Latest Reviews
IPECACMAN
For: I wanna be the Onelife
For: I wanna be the Onelife
Easy 100 floor game.Nothing too special about the platforming or the bosses.At the end there is a passage to get to probobly a secret stage but it need to be on very hard atleast and that felt really boring for me so yeah decent game.
[0] Likes
Rating: 6.1 61
Difficulty: 33 33
Apr 18, 2015
just_another_Guy
For: I wanna be the 1×1
For: I wanna be the 1×1
It was amusing.
Tagged as: Gimmick
[0] Likes
Rating: 6.0 60
Difficulty: 25 25
Apr 18, 2015
Xplayerlol
For: I wanna be the Phallophobia
For: I wanna be the Phallophobia
Nice and short needle game. The jumps are mostly original, and can be quite challenging once in a while. Visuals are nice, too. One of the saves lacks a saveblocker, but I wouldn't really complain about it, maybe it was intended. Either way, not among my favorite needle games, but would recommend anyway.
Tagged as: Needle
[0] Likes
Rating: 6.5 65
Difficulty: 57 57
Apr 17, 2015
Klazen108
For: I wanna be the Wow 2 Leehetic
For: I wanna be the Wow 2 Leehetic
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Apr 17, 2015
Xplayerlol
For: I wanna be the Onelife
For: I wanna be the Onelife
First off, the intended way is probably the very hard mode (Or maybe the impossible mode), since at the Thank you for Playing screen there's a passage that's locked and says "At least Very Hard mode". However, I have no patience to try the very hard mode, so I'll go with the normal mode anyway. I really doubt it, but if I get bored someday and decide to play this game on the very hard mode, I'll update this review with the results.
Now back to the game. While it's true that this game doesn't really have many things that stand out in the world of the x-floors, it's also true that this game takes a lot of good things from other x-floor games, while avoiding many of the mistakes featured on those. This game also improves some of these things.
For example, the joke boss in this game is easily the best I've seen in a x-floor game. Usually, it's just a boss that stands there waiting for you to kill him (Conquer the Blow Game), doesn't hit you (Churatch), or something among these lines. This one manages to be a true joke boss. It's funny, the joke doesn't only apply to the difficulty.
Still speaking of bosses, this is also one of the x-floor games that puts the most effort into making creative bosses. Usually, what I see is "Oh, it's time to put a boss, let's just insert some random thing that will have one attack (Maybe we can use two or three, if it's the last boss) and the player will have to shoot it a few times to kill it. Sounds epic". Here, we have an avoidance (A serious avoidance, taking around 3 minutes, and beginner-friendly), an armored boss that will keep you moving all the time with fast-paced attacks and limited weak spots, and to top it all, a rhythim game with a good song.
The visuals give a small medley vibe, the most notorious ones being the Sunspike floors and the mixture of Crimson tilesets with the Emperor background. They're quite good, and so are the musics. Also, gets more extra points for always having some sort of transition before changing the visuals, in a way that actually makes sense for the most part.
There's no dumb jump placement, such as in Churatch (The downwards water diagonal at the end of Floor 85 will haunt me forever), the difficulty curve is solid, unlike in Celebrate 100 (Hello, 50s), and there's some creativity in the bosses, something that I haven't seen since Conquer the Blow Game 3 (Boss rush with Taisa Unicorn comes to the mind). At its line of difficulty, this game has no rivals, and it easily reaches my list of recommended 100-floors for anyone, along with Conquer the Blow Game 3 (Sheep 100 and other harder 100-floors are obviously not for anyone). And I don't see any reason to not play both, since they are quite a bit different.
Highly recommended to beginners, and more experienced players could try it out too.
[2] Likes
Now back to the game. While it's true that this game doesn't really have many things that stand out in the world of the x-floors, it's also true that this game takes a lot of good things from other x-floor games, while avoiding many of the mistakes featured on those. This game also improves some of these things.
For example, the joke boss in this game is easily the best I've seen in a x-floor game. Usually, it's just a boss that stands there waiting for you to kill him (Conquer the Blow Game), doesn't hit you (Churatch), or something among these lines. This one manages to be a true joke boss. It's funny, the joke doesn't only apply to the difficulty.
Still speaking of bosses, this is also one of the x-floor games that puts the most effort into making creative bosses. Usually, what I see is "Oh, it's time to put a boss, let's just insert some random thing that will have one attack (Maybe we can use two or three, if it's the last boss) and the player will have to shoot it a few times to kill it. Sounds epic". Here, we have an avoidance (A serious avoidance, taking around 3 minutes, and beginner-friendly), an armored boss that will keep you moving all the time with fast-paced attacks and limited weak spots, and to top it all, a rhythim game with a good song.
The visuals give a small medley vibe, the most notorious ones being the Sunspike floors and the mixture of Crimson tilesets with the Emperor background. They're quite good, and so are the musics. Also, gets more extra points for always having some sort of transition before changing the visuals, in a way that actually makes sense for the most part.
There's no dumb jump placement, such as in Churatch (The downwards water diagonal at the end of Floor 85 will haunt me forever), the difficulty curve is solid, unlike in Celebrate 100 (Hello, 50s), and there's some creativity in the bosses, something that I haven't seen since Conquer the Blow Game 3 (Boss rush with Taisa Unicorn comes to the mind). At its line of difficulty, this game has no rivals, and it easily reaches my list of recommended 100-floors for anyone, along with Conquer the Blow Game 3 (Sheep 100 and other harder 100-floors are obviously not for anyone). And I don't see any reason to not play both, since they are quite a bit different.
Highly recommended to beginners, and more experienced players could try it out too.
Rating: 8.0 80
Difficulty: 34 34
Apr 17, 2015
Xplayerlol
For: I wanna green the Eye
For: I wanna green the Eye
Nice needle game. The 'spears' give the game a different look, and the visuals are already nice by themselves. The jumps are interesting and unusual, and most saves seem to be themed after a certain kind of jump, so you won't have to worry too much about "how do I do the next jump?" after getting past the first jump of a save, since the next ones will most likely be pretty much the same.
The level design is interesting, and the music is good. Sadly, even though the death sound isn't enough to make your ears explode, it's still enough to be a bother while you're trying to listen to the music. That aside, it's a nice needle game (That gets quite difficult once in a while). Would recommend.
The level design is interesting, and the music is good. Sadly, even though the death sound isn't enough to make your ears explode, it's still enough to be a bother while you're trying to listen to the music. That aside, it's a nice needle game (That gets quite difficult once in a while). Would recommend.
Tagged as: Needle
[0] Likes
Rating: 7.0 70
Difficulty: 62 62
Apr 17, 2015
Xplayerlol
For: I wanna be the GIRIGIRI
For: I wanna be the GIRIGIRI
Fangame focused on long jumps, scores a few points for being focused on something. Has a few needle segments and an avoidance that reminds me of I wanna Survive a Piano. It's not too tedious, but some jumps get on my nerves once in a while. Standart tilesets not being put to a good use (In other words, bad visuals) and bad difficulty curve, with some incredibly tedious saves (Mainly the last one). The boss is glitched, sometimes your attacks hit, and sometimes they don't. Death sound is ear-exploding, but there's no music, so you can turn off the sound without any worries.
Might be worth checking if you want to get through some unusual jumps, but overall wouldn't recommend.
[0] Likes
Might be worth checking if you want to get through some unusual jumps, but overall wouldn't recommend.
Rating: 3.0 30
Difficulty: 48 48
Apr 17, 2015
Xplayerlol
For: I wanna play the Giri block
For: I wanna play the Giri block
A few screens of platforming consisting of somewhat precise block jumps followed by a boring avoidance thing whose only attack is a line of cherries that constantly chases you for around 15 seconds. You can change aligns with A/D, and there's a save that kinda of forces you to do so. Visuals are pretty bad (And the layout of the screens makes the game look worse), music is alright, but restarts. Hardly anything worth playing for (The jumps aren't particularly creative, and the boss is just bad). Wouldn't recommend.
[0] Likes
Rating: 2.0 20
Difficulty: 32 32
Apr 17, 2015