Latest Reviews
Xplayerlol
For: I Wanna Be the Fortress Returns
For: I Wanna Be the Fortress Returns
Rating includes extra.
Sloppy level design, generic traps and four stages using the same tilesets, three of them being visually the same. And among the other three stages, two just recolored the tilesets. There's a limit for how much of the same can you repeat.
The secrets are a bit better, going one step further than just fake blocks in a random place (Two of them are exactly that, but it's just two of them), but two of them are particularly annoying to find (Never put a secret path at one screen, and the trigger to unlock the path at another screen. Please). Also, they're still flawed gameplay-wise (They can be boring, or the save placement can be unfair, or both at the same time).
The best part of the game (Which isn't saying much) are the bosses. These are actually good, and give some action to the game. Even so, the last boss has way too much HP, mainly since there are two of them. Or, actually, the best part of the game is the ending. No, it's not because the game is so bad that you keep hoping for it to end (Well, it's a reason, but not the only reason). The music for the credits is nice, and there are some nice effects around. It feels like a stand-still avoidance.
Even so, you must go through the platforming before you get to these good parts. And that's...Not a very pleasant task. Wouldn't recommend.
[2] Likes
Sloppy level design, generic traps and four stages using the same tilesets, three of them being visually the same. And among the other three stages, two just recolored the tilesets. There's a limit for how much of the same can you repeat.
The secrets are a bit better, going one step further than just fake blocks in a random place (Two of them are exactly that, but it's just two of them), but two of them are particularly annoying to find (Never put a secret path at one screen, and the trigger to unlock the path at another screen. Please). Also, they're still flawed gameplay-wise (They can be boring, or the save placement can be unfair, or both at the same time).
The best part of the game (Which isn't saying much) are the bosses. These are actually good, and give some action to the game. Even so, the last boss has way too much HP, mainly since there are two of them. Or, actually, the best part of the game is the ending. No, it's not because the game is so bad that you keep hoping for it to end (Well, it's a reason, but not the only reason). The music for the credits is nice, and there are some nice effects around. It feels like a stand-still avoidance.
Even so, you must go through the platforming before you get to these good parts. And that's...Not a very pleasant task. Wouldn't recommend.
Rating: 3.0 30
Difficulty: 40 40
May 15, 2015
Xplayerlol
For: I wanna be the SSR2
For: I wanna be the SSR2
Easily my favorite Rukito game, this game is very different from the other Rukito games. First off, the game is more needle-ish than his usual platforming. There are less traps, and more tricky jumps. The jumps are also less generic, and the gimmicks are used in a way that fits well with the needle nature of the game. This is also the only Rukito game that I've seen so far which features just one boss, instead of two.
The traps are very well-placed, some of them made me laugh a lot, even though they are really simplistic. Visuals are simple, but good, the musics are also good and don't restart. The difficulty curve is quite solid. The only issue I have with this game is that the last save is way too evil compared to everything else in the game, going far beyond the normal difficulty of the game, and will probably be a block to many players.
The boss isn't too different from Rukito's normal bosses: Tons of RNG, and it's far harder than it actually seems like. The only difference is that the boss has three phases, while Rukito's bosses usually don't have more than two. It's also more enjoyable than most Rukito bosses that I've seen so far.
It's just awesome from the beginning to the end. Highly recommended to anyone with enough experience with needle games.
[9] Likes
The traps are very well-placed, some of them made me laugh a lot, even though they are really simplistic. Visuals are simple, but good, the musics are also good and don't restart. The difficulty curve is quite solid. The only issue I have with this game is that the last save is way too evil compared to everything else in the game, going far beyond the normal difficulty of the game, and will probably be a block to many players.
The boss isn't too different from Rukito's normal bosses: Tons of RNG, and it's far harder than it actually seems like. The only difference is that the boss has three phases, while Rukito's bosses usually don't have more than two. It's also more enjoyable than most Rukito bosses that I've seen so far.
It's just awesome from the beginning to the end. Highly recommended to anyone with enough experience with needle games.
Rating: 9.0 90
Difficulty: 85 85
May 14, 2015
Jumpyluff
For: I wanna conquer the blow game
For: I wanna conquer the blow game
A simple 100 Floor fangame. It's not long, not too hard. Great to optimize or go for Impossible.
[0] Likes
Rating: 6.8 68
Difficulty: 9 9
May 14, 2015
Jumpyluff
For: I wanna be the Flyingspike
For: I wanna be the Flyingspike
The RNG makes this game hard as hell.
Screen 1: You activate a trigger and the spikes go nuts. Good luck making it back up.
Screen 2: A simple avoidance. Spikes swirl around and you avoid until the counter ticks down.
Screen 3: My favorite screen, you activate triggers and spikes shoot off in a random direction. Be careful of the traps waiting at the end.
Screen 4: Hit a trigger and just wait. Get lucky. Don't get hit.
Screen 5. You walk right, spikes bob up and down. I just held right the entire time about 300 times. The fun part is guessing which spike will kill you.
Screen 6: A 30 second avoidance in which you fly through the sky on a spike while spikes rain down.
Reminder that every screen has a lot of RNG.
P.S.: There's a lot of RNG in this game.
[5] Likes
Screen 1: You activate a trigger and the spikes go nuts. Good luck making it back up.
Screen 2: A simple avoidance. Spikes swirl around and you avoid until the counter ticks down.
Screen 3: My favorite screen, you activate triggers and spikes shoot off in a random direction. Be careful of the traps waiting at the end.
Screen 4: Hit a trigger and just wait. Get lucky. Don't get hit.
Screen 5. You walk right, spikes bob up and down. I just held right the entire time about 300 times. The fun part is guessing which spike will kill you.
Screen 6: A 30 second avoidance in which you fly through the sky on a spike while spikes rain down.
Reminder that every screen has a lot of RNG.
P.S.: There's a lot of RNG in this game.
Rating: 1.0 10
Difficulty: 75 75
May 14, 2015
Xplayerlol
For: I wanna be the SC2 for GMS
For: I wanna be the SC2 for GMS
Rating includes extra (Although it doesn't make much difference at any of the ratings)
Nice little game. As WrathofAnubis said, it's a showcase of Gamemaker effects, and some of them are very unusual (I don't think I've ever seen the water stage effect in a fangame, and it's very cool). Everything in the game is quite easy, aside from the last stage (Some screens there can be quite troublesome, and the boss isn't that easy either). Visuals are good, and everything is quite well-made. There are two extra screens at the end. The Led effect is quite annoying, but since both extra screens are the same, if you've completed the other one (With a simpler effect), you'll be able to do the Led screen without any worries.
It's a good way to spend a few minutes. Would recommend.
[0] Likes
Nice little game. As WrathofAnubis said, it's a showcase of Gamemaker effects, and some of them are very unusual (I don't think I've ever seen the water stage effect in a fangame, and it's very cool). Everything in the game is quite easy, aside from the last stage (Some screens there can be quite troublesome, and the boss isn't that easy either). Visuals are good, and everything is quite well-made. There are two extra screens at the end. The Led effect is quite annoying, but since both extra screens are the same, if you've completed the other one (With a simpler effect), you'll be able to do the Led screen without any worries.
It's a good way to spend a few minutes. Would recommend.
Rating: 7.0 70
Difficulty: 28 28
May 14, 2015
Xplayerlol
For: I Wanna Escape the Mysterious House
For: I Wanna Escape the Mysterious House
Well, this game has good visuals and good music. And there are a few enjoyable screens. Some bosses have a good concept, which is nice. So what could go wrong? Gameplay, exactly. There are a FEW enjoyable screens. Most of them are tedious to absurd levels. The first save's first fake block is glitchy, sometimes it behaves like a normal block, and you have to keep pressing forward to make it work. The stages are just random, only the last one seems to have a theme (Puzzle). The other ones bounce between random gimmicks and the same traps and fake blocks everywhere, very few screens feel like they have some originality (K1 and K2 picked some of them). Everything is just sloppy. Oh, and also, the music restarts. And in this game, it'll restart a lot.
The "You're an idiot" isn't overused, so the game gets extra points for that, it's one of the very few funny trolls in this game. And if you wanted to know where K1/K2 got that Blackjack avoidance, here it is (It's not really that great, but it's decent and the music is good). But overall, this game is just awful.
I don't think that the good points make up for the bad points. It could be good, but as it is now...No way. Wouldn't recommend.
[0] Likes
The "You're an idiot" isn't overused, so the game gets extra points for that, it's one of the very few funny trolls in this game. And if you wanted to know where K1/K2 got that Blackjack avoidance, here it is (It's not really that great, but it's decent and the music is good). But overall, this game is just awful.
I don't think that the good points make up for the bad points. It could be good, but as it is now...No way. Wouldn't recommend.
Rating: 3.5 35
Difficulty: 39 39
May 14, 2015
patrickgh3
For: I wanna be the 画伯2
For: I wanna be the 画伯2
English name translation: I wanna be the artist 2. A short game with decent platforming and fun bosses, with a visual style similar to its prequel. Like the prequel, it's also very basic, but fun and has a few nice ideas.
[0] Likes
Rating: 5.5 55
Difficulty: 25 25
May 14, 2015
patrickgh3
For: I wanna be the 画伯
For: I wanna be the 画伯
English name translation: I wanna be the artist. A nice short romp with an entertaining visual style. The bosses are a bit harder than the platforming. Has some neat ideas, and I think it's worth playing, but overall it's very basic. It also has a sequel, I wanna be the 画伯2.
[0] Likes
Rating: 5.5 55
Difficulty: 22 22
May 14, 2015
Xplayerlol
For: I Wanna Escape the Silver Tower
For: I Wanna Escape the Silver Tower
Cool fangame. Sadly, a bit too short (Not exactly very short, but it could be quite longer than it is). It has 3 stages, and all of them are very good (Stage 2 could use less fake blocks, though). The first one is by far my favorite, with switches everywhere, changing the stage in lots of different ways. The other two stages are more straightforward, and have more traps. Stage 3 is quite needle-ish. The musics are awesome and don't restart, and the visuals are also awesome. The bosses are good as well (The first one is generic, but enjoyable, and the other two use plenty of unusual attacks), but I would hardly call them as good as the platforming. Also, the difficulty curve is all over the place.
There are some small flaws, but it's still a very good game. Would recommend.
[0] Likes
There are some small flaws, but it's still a very good game. Would recommend.
Rating: 7.5 75
Difficulty: 47 47
May 14, 2015
Petsson12
For: I Wanna Be the Catastrophe
For: I Wanna Be the Catastrophe
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
May 14, 2015