Latest Reviews
Xplayerlol
For: I wanna be the Slow2
For: I wanna be the Slow2
A bit better than the first one. More screens, more (Few) uncommon jumps, the backgrounds aren't as bad as the one in the first Slow. Last screen is a remade version of the first Slow, with different jumps. It's still quite generic, though, and there's still no difficulty balance (The hardest saves are at the beginning, an invert and a corner cross). Wouldn't recommend.
Tagged as: Needle
[0] Likes
Rating: 4.5 45
Difficulty: 43 43
Jul 4, 2015
Xplayerlol
For: I wanna be the Slow
For: I wanna be the Slow
Simple visuals (And not the good kind of simple. Yellow doesn't go well with these tilesets) and generic jumps. No difficulty balance. The only good thing in the game is the music. It's not really bad, but there's nothing really special about it. Wouldn't recommend.
Tagged as: Needle
[0] Likes
Rating: 4.0 40
Difficulty: 39 39
Jul 4, 2015
Xplayerlol
For: ゆるい針ゲ
For: ゆるい針ゲ
Short needle game. It's mostly made of generic jumps, but there are some (Very few) unusual jumps here and there. The music and visuals are really nice, and I really wanted them to be used in a needle game with a better level design. It's still not bad, although there are too many similar fangames around. Would recommend, maybe.
Tagged as: Needle
[0] Likes
Rating: 6.0 60
Difficulty: 40 40
Jul 4, 2015
Xplayerlol
For: I wanna punch Pieceofcheese in the face
For: I wanna punch Pieceofcheese in the face
Two-screen fangame filled with traps. Most traps are quite interesting and nicely made. Could be a bit longer, but it's not bad as it is. Would recommend.
[2] Likes
Rating: 7.0 70
Difficulty: 37 37
Jul 4, 2015
Xplayerlol
For: I wanna be the Dieary
For: I wanna be the Dieary
Rating includes extra.
A really weird, but enjoyable adventure game. It starts with you being killed by a boss, and then you're teleported to a room where you must do some weird things, like jump inside the TV after going under you bed, to play some Arkanoid with two cherries. Once you beat the Arkanoid mini-game, a portal shaped like a door will be unlocked, and that is where the real game begins.
There are 6 worlds that you can beat in any order. The worlds are mostly basic platforming: Some tight maneuvering, traps here and there, some slightly precise needle jumps. There are a couple saves where you'll need weird platforming tricks to avoid some triggers. There's also a puzzle world, and a WTF world that I still don't fully understand how it works. Most of the platforming wasn't really interesting to me, but it wasn't bad either. The weird trick segments, however, reminded me a lot of other of Azure's games, Eternal, and these really got my attention. It's always good to learn new platforming tricks, no matter how weird are they (Actually, the weirder, the better). Also, the WTF world is something whose existence I'd rather forget.
The secrets are quite harder than the normal platforming. There are four of them (One of them isn't at any of the 6 worlds), so don't bother on looking for more. There's a normal platforming segment, a mini-game of targets, a infinite jumping section with lots of RNG and a beatmania secret boss. They are mostly easy to find, but very hard to get. Neither of the secrets was exactly unfair, although I would certainly appreciate less sniping cherries at the beatmania boss.
The bosses are fairly easy when compared to the platforming. They're somewhat interesting, using gimmicks and concepts that aren't seen at many fangames. I didn't really enjoy beating most of them, but they're certainly not bad.
One thing that I really liked and disliked at the same time is how you can teleport to the room at the beginning by pressing "O". I liked it because it's very useful when you're getting a secret after beatng the stage's boss. And I disliked it because the game doesn't tell you that, so you'll have to find it out by yourself after defeating your first boss (There's no warp for you after you beat the boss, so pressing "O" is the only way to go back).
What I really liked in this game (Probably made me give it a rating 2 points higher than it should be) is the extra stage. There are tons of unusual and very precise needle jumps scattered through two screens. There's one save for each jump for the most part, but some jumps are just so hard to figure out that it's still a very hard stage. Along with Eternal, this is one of the best ways to introduce needle players to Azure's harder needle games (A.K.A. Loner and Goner, and similar fangames from other makers), and I believe it's something definitely worth getting the secrets for (If you like needle games, of course). The extra boss is also quite difficult compared to the other bosses, being a tough RNG wall, regardless of how short its fight is.
Most of the platforming is quite uninteresting, but the extra is a real gem. Highly recommended to needle players with experience on adventure platforming (And beatmania), but I wouldn't really recommend it to adventure players, since the normal platforming isn't that great.
[5] Likes
A really weird, but enjoyable adventure game. It starts with you being killed by a boss, and then you're teleported to a room where you must do some weird things, like jump inside the TV after going under you bed, to play some Arkanoid with two cherries. Once you beat the Arkanoid mini-game, a portal shaped like a door will be unlocked, and that is where the real game begins.
There are 6 worlds that you can beat in any order. The worlds are mostly basic platforming: Some tight maneuvering, traps here and there, some slightly precise needle jumps. There are a couple saves where you'll need weird platforming tricks to avoid some triggers. There's also a puzzle world, and a WTF world that I still don't fully understand how it works. Most of the platforming wasn't really interesting to me, but it wasn't bad either. The weird trick segments, however, reminded me a lot of other of Azure's games, Eternal, and these really got my attention. It's always good to learn new platforming tricks, no matter how weird are they (Actually, the weirder, the better). Also, the WTF world is something whose existence I'd rather forget.
The secrets are quite harder than the normal platforming. There are four of them (One of them isn't at any of the 6 worlds), so don't bother on looking for more. There's a normal platforming segment, a mini-game of targets, a infinite jumping section with lots of RNG and a beatmania secret boss. They are mostly easy to find, but very hard to get. Neither of the secrets was exactly unfair, although I would certainly appreciate less sniping cherries at the beatmania boss.
The bosses are fairly easy when compared to the platforming. They're somewhat interesting, using gimmicks and concepts that aren't seen at many fangames. I didn't really enjoy beating most of them, but they're certainly not bad.
One thing that I really liked and disliked at the same time is how you can teleport to the room at the beginning by pressing "O". I liked it because it's very useful when you're getting a secret after beatng the stage's boss. And I disliked it because the game doesn't tell you that, so you'll have to find it out by yourself after defeating your first boss (There's no warp for you after you beat the boss, so pressing "O" is the only way to go back).
What I really liked in this game (Probably made me give it a rating 2 points higher than it should be) is the extra stage. There are tons of unusual and very precise needle jumps scattered through two screens. There's one save for each jump for the most part, but some jumps are just so hard to figure out that it's still a very hard stage. Along with Eternal, this is one of the best ways to introduce needle players to Azure's harder needle games (A.K.A. Loner and Goner, and similar fangames from other makers), and I believe it's something definitely worth getting the secrets for (If you like needle games, of course). The extra boss is also quite difficult compared to the other bosses, being a tough RNG wall, regardless of how short its fight is.
Most of the platforming is quite uninteresting, but the extra is a real gem. Highly recommended to needle players with experience on adventure platforming (And beatmania), but I wouldn't really recommend it to adventure players, since the normal platforming isn't that great.
Rating: 7.0 70
Difficulty: 75 75
Jul 4, 2015
Jmannorway
For: I wanna Tickle
For: I wanna Tickle
Haven't had this much fun with a needle game in long time... and I really do mean a long time.
I can't even remember the last time I cleared one.
I would recommend this game to every needle player out there and to those who are trying to get into needle.
I can't even remember the last time I cleared one.
I would recommend this game to every needle player out there and to those who are trying to get into needle.
Tagged as: Needle
[0] Likes
Rating: 9.5 95
Difficulty: 72 72
Jul 3, 2015
IPECACMAN
For: I wanna kill the Needle Games 2
For: I wanna kill the Needle Games 2
AWSOME GAME.
I enjoyed it alot.Games that were used were pretty good and hard.Its probobly one of the best needle/medley games out there.Game is dificult as ballz later on especially on the guest stages.Visuals,gameplay was awsome.Definetly worth playing if your skilled enought to beat it.
PS:Just beated True stage and im even more happy.There were some bad rooms in there(3 and 5)
PPS:HAVE FUN
[0] Likes
I enjoyed it alot.Games that were used were pretty good and hard.Its probobly one of the best needle/medley games out there.Game is dificult as ballz later on especially on the guest stages.Visuals,gameplay was awsome.Definetly worth playing if your skilled enought to beat it.
PS:Just beated True stage and im even more happy.There were some bad rooms in there(3 and 5)
PPS:HAVE FUN
Rating: 9.5 95
Difficulty: 88 88
Jul 3, 2015
lawatson [Creator]
For: I wanna reach the Rainbow Cube
For: I wanna reach the Rainbow Cube
I made this in about a night to see what I could accomplish in gamemaker. It's a short game, kinda messed up, and very odd. I wouldn't recommend it. The platforming is kinda fun, though.
By the way, I also had a secret where if you press "I" while standing on top of the i at the top of the tower, it makes a funny sound and you get a text file to congratulate you. Dunno what I was thinking when I put that in. I was probably playing too much Fez.
By the way, klazen, while remixing this game, I found out that the reason for your bug was that I accidentally placed 2 warps in the same spot, and one had uninitialized teleport coordinates, making you go to a spot which is coincidentally inside a block.
[5] Likes
By the way, I also had a secret where if you press "I" while standing on top of the i at the top of the tower, it makes a funny sound and you get a text file to congratulate you. Dunno what I was thinking when I put that in. I was probably playing too much Fez.
By the way, klazen, while remixing this game, I found out that the reason for your bug was that I accidentally placed 2 warps in the same spot, and one had uninitialized teleport coordinates, making you go to a spot which is coincidentally inside a block.
Rating: 2.5 25
Difficulty: 20 20
Jul 2, 2015
lawatson [Creator]
For: I wanna go to Extreme Depths
For: I wanna go to Extreme Depths
An OK needle game which has a fair amount of screens. It's overloaded with diagonals and the curve is pretty insane, though. Recommended for beginners/intermediate players.
[0] Likes
Rating: 6.0 60
Difficulty: 50 50
Jul 2, 2015
lawatson [Creator]
For: I can't Relax Right Now
For: I can't Relax Right Now
Not really a fangame, I made this out of curiosity of what I could do in gamemaker. There's no point to playing it.
[2] Likes
Rating: 0.0 0
Difficulty: N/A
Jul 2, 2015