangame. The music choice for the starting screens (and the death music) is exponentially better than the generic music used during the avoidance itself. Since the avoidance itself is only 15 seconds short I'll let this slide.
The game looks bad.The difficulty select screen is trash, the tileset is generic and during the avoidance another hyperactive GIF is used over a standard white background. Out of the three phases (if you can even call them that, only 5 seconds each), two of them use standard apples as the weapon. The other attack uses dots, which are a bit more enjoyable. The game would be immensely more fun if there was just a little more thought put into the graphical design.
The overlap between the second and third attack almost always leads to unavoidable RNG death because the slow moving dots haven't cleared out yet. This makes completing this otherwise easy avoidance a bit of a pain. Ask yourself, do you crave an avoidance that you can complete in a few RNG-filled minutes? If yes, give this game a try. If no, give this game a pass.
[0] Likes
The game starts out with some energetic music and a hyperactive GIF. And sadly, this is also the most enjoyable aspect of this fangame. The music choice for the starting screens (and the death music) is exponentially better than the generic music used during the avoidance itself. Since the avoidance itself is only 15 seconds short I'll let this slide.
The game looks bad.The difficulty select screen is trash, the tileset is generic and during the avoidance another hyperactive GIF is used over a standard white background. Out of the three phases (if you can even call them that, only 5 seconds each), two of them use standard apples as the weapon. The other attack uses dots, which are a bit more enjoyable. The game would be immensely more fun if there was just a little more thought put into the graphical design.
The overlap between the second and third attack almost always leads to unavoidable RNG death because the slow moving dots haven't cleared out yet. This makes completing this otherwise easy avoidance a bit of a pain. Ask yourself, do you crave an avoidance that you can complete in a few RNG-filled minutes? If yes, give this game a try. If no, give this game a pass.
Rating: 3.5 35
Difficulty: 35 35
Jun 23, 2017
Delicious Fruit