Latest Reviews
Xplayerlol
For: I wanna be the Beginners king
For: I wanna be the Beginners king
Fun easy-ish fangame. I would say that the penultimate stage is quite harder than the last one, but beginner-oriented fangames aren't really well-known for their difficulty curve. Good visuals, good musics, and the later stages and bosses can be quite challenging for newcomers. The traps aren't overused either. Plus, the musics don't restart, and the death sound is low.
Definitely recommended for beginners.
[0] Likes
Definitely recommended for beginners.
Rating: 7.5 75
Difficulty: 30 30
Apr 24, 2015
Xplayerlol
For: I wanna be the Ecstasy
For: I wanna be the Ecstasy
Nice little game filled with traps. Loses a couple points because of restarting music and ear-splitting death sound. The difficulty curve is all over the place, but since the game is quite easy, that's not really a problem.
The platforming is very easy, but the bosses might be a bit more bothersome, with some RNG-annoying attacks. The visuals and the musics aren't bad, but everything is quite generic, including the traps. Wouldn't really recommend.
[0] Likes
The platforming is very easy, but the bosses might be a bit more bothersome, with some RNG-annoying attacks. The visuals and the musics aren't bad, but everything is quite generic, including the traps. Wouldn't really recommend.
Rating: 4.6 46
Difficulty: 23 23
Apr 24, 2015
Thenader2
For: I wanna get the Black gun
For: I wanna get the Black gun
Rating says it all, "could use improving". This has guy rockarino, restarting music, and a fun boss at the end where you fight the bosses from the games he took the screens from; that is: Lovetrap, Fangame, Guy.
[0] Likes
Rating: 3.5 35
Difficulty: 46 46
Apr 23, 2015
Thenader2
For: I wanna Turn Slowly
For: I wanna Turn Slowly
Heh... gotta admit this made me laugh for some reason. But still, really predictable traps in this game. Nothing much I could add.
[1] Like
Rating: 3.0 30
Difficulty: 20 20
Apr 23, 2015
Cortex
For: I wanna be the Bored II
For: I wanna be the Bored II
cancer
Seriously though, I'm not a fan of visual gimmicks. I want to be able to see what I'm actually doing.
[1] Like
Seriously though, I'm not a fan of visual gimmicks. I want to be able to see what I'm actually doing.
Rating: 5.0 50
Difficulty: 50 50
Apr 23, 2015
Xplayerlol
For: I wanna kill the Elmo
For: I wanna kill the Elmo
Two-screen needle followed by a boss. The needle is interesting, with saves that are too long for my liking, but also with some nice jumps, and nice visuals. The boss is terrible, though. It's way too glitchy, often flying outside of the room, and once it does that, there's nothing you can do about it. It took me 10 tries to make that thing stay inside of the room, so...It was more than just annoying.
Not sure if I would recommend.
Not sure if I would recommend.
Tagged as: Needle
[1] Like
Rating: 5.0 50
Difficulty: 58 58
Apr 23, 2015
Bob
For: I wanna be the Flyingspike
For: I wanna be the Flyingspike
There are spikes. And they are flying. Good luck.
[0] Likes
Rating: 4.5 45
Difficulty: 50 50
Apr 23, 2015
Xplayerlol
For: I wanna be the B Needle 1
For: I wanna be the B Needle 1
Let's see, apparently the maker tried to make something different from normal needle games here. The generic needle jumps are rare, and you'll often be forced to get through a long sequence of jumps without stopping, either due to a chase, to reach a passage that's about to close, or to a specific gimmick. I like it, it brings some action to the game. However, I have some complaints about particular segments here, and also about the game itself.
First, the game clearly went overboard with the trap screen. It's by far the hardest screen of the game, since some triggers require some tight maneauvering, and that to not mention the needle jumps (Doing a diamond every time you fall at a new trap, plus a lot of weird triggers. That's not healthy at all). And there are still quite a few screens after that. The difficulty curve is more than just a bit messed up here.
Also, at the chase screen, you can easily skip the trigger that increases the speed of the chase, along with a lot of jumps that should be included there.
There's also the troll portal screen, where the trigger to activate the next portal is way too small. When you make a troll portal, the trigger to show the next portal should be at the same point where the portal is, and fill the whole sprite of the portal, otherwise people might not touch the trigger by accident, and simply think of it as a glitch and leave.
The Alt saves should also be mentioned. It's alright to change the key used to save, but did it really have to be Alt? It's one of the most annoying keys to think of, and it's highly likely that people might press another key by mistake, think that they saved the game, and then, a few seconds later, realize that they didn't (Probably through the worst way).
The game also ends too suddenly (The last screen didn't really feel like a last challenge).
I didn't really have much fun with this game (Mainly due to the trap segment), but I'll acknowledge it as a well-designed game, with just a couple flaws. The music isn't really catchy to me, but the visuals are nice.
If you think you can handle the trap segment without a mental breakdown, I think I would recommend this game.
[1] Like
First, the game clearly went overboard with the trap screen. It's by far the hardest screen of the game, since some triggers require some tight maneauvering, and that to not mention the needle jumps (Doing a diamond every time you fall at a new trap, plus a lot of weird triggers. That's not healthy at all). And there are still quite a few screens after that. The difficulty curve is more than just a bit messed up here.
Also, at the chase screen, you can easily skip the trigger that increases the speed of the chase, along with a lot of jumps that should be included there.
There's also the troll portal screen, where the trigger to activate the next portal is way too small. When you make a troll portal, the trigger to show the next portal should be at the same point where the portal is, and fill the whole sprite of the portal, otherwise people might not touch the trigger by accident, and simply think of it as a glitch and leave.
The Alt saves should also be mentioned. It's alright to change the key used to save, but did it really have to be Alt? It's one of the most annoying keys to think of, and it's highly likely that people might press another key by mistake, think that they saved the game, and then, a few seconds later, realize that they didn't (Probably through the worst way).
The game also ends too suddenly (The last screen didn't really feel like a last challenge).
I didn't really have much fun with this game (Mainly due to the trap segment), but I'll acknowledge it as a well-designed game, with just a couple flaws. The music isn't really catchy to me, but the visuals are nice.
If you think you can handle the trap segment without a mental breakdown, I think I would recommend this game.
Rating: 7.0 70
Difficulty: 62 62
Apr 23, 2015
Xplayerlol
For: I wanna disco fought vs the moon
For: I wanna disco fought vs the moon
The game sends you to the clear screen even if you die. Trying to survive through the whole avoidance isn't worth it, it's too tedious and luck-based.
[0] Likes
Rating: 2.0 20
Difficulty: 1 1
Apr 23, 2015
Xplayerlol
For: I wanna listen to Electronic music
For: I wanna listen to Electronic music
Interesting needle game. The visuals are great for the most part (Stage 4 would look way better without the flowers. Or with better elaborated flowers), but the musics at the two first stages weren't really catchy to me. The level design isn't bad, but most stages don't really seem well-elaborated, with a bad difficulty curve and a sloppy use of the platforming. The only exception is at Stage 3 (My favorite), the use of diagonal spikes always opens space for interesting needle jumps, and it's the only reason why this rating isn't lower.
I would hardly call it fair for beginners, given the save placement and the jumps you'll need to do at some points, but since it won't be a challenge for more experienced players, I think that I would only recommend it as a break, for when you are tired of playing a sickeningly hard fangame.
I would hardly call it fair for beginners, given the save placement and the jumps you'll need to do at some points, but since it won't be a challenge for more experienced players, I think that I would only recommend it as a break, for when you are tired of playing a sickeningly hard fangame.
Tagged as: Needle
[1] Like
Rating: 6.5 65
Difficulty: 39 39
Apr 23, 2015