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Cythraul
For: I wanna be the Sapphire
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Rating: 6.3 63       Difficulty: 42 42
Jun 2, 2025
Cythraul
For: I wanna be the Amethyst
[0] Likes
Rating: 4.3 43       Difficulty: 40 40
Jun 2, 2025
Cythraul
For: I Wanna Temporal Spire
[0] Likes
Rating: 7.0 70       Difficulty: 42 42
Jun 2, 2025
Cythraul
For: I Wanna Wave
[0] Likes
Rating: 6.2 62       Difficulty: 40 40
Jun 2, 2025
xva
For: I wanna be the Beast
it’s important to note my personal enjoyment of this game won’t have too big of an effect on the quality rating I’ve given it. this is important since I had a nightmare of a time with this game, dying to the last couple of attacks a combined total of 30+ times. be it due to poor RNG, simply not wanting to play the avoidance leading to bad performance, or me just being bad, I couldn’t stand this avoidance for the final 10-20 minutes of my playtime. it’s far from the hardest game I’ve cleared, yet it always seems like I struggle on these kinds of games. I’m going to sound a little bit schizophrenic for a moment, but I firmly believe that Miku avoidances with this fog background in particular are the fangame equivalent of being under a ladder — it gives you the same amount of unluck. I keep suffering and having horrible times with games that have this exact background; prime example being Flower of Sorrow, a game I found unbelievably agonizing due to my poor luck with the game

either way, this game at it’s core is just a simple RNG-based Miku avoidance with legitimately only one pattern. it’s right at the beginning and isn’t very hard to learn. everything up to the last 3 or 4 attacks is quite simple and readable. the last attacks are very diffcult, in particular prefinal curving which I found surprisingly hard. final is annoying and walls you quite often due to bad bounces being very prevalent. I didn’t really enjoy this game and I dislike the song as well. it simply doesn’t fit what is essentially a barrage

recommended, you’ll probably have a better time with it than I did

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Tagged as: Avoidance Miku
[0] Likes
Rating: 6.5 65       Difficulty: 71 71
Jun 2, 2025
xva
For: I wanna be the Triton
unfinished needle game by Shinobu with a few interesting vstring jumps to be found. there isn’t a lot of note other than a somewhat displeasing tileset and a lack of content due to it being unfinished. no large difficulty spikes or overly strange jumps, it’s fairly plain when it comes to needle design. despite Triton being a moon of Neptune, it doesn’t seem to be too reminiscent of other Solar System games

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Tagged as: Needle unfinished
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Rating: 5.3 53       Difficulty: 53 53
Jun 2, 2025
xva
For: I wanna Sugar
30-second unfinished (?) avoidance with about 3 RNG attacks and one annoying pattern at the end that wastes a ton of time. it’s a bit luckbased and doesn’t make much sense. the rampant and disruptive camera effects additionally make reading the blue circle attack kind of annoying, but it’s nothing too bad or inconsistent. final pattern is the sole difficulty factor in the entire avoidance, as it’s not really easy to understand or find a good strat for. the needle is nonexistent, you can see quite literally all of it in the provided screenshots. it’s one jump that’s essentially lifted from one of the Uhuhu Spike games

not recommended, there isn’t a lot to play

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Tagged as: Avoidance unfinished Barrage
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Rating: 3.1 31       Difficulty: 59 59
Jun 2, 2025
xva
For: Qliphoth
of the batch of precision games released by the maker, this one’s the lowest quality. pretty much every save’s jumps have creative setups and work in unique ways, it’s just that some are plainly unfun and painful to do while others aren’t. prime example is the save on the left with the platform grab through a corner and the save before it — both are super interesting maneuvers, but they aren’t nice on the hands or fun to execute unfortunately. two saves I find fun are the save with a required bunnyfall and the 2nd save. there isn’t a super high tech requirement, I don’t even think any kind of difficult cancel tech is used. visuals are cool, name is cool, music I can’t remember which likely means it wasn’t that special and didn’t contribute much to the game (then again, what even is good precision music?)

overall alright but has some annoying hiccoughs

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Tagged as: Needle
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Rating: 6.2 62       Difficulty: 75 75
Jun 2, 2025
DerpyHoovesIWBTG
For: I wanna be the Speedy Devil
Tagged as: Avoidance Barrage
[0] Likes
Rating: 8.0 80       Difficulty: 65 65
Jun 2, 2025
Pie2
For: I wanna be the Zero Game
you can shoot the orange guys

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[0] Likes
Rating: 7.7 77       Difficulty: 30 30
Jun 2, 2025
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